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Ballad of a Bloodline


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#976 Accr0827

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Posted 26 December 2008 - 01:12 PM

Creator of Chaos: The room you are in has a switch to the left that looks like the one from link to the past right. If so It is a key block and it will make the yellow blocks disappear. Make sure you found all of the keys by using the fire boomerang first though.

judasrising: Don't worry about the level 3 sword right now you get it after you beat the fourth level. Level 2 is located south of the inverted world. Enter the Hylia Wastes and use your flute to go down the first decent. Also don't forget to pound some rocks with the hammer.



#977 judasrising

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Posted 26 December 2008 - 02:21 PM

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hi again

now i feel very stupid but i still cant find IW lvl 2?

help please

#978 judasrising

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Posted 26 December 2008 - 06:08 PM

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Hello

I found IW 2 and almost beat it.

finally i got the goron mask

#979 CastChaos

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Posted 27 December 2008 - 06:17 AM

QUOTE(Plissken @ Dec 25 2008, 05:50 AM) View Post

I need help.

I kinda want to play this game, nothing is making me really wanting to except for the fact that it's a big name release. But I have a serious problem here, we're at now four updates in the quest database. More and more bug fixes in each update, which is a good thing in a sense, but there's something wrong here. Did ANY of your testers play all the way through or test thoroughly? I mean, how many more big bugs can I expect in this newest update? Seeing update after update with more and more bugs being fixed has turned me off to playing this game. It seems that this was released on impulsed and easily needed a few more months in the beta testing stage. So, were any of the huge bugs you mentioned in the updates game stopping bugs? I don't want to waste my time with this just yet if there's going to be 5 more updates with bug fixes.

Also, to the beta testers: I'm not exactly harping at you, I'm sure you guys caught many bugs and I know it's a big game. I'm just thinking maybe this game was released a little pre-maturely?

I don't expect any morebig updates. Since the last update, there were just 2-3 small graphical bugs fixed. Nobody told me about a game stopping bug for who knows how long, I gaven't found one, either.
Also, you didn't know that at such a gigantic and complex made quest this many bugs are absolutely normal? As far as I know you are making at least one gigantic quest, too... then you will experience some surprises. When your beta testers go through the same area the 10th time but there are still some serious bugs.
It's humanly not possible for me to get all warps right when some screens are linked together with both side warp and tile warp being on all of them. This has a huge chance to be revealed at beta testing, but the case when two combos look the same but have different combo type, that's sure a mistake source no matter how hard I pay attention (I don't want to right click through all combos on a screen two times: first after completion, then after whole quest being completed). There are many other bugs that I can't even imagine to happen before I see it, like walkability bug after a loooong chain of tiered secrets. Then count the case when I modify something at the later areas and this screws up an earlier area... like when two screens usethe same layer without me remembering it or when I change the combo type of a combo without remembering that they were already placed at an earlier area.
So, the size, by itself, only makes bugs probable, but with one timed events for almost all DMaps, tiered secrets, many duplicate combos, double warp based custom bosses... It's 100% expected to have some updates after release. There was a thing that I kept changing in the first 3 updates, because one fix didn't fix the bug, or just practically made worse.
Not like I was any desperate about it either at playing or questmaking. If I enjoy walking through a quest's overworlds, like finding secrets, be amazed of dungeons and am charmed by the story, then if I encounter a game stopping bug, I just wait for the update and continue playing.
Plus, I didn't have much beta testers and many of them played just for the sake of playing or tested only the areas they were interested in. In fact, my sister was the one who found the most bugs.

#980 judasrising

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Posted 27 December 2008 - 07:35 AM

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Hi everybody

Where can i find Kokiri Downtown?

IW lv3 is that in Kokiri Downtown?

help please

#981 CastChaos

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Posted 27 December 2008 - 08:59 AM

Kokiri Downtown is where Kokiri Forest was. After getting out from IW L2, you need to go south first. There enter a warp and it enabled you to clear the path to Kokiri Downtown. icon_thumbsup.gif

#982 judasrising

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Posted 27 December 2008 - 11:20 AM

Hello


Do you mean after IW lv2 i go south in misery mire?



#983 CastChaos

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Posted 27 December 2008 - 12:38 PM

QUOTE(judasrising @ Dec 27 2008, 05:20 PM) View Post

Hello
Do you mean after IW lv2 i go south in misery mire?

Yes. Directly south from where you appear. There's a warp near the statue. Maybe it's under tall grass, maybe it's in plain sight. (You can walk over big leaf plants.)

#984 Crackers

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Posted 27 December 2008 - 02:25 PM

I'm still in nightmare and don't know what to do in an area that says Examine the next room Very carefully. So when I go to the next screen and walk around I don't see anthing until I step in a certain area and then I see a dragon. What do I do here? What am I looking for. I even read some of the old posts, no help.

#985 radder1

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Posted 27 December 2008 - 10:01 PM

I have two questions:

1. Where is the level 2 (Steaming Cave Systems) boss? I have the crystal boomerang and blue mail, where I was killed.

2. Where is the key that opens the door in Goron City?

#986 CastChaos

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Posted 28 December 2008 - 05:18 AM

Crackers:
That room is just a trap, like most other areas. If you want to know how to survive your own nightmare, here's a walkthrough video:
http://www.youtube.c...h?v=qwGUyyo-Llk
Shows how to get the first key, how to reach boss key (while getting a second key and using up both before reaching boss key), shows how to reach dungeon item and shows how to open the way to the boss with the dungeon item.

radder1:
You got blue mail already? Then you must have seen the boss... You know, you used the boomerang on the shutter at the middle north of the lava floor, this evaporated the water from above, so you went back to the intersection on the water floor, went north and stepped into the boss teleport. Now, remember where you got blue mail? In the middle of the screen is the boss. Stab/slash her, move away quickly and you won.
The boss key of Goron City is handed out by the Goron King. Visit him after boss is killed.

#987 judasrising

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Posted 28 December 2008 - 12:57 PM

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Hello

Need some help where is the crossbow in IW lvl 3?

i got the arrows

help please

#988 CastChaos

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Posted 28 December 2008 - 02:01 PM

You need to get some keys with the arrow. Then go southeast from where you got the arrows and shoot the beamos statue. You hear a secret sound and the invisible warp is removed from around the boss lock door. So if you have boss key, you can go through. Don't forget, if you don't see enemies, they are in the wall. If you get the crossbow, you already can get to the boss, which means you need walk through almost the wole dungeon to get it.

#989 judasrising

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Posted 29 December 2008 - 02:23 PM

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Hello

Thank you for your help CastChaos.

I beat IW lvl 3 now i prepare for IW lvl 4.

Great great quest icon_biggrin.gif

#990 FredFlinstone

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Posted 30 December 2008 - 10:36 AM

I am playing the game over without the gold tunic, for the life of me I cannot figure out how to clear the outside switches on the top floor of the castle this time. Thought I did it through the gear room, but that is a dead end. Was there a way to clear the statues in the top floor of the well?


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