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#1006 Eviljbrian

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Posted 09 February 2012 - 12:41 PM

Here it is. Final episode with Gannon's defeat and the escape. Now with bonus of Classic Dungeon 1 and 2!

Souls of Wisdom Pt 23

I have a friend as well that's going to draw a recap picture too for the first few seconds of the game. Coming up are bonus videos of the classic dungeons and after those, the Temple of Cole.

btw.... the invisible windrobe.... four hits with the hammer? really? And using the hookshot was doing it the HARD way! lulz.

#1007 TheLegend_njf

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Posted 09 February 2012 - 01:40 PM

I don't even think the hookshot hurts most enemies. It's classed as the same as the normal boomerang which stuns everything but keese and gels and enemies like that. icon_razz.gif

Fire boomerang does the trick. However, I want to remove the continue point featuring the windrobe. I already removed him from the battle, but you still seemed to have "continued there"

I see a few things to fix up as well, like the arrow pointing down and bomb flags at the pyramid, those are surely bugs and it's good to know they are there.

Thank you eviljbrian, your videos are the best for helping me find bugs that were never reported.

Ps: it also seems that Navi the fairy doesn't work in classic dungeons, or anywhere but The Temple of Cole entrance actually. I'll have to find out why.

Edited by NewJourneysFire, 09 February 2012 - 01:45 PM.


#1008 judasrising

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Posted 09 February 2012 - 01:51 PM

QUOTE(Eviljbrian @ Feb 9 2012, 08:41 PM) View Post

Here it is. Final episode with Gannon's defeat and the escape. Now with bonus of Classic Dungeon 1 and 2!

Souls of Wisdom Pt 23

I have a friend as well that's going to draw a recap picture too for the first few seconds of the game. Coming up are bonus videos of the classic dungeons and after those, the Temple of Cole.

btw.... the invisible windrobe.... four hits with the hammer? really? And using the hookshot was doing it the HARD way! lulz.


Nice vid Eviljbrian icon_thumbsup.gif icon_thumbsup.gif

you now getting closer to the Temple of Cole or the hell place i call it icon_twisted.gif


#1009 vravelo

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Posted 09 February 2012 - 04:29 PM

Seems like the cole" temple is on top of the fire " temple
for any false move I merge at fire temple and then need to go all the way back !!
I did grab around seven big keys on this cole temple -- turn out the I need two more still..!
Any idea to find more boss key on this temple??
I've searched all over around and can't find any more ... any 1 ?? any hint ?? icon_rolleyes.gif icon_blink.gif
I could post any pictures with room locations,,,,, but still need those two keys icon_wacky.gif icon_freak.gif

#1010 Eviljbrian

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Posted 09 February 2012 - 06:13 PM

QUOTE(NewJourneysFire @ Feb 9 2012, 12:40 PM) View Post

I don't even think the hookshot hurts most enemies. It's classed as the same as the normal boomerang which stuns everything but keese and gels and enemies like that. icon_razz.gif

Fire boomerang does the trick. However, I want to remove the continue point featuring the windrobe. I already removed him from the battle, but you still seemed to have "continued there"

I see a few things to fix up as well, like the arrow pointing down and bomb flags at the pyramid, those are surely bugs and it's good to know they are there.

Thank you eviljbrian, your videos are the best for helping me find bugs that were never reported.

Ps: it also seems that Navi the fairy doesn't work in classic dungeons, or anywhere but The Temple of Cole entrance actually. I'll have to find out why.


I do what I can. I'm thinking that the Weird Tree serves no purpose, but I'm not all too sure. But I've found that the hammer actually worked rather well if you get lucky enough on that windrobe. It's a patience fight it seems.

I have two extra dungeon keys from Classic Dungeon 2. I'm actually hoping (REALLY HOPING) that they carry over into the other dungeons, otherwise I'm at a stuck point in Classic Dungeon 6.

#1011 TheLegend_njf

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Posted 09 February 2012 - 06:20 PM

QUOTE(NewJourneysFire @ Feb 9 2012, 03:10 PM) View Post

I don't even think the hookshot hurts most enemies. It's classed as the same as the normal boomerang which stuns everything but keese and gels and enemies like that. icon_razz.gif

Fire boomerang does the trick. However, I want to remove the continue point featuring the windrobe. I already removed him from the battle, but you still seemed to have "continued there"

I see a few things to fix up as well, like the arrow pointing down and bomb flags at the pyramid, those are surely bugs and it's good to know they are there.

Thank you eviljbrian, your videos are the best for helping me find bugs that were never reported.

Ps: it also seems that Navi the fairy doesn't work in classic dungeons, or anywhere but The Temple of Cole entrance actually. I'll have to find out why.


Can I make a request?


#1012 vravelo

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Posted 09 February 2012 - 10:04 PM

QUOTE(NewJourneysFire @ Feb 9 2012, 05:20 PM) View Post

Can I make a request?

UF! Finally I've found the last two keys.. icon_naughty.gif
now I can continue icon_blink.gif
,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,..,
why so many winwizroobs ???????????????
Man, they send multiples beams to send me away
they are hard to avoid!
Can you make an update ? and?, CHOMP SOME OF THESE GHOSTS"??? to many,, kill them all!! icon_naughty.gif

#1013 Eviljbrian

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Posted 10 February 2012 - 02:39 AM

I have a friend that's going to make small artworks for the start of my vids. They're nothing too big and is essentially artwork depicting a quick recap of my last video, so look forward to it on my Tuesday video... I think he said he's going with me going against that last windrobe...

#1014 vravelo

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Posted 11 February 2012 - 01:10 PM

QUOTE(Eviljbrian @ Feb 10 2012, 01:39 AM) View Post

I have a friend that's going to make small artworks for the start of my vids. They're nothing too big and is essentially artwork depicting a quick recap of my last video, so look forward to it on my Tuesday video... I think he said he's going with me going against that last windrobe...

this cole temple is duplicate of temple of fire and some pieces of level 3
I'm real deep in the dungeon but its seem like all I need to do is find one key and open one door
after that... find another key and open another door.. I been doing this for a long while icon_wacky.gif

#1015 judasrising

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Posted 11 February 2012 - 01:13 PM

QUOTE(vravelo @ Feb 11 2012, 09:10 PM) View Post

this cole temple is duplicate of temple of fire and some pieces of level 3
I'm real deep in the dungeon but its seem like all I need to do is find one key and open one door
after that... find another key and open another door.. I been doing this for a long while icon_wacky.gif



Hi vravelo

How deep are you in the temple now?

#1016 vravelo

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Posted 11 February 2012 - 05:33 PM

QUOTE(judasrising @ Feb 11 2012, 12:13 PM) View Post

Hi vravelo
How deep are you in the temple now?

judaraising!! how nice!! ...well I know must be deep inside this castle, but don't know how deep...!
I had to battle one purple gleeok use my sword and hammer 1000 " times at least
this drop one key!
other place looks exactly as level six ..? icon_blink.gif
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IPB Image
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IPB Image

Edited by vravelo, 11 February 2012 - 05:35 PM.


#1017 vravelo

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Posted 13 February 2012 - 10:24 PM

Hi GJF" could you give me a hint for the last maze on thia cole temple?
on the last four rooms maze, after I feed the four dodongos and all four door open...
If I get the wrong one will end up to far and need to do everything again ..
I found after trial three time that the first door is up"
I'm talking after room E , or can you pm me some ideas of some sort ?
C'om man be nice, I need to start the quest one more time, when I finish here icon_eek.gif
icon_eek.gif icon_eek.gif icon_eek.gif icon_eek.gif icon_eek.gif icon_eek.gif icon_blink.gif icon_blink.gif


#1018 Eviljbrian

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Posted 14 February 2012 - 04:28 PM

Hello. Got my new video up if you want to take a look. It isn't much, just whilrwind through most of the classic dungeons. I couldn't finish 6 due to lack of key to progress through it, and dungeon 9 without a master key is VERY challenging to try to find your path through. And come to find out that Gannon's room is sealed with a boss key.

Souls of Wisdom bonus 1

#1019 TheLegend_njf

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Posted 14 February 2012 - 06:23 PM

That proves my question of if this temple is beatable without the magic key.

Eviljbrian: I request that you not include lost seas in your quest. I would like you to exclude it because I don't want the secret revealed to the public. I have provided a map of lost seas on here, and I even have a special link that contains the temp file which reveals all the walkable tiles. I will pm you this file soon.

Everybody else: I created an exclusive file for my son's brother who has played and beaten Souls of Wisdom. This exclusive file gave me the opportunity to test all the features Zeldaclassic has to offer. I must say that they were all fun features, but many of then if not all of them aren't really necessary. Like the Cane of Byrna and Rocs feather. Souls of Wisdom doesn't need these items. The powerups are fairly cool but they spoil the player, many of these power ups are just too good and sometimes too good is a bad thing. But I will keep these things in mind for my new quest if I makes it.

#1020 judasrising

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Posted 14 February 2012 - 06:34 PM

QUOTE(NewJourneysFire @ Feb 15 2012, 02:23 AM) View Post


Everybody else: I created an exclusive file for my son's brother who has played and beaten Souls of Wisdom. This exclusive file gave me the opportunity to test all the features Zeldaclassic has to offer. I must say that they were all fun features, but many of then if not all of them aren't really necessary. Like the Cane of Byrna and Rocs feather. Souls of Wisdom doesn't need these items. The powerups are fairly cool but they spoil the player, many of these power ups are just too good and sometimes too good is a bad thing. But I will keep these things in mind for my new quest if I makes it.



So you wont release that quest to the public?




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