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Three Week Quest Contest


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#91 SpacemanDan

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  • Location:Ontario, Canada

Posted 26 November 2008 - 06:15 PM

I'm just about done the third area, which will leave me only 2 OW areas, then some dungeons. Forests were never my strong suit... >_<

#92 Marco

Marco

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Posted 26 November 2008 - 07:02 PM

Yeah, I hear you blaman. I hete switvhing layer to layer, tree to tree......

#93 SpacemanDan

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Posted 26 November 2008 - 07:13 PM

Yeah...What's even more annoying with them is sometimes I forget I'm on layer 3 and I start drawing ground detail and stuff... icon_mad.gif

#94 Marco

Marco

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Posted 26 November 2008 - 07:29 PM

Ouch, that happens alot to me too.....

#95 BitZero

BitZero

    Junior

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  • Location:The End of the World

Posted 26 November 2008 - 07:33 PM

Progress is going...super slow. I haven't gotten much done (Due to school...), but now there is Thanksgiving Break and I'll be able to work on it more.
Still on the first part...

#96 Silver

Silver

    If only scripting were that easy...

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  • Real Name:Silva
  • Location:Somewhere on this plane.

Posted 26 November 2008 - 09:09 PM

Me too. I've scrapped my personal tileset idea (that doesn't mean I won't finish it-just not now) and decided to use the CoD tileset, and have just part of the overworld done. Thank goodness for Thanksgiving break icon_biggrin.gif .

#97 Marco

Marco

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Posted 26 November 2008 - 09:25 PM

Yes, We are all on thanksgiving break. I werent hosting, I'd be making my quest.....

T. Platinum, can I get some info? I mean, like, anything? About the tileset, I just would like to know if it was a MMDWR thing...

Edited by Lord Ike, 26 November 2008 - 09:26 PM.


#98 Silver

Silver

    If only scripting were that easy...

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  • Real Name:Silva
  • Location:Somewhere on this plane.

Posted 26 November 2008 - 09:34 PM

Not even close-it was going to be WWII related, hence my request for fighter jets and WWII tiles. I'll send you what I got.

Edited by T. Platinum, 26 November 2008 - 09:35 PM.


#99 Geoffrey

Geoffrey

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Posted 26 November 2008 - 10:18 PM

I havn't done much in a while...too much homework and stuff. But you'll be able to see part of my overworld in motm!

You're lucky down in the US, in Canada we've already passed thanksgiving...

#100 creatorofchaos

creatorofchaos

    Apprentice

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  • Real Name:Mario...why do you want to know?

Posted 27 November 2008 - 01:57 PM

Since I don't want to triple post in my real topic,Can anyone make this crappy character tile into good tiles with all animation.

IPB Image

It's 2 frame animation and it should be bs style or something,You can make a custom pallete but try to keep the colors right.Oh and I'll needwalking,stabbing/slashing,item using and that should do it.


P.S if you already made something lord ike,don't worry I'm just picking the best tiles.

Edited by creatorofchaos, 27 November 2008 - 02:00 PM.


#101 Old Inactive Member

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Posted 27 November 2008 - 03:27 PM

I'll porblay be droping out soon Well If I don't show any porgress by the lsat day (even asking for testers) Just drop me I don't have the time right now.

#102 Geoffrey

Geoffrey

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Posted 27 November 2008 - 10:42 PM

Awesome, Your using my tree!

Now, an update on how my quest is going!
Title Screen: 80%
Intro: 0.256839534%
Story: 60%
Overworlds: 70%
Caves: 40%
Houses: 80%
Castle: 0% (Exterior 100%)
Character: 50% (Most sprites are done)
Link (who isn't actually link): 99.99%

And if anyone has any 2x2 and 1x1 meteors, it would be great if I could use them! (it would be even more awesome if the were on fire, but I can do that)

#103 Aslion

Aslion

    End Fascism

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  • Real Name:Ryan
  • Location:Plug One's spectacles

Posted 27 November 2008 - 11:27 PM

Well for the hell of it,

Intro - 100%. 5 strings of text and some random sprites sorta like the PoRC demo intro. Also takes place of a subscreen.
Story - 100%. I never understood how somebody knows the percentage of their storyline. icon_neutral.gif
Overworld - 25%. Really small, smaller than Oval Island. Not like you know how big that is though.
Dungeons - 66.66% - That's right. Deal with it.
THE shop - 0%
Random Zoras who tell you crap in place of houses - 90%
Huge Item Cave - 0%
Bosses - 100%
Graphics - 100%

All I need is another hideously designed and sized dungeon, an extremely large cave, and about 15 overworld screens and I'm done.
Too bad the game sucks icon_frown.gif

I might not finish in time for the contest seeing as I hate working on it. It'll be done eventually though, I promise.

Edited by Lithium, 27 November 2008 - 11:30 PM.


#104 Marco

Marco

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Posted 28 November 2008 - 12:01 PM

Glad to see, that many are working hard on this. I just have a queston.

What if, ( the actuall participants whom have made a quest ) finish before december 14? should I end it when all subbmissions are due?

#105 SpacemanDan

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Posted 29 November 2008 - 11:40 AM

I'd keep the submission date at december 14th, so we have time to have a final lookthrough just in case there are some errors we missed, and need to re-submit. Though, you should look it over several times before submitting it.

Progress wise, I just finished the 3rd area, just 2 more left. Both of which are my favourite to work on! One that's never been seen in ZC before! Or...so I hope. icon_razz.gif


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