Souls of Wisdom
#1006
Posted 09 February 2012 - 12:41 PM
Souls of Wisdom Pt 23
I have a friend as well that's going to draw a recap picture too for the first few seconds of the game. Coming up are bonus videos of the classic dungeons and after those, the Temple of Cole.
btw.... the invisible windrobe.... four hits with the hammer? really? And using the hookshot was doing it the HARD way! lulz.
#1007
Posted 09 February 2012 - 01:40 PM
Fire boomerang does the trick. However, I want to remove the continue point featuring the windrobe. I already removed him from the battle, but you still seemed to have "continued there"
I see a few things to fix up as well, like the arrow pointing down and bomb flags at the pyramid, those are surely bugs and it's good to know they are there.
Thank you eviljbrian, your videos are the best for helping me find bugs that were never reported.
Ps: it also seems that Navi the fairy doesn't work in classic dungeons, or anywhere but The Temple of Cole entrance actually. I'll have to find out why.
Edited by NewJourneysFire, 09 February 2012 - 01:45 PM.
#1008
Posted 09 February 2012 - 01:51 PM
Here it is. Final episode with Gannon's defeat and the escape. Now with bonus of Classic Dungeon 1 and 2!
Souls of Wisdom Pt 23
I have a friend as well that's going to draw a recap picture too for the first few seconds of the game. Coming up are bonus videos of the classic dungeons and after those, the Temple of Cole.
btw.... the invisible windrobe.... four hits with the hammer? really? And using the hookshot was doing it the HARD way! lulz.
Nice vid Eviljbrian
you now getting closer to the Temple of Cole or the hell place i call it
#1009
Posted 09 February 2012 - 04:29 PM
for any false move I merge at fire temple and then need to go all the way back !!
I did grab around seven big keys on this cole temple -- turn out the I need two more still..!
Any idea to find more boss key on this temple??
I've searched all over around and can't find any more ... any 1 ?? any hint ??
I could post any pictures with room locations,,,,, but still need those two keys
#1010
Posted 09 February 2012 - 06:13 PM
I don't even think the hookshot hurts most enemies. It's classed as the same as the normal boomerang which stuns everything but keese and gels and enemies like that.
Fire boomerang does the trick. However, I want to remove the continue point featuring the windrobe. I already removed him from the battle, but you still seemed to have "continued there"
I see a few things to fix up as well, like the arrow pointing down and bomb flags at the pyramid, those are surely bugs and it's good to know they are there.
Thank you eviljbrian, your videos are the best for helping me find bugs that were never reported.
Ps: it also seems that Navi the fairy doesn't work in classic dungeons, or anywhere but The Temple of Cole entrance actually. I'll have to find out why.
I do what I can. I'm thinking that the Weird Tree serves no purpose, but I'm not all too sure. But I've found that the hammer actually worked rather well if you get lucky enough on that windrobe. It's a patience fight it seems.
I have two extra dungeon keys from Classic Dungeon 2. I'm actually hoping (REALLY HOPING) that they carry over into the other dungeons, otherwise I'm at a stuck point in Classic Dungeon 6.
#1011
Posted 09 February 2012 - 06:20 PM
I don't even think the hookshot hurts most enemies. It's classed as the same as the normal boomerang which stuns everything but keese and gels and enemies like that.
Fire boomerang does the trick. However, I want to remove the continue point featuring the windrobe. I already removed him from the battle, but you still seemed to have "continued there"
I see a few things to fix up as well, like the arrow pointing down and bomb flags at the pyramid, those are surely bugs and it's good to know they are there.
Thank you eviljbrian, your videos are the best for helping me find bugs that were never reported.
Ps: it also seems that Navi the fairy doesn't work in classic dungeons, or anywhere but The Temple of Cole entrance actually. I'll have to find out why.
Can I make a request?
#1012
Posted 09 February 2012 - 10:04 PM
Can I make a request?
UF! Finally I've found the last two keys..
now I can continue
,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,..,
why so many winwizroobs ???????????????
Man, they send multiples beams to send me away
they are hard to avoid!
Can you make an update ? and?, CHOMP SOME OF THESE GHOSTS"??? to many,, kill them all!!
#1013
Posted 10 February 2012 - 02:39 AM
#1014
Posted 11 February 2012 - 01:10 PM
I have a friend that's going to make small artworks for the start of my vids. They're nothing too big and is essentially artwork depicting a quick recap of my last video, so look forward to it on my Tuesday video... I think he said he's going with me going against that last windrobe...
this cole temple is duplicate of temple of fire and some pieces of level 3
I'm real deep in the dungeon but its seem like all I need to do is find one key and open one door
after that... find another key and open another door.. I been doing this for a long while
#1015
Posted 11 February 2012 - 01:13 PM
this cole temple is duplicate of temple of fire and some pieces of level 3
I'm real deep in the dungeon but its seem like all I need to do is find one key and open one door
after that... find another key and open another door.. I been doing this for a long while
Hi vravelo
How deep are you in the temple now?
#1016
Posted 11 February 2012 - 05:33 PM
Hi vravelo
How deep are you in the temple now?
judaraising!! how nice!! ...well I know must be deep inside this castle, but don't know how deep...!
I had to battle one purple gleeok use my sword and hammer 1000 " times at least
this drop one key!
other place looks exactly as level six ..?
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Edited by vravelo, 11 February 2012 - 05:35 PM.
#1017
Posted 13 February 2012 - 10:24 PM
on the last four rooms maze, after I feed the four dodongos and all four door open...
If I get the wrong one will end up to far and need to do everything again ..
I found after trial three time that the first door is up"
I'm talking after room E , or can you pm me some ideas of some sort ?
C'om man be nice, I need to start the quest one more time, when I finish here
#1018
Posted 14 February 2012 - 04:28 PM
Souls of Wisdom bonus 1
#1019
Posted 14 February 2012 - 06:23 PM
Eviljbrian: I request that you not include lost seas in your quest. I would like you to exclude it because I don't want the secret revealed to the public. I have provided a map of lost seas on here, and I even have a special link that contains the temp file which reveals all the walkable tiles. I will pm you this file soon.
Everybody else: I created an exclusive file for my son's brother who has played and beaten Souls of Wisdom. This exclusive file gave me the opportunity to test all the features Zeldaclassic has to offer. I must say that they were all fun features, but many of then if not all of them aren't really necessary. Like the Cane of Byrna and Rocs feather. Souls of Wisdom doesn't need these items. The powerups are fairly cool but they spoil the player, many of these power ups are just too good and sometimes too good is a bad thing. But I will keep these things in mind for my new quest if I makes it.
#1020
Posted 14 February 2012 - 06:34 PM
Everybody else: I created an exclusive file for my son's brother who has played and beaten Souls of Wisdom. This exclusive file gave me the opportunity to test all the features Zeldaclassic has to offer. I must say that they were all fun features, but many of then if not all of them aren't really necessary. Like the Cane of Byrna and Rocs feather. Souls of Wisdom doesn't need these items. The powerups are fairly cool but they spoil the player, many of these power ups are just too good and sometimes too good is a bad thing. But I will keep these things in mind for my new quest if I makes it.
So you wont release that quest to the public?
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