Three Week Quest Contest
#91
Posted 26 November 2008 - 06:15 PM
#92
Posted 26 November 2008 - 07:02 PM
#93
Posted 26 November 2008 - 07:13 PM
#94
Posted 26 November 2008 - 07:29 PM
#95
Posted 26 November 2008 - 07:33 PM
Still on the first part...
#96
Posted 26 November 2008 - 09:09 PM
#97
Posted 26 November 2008 - 09:25 PM
T. Platinum, can I get some info? I mean, like, anything? About the tileset, I just would like to know if it was a MMDWR thing...
Edited by Lord Ike, 26 November 2008 - 09:26 PM.
#98
Posted 26 November 2008 - 09:34 PM
Edited by T. Platinum, 26 November 2008 - 09:35 PM.
#99
Posted 26 November 2008 - 10:18 PM
You're lucky down in the US, in Canada we've already passed thanksgiving...
#100
Posted 27 November 2008 - 01:57 PM

It's 2 frame animation and it should be bs style or something,You can make a custom pallete but try to keep the colors right.Oh and I'll needwalking,stabbing/slashing,item using and that should do it.
P.S if you already made something lord ike,don't worry I'm just picking the best tiles.
Edited by creatorofchaos, 27 November 2008 - 02:00 PM.
#101
Posted 27 November 2008 - 03:27 PM
#102
Posted 27 November 2008 - 10:42 PM
Now, an update on how my quest is going!
Title Screen: 80%
Intro: 0.256839534%
Story: 60%
Overworlds: 70%
Caves: 40%
Houses: 80%
Castle: 0% (Exterior 100%)
Character: 50% (Most sprites are done)
Link (who isn't actually link): 99.99%
And if anyone has any 2x2 and 1x1 meteors, it would be great if I could use them! (it would be even more awesome if the were on fire, but I can do that)
#103
Posted 27 November 2008 - 11:27 PM
Intro - 100%. 5 strings of text and some random sprites sorta like the PoRC demo intro. Also takes place of a subscreen.
Story - 100%. I never understood how somebody knows the percentage of their storyline.
Overworld - 25%. Really small, smaller than Oval Island. Not like you know how big that is though.
Dungeons - 66.66% - That's right. Deal with it.
THE shop - 0%
Random Zoras who tell you crap in place of houses - 90%
Huge Item Cave - 0%
Bosses - 100%
Graphics - 100%
All I need is another hideously designed and sized dungeon, an extremely large cave, and about 15 overworld screens and I'm done.
Too bad the game sucks
I might not finish in time for the contest seeing as I hate working on it. It'll be done eventually though, I promise.
Edited by Lithium, 27 November 2008 - 11:30 PM.
#104
Posted 28 November 2008 - 12:01 PM
What if, ( the actuall participants whom have made a quest ) finish before december 14? should I end it when all subbmissions are due?
#105
Posted 29 November 2008 - 11:40 AM
Progress wise, I just finished the 3rd area, just 2 more left. Both of which are my favourite to work on! One that's never been seen in ZC before! Or...so I hope.
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