http://www.youtube.c...h?v=GPFcGEn6qSU
The Legend of Zelda: Ocarina of Time 3DS
#961
Posted 27 June 2011 - 03:54 AM
http://www.youtube.c...h?v=GPFcGEn6qSU
#962
Posted 27 June 2011 - 12:22 PM
Pretty interesting, and you gotta love the guy!
But that exact glitch wasn't in the original.
#963
Posted 01 July 2011 - 07:41 PM
Activate the spinning pot in Goron City, Link does that. Happened in the original OoT, still happens in the new OoT. That makes me wonder if it really was a glitch, or they were just trying to make this game extremely close to the original.
Glitch? But... you get a heart piece that way...
Anyway... Got my 3DS in April for my birthday in anticipation of the release of OoT. Pre-ordered through amazon, got delivered to my house when it came out. And now that I'm at the water temple again, I stopped the game to ponder: why did I want this? It's cool and everything, and the graphics are a lot prettier, however, I have OoT on my gamecube that I could have gone and played. Nothing would be in 3D, but the effect hurts my eyes, so I only have it on for boss battles anyway.
I think it's great to re-release it for a new console for a younger generation, but for people who already own OoT for another system... Wouldn't recommend buying it. If you were dying to see the transition from system to system, I'd suggest borrowing it or something.
#964
Posted 02 July 2011 - 09:15 AM
#965
Posted 03 July 2011 - 01:05 AM
#966
Posted 03 July 2011 - 04:56 AM
#967
Posted 03 July 2011 - 09:03 AM
11 more days is just too long a wait...(getting this on my birthday)
Also, interestingly enough, it seems the 3DS version allows you to advance through the opening cutscene quicker. That's a relief since the original took so damn long...
Edit: Currently watching a rather funny walkthrough of the game and am I mistaken, or did they change the Barinade battle ever so slightly?
Edited by Pokemonmaster64, 03 July 2011 - 10:39 AM.
#968
Posted 03 July 2011 - 02:17 PM
#969
Posted 03 July 2011 - 02:31 PM
In MQ, Phantom Ganon did an attack I had never seen before. Sometimes instead of firing a ball at you, he will charge up his trident, and charge you. I don't ever remember seeing this in the original.
#970
Posted 03 July 2011 - 02:42 PM
#971
Posted 03 July 2011 - 03:42 PM
Edit: It appears they removed a room from the forest temple! How DARE they!?
Edited by Pokemonmaster64, 03 July 2011 - 09:35 PM.
#972
Posted 04 July 2011 - 02:30 AM
Any tips?
Edit: I love that seconds after posting this, I caught a 15 pounder and got the Golden Scale.
Edited by FefeRawft, 04 July 2011 - 03:36 AM.
#974
Posted 04 July 2011 - 05:34 AM
In the Master Quest or in the normal game?
The original. Unless I've gone absolutely mad, in the N64 version, the pit in the twisty corridor section dropped you into another room with some floormasters instead of directly into the falling ceiling room...
Also I hear that mini floormasters no longer choke you...GREZZO!
#975
Posted 04 July 2011 - 06:36 AM
The original. Unless I've gone absolutely mad, in the N64 version, the pit in the twisty corridor section dropped you into another room with some floormasters instead of directly into the falling ceiling room...
Also I hear that mini floormasters no longer choke you...GREZZO!
Huh. Well, I wouldn't know, the furthest I ever got pre-3DS version was, er, the miniboss in Jabu-Jabu.
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