Generation Tileset
#91
Posted 28 December 2008 - 03:02 PM
A little bit though. The combos of the mountain tiles need to get corrected also.
They look really weird and annoying to look at like that.
Other than that , great tileset I suppose.
#92
Posted 28 December 2008 - 05:25 PM
#93
Posted 01 January 2009 - 01:40 PM
#94
Posted 01 January 2009 - 04:18 PM
#95
Posted 02 January 2009 - 12:37 PM
=============================
Beta 4.8
Change log
. Item section has been complete ALMOST, I just need a few more weapon / misc tiles to go, then I name the....chart.
. Added new Castle tiles, the old LttP ones werent my thing.
. Changed the Main Trees ( Scent ) to the regular tree tiels, and so yeah...
. Meow
. Fixed a major palette bo bo, I fixed up the brown in cset 3 that made the mountains look clashing.
=============================
Please use buil 910.
I would like to know your comment. Please tell me, I am curious in what the oublic thinks of the new beta.
#96
Posted 02 January 2009 - 07:56 PM
I think it will be a great tileset. Add even more palettes too.
#97
Posted 02 January 2009 - 08:29 PM
#98
Posted 03 January 2009 - 05:08 PM
Yeah I know it looks kinda bad in color, but thats what seperate palettes are for. Like Ice caves, deep, mossy....that just gave me an idea.
#99
Posted 03 January 2009 - 05:24 PM
#100
Posted 03 January 2009 - 05:58 PM
#101
Posted 03 January 2009 - 06:09 PM
#102
Posted 03 January 2009 - 06:43 PM
Huzzah I pwn. Easy, and I found uses for the palettes. Completly custom.
Still got a bit more to go, and some more tiles. Still, I love feedback, good or bad.
Edited by Lord Ike, 03 January 2009 - 08:45 PM.
#103
Posted 03 January 2009 - 09:38 PM
a tree trunk is white.It took me 7 second for me to figure that out! ReallY!
#104
Posted 03 January 2009 - 10:10 PM
Man I made some great progress today. Yeah yeah yeha, I am gonna go back and edit the whole set of saves before I move on to a next set, I always do that.
#105
Posted 03 January 2009 - 10:28 PM
Planning on putting any detail on the pit tiles? Having just solid black there doesn't seem right.
Edited by Zenith, 03 January 2009 - 10:30 PM.
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