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The Legend of Zelda: Skyward Sword


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#961 Nicholas Steel

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Posted 22 November 2011 - 09:45 PM

So may as well ask this: for those who have beaten the game, how long did it take you?

#962 Anthus

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Posted 22 November 2011 - 09:49 PM

Post contains spoilers.

Spoiler


Other than that, the controls are pulled off nicely. The ability to center the screen is very helpful, and eliminates a plethora of problems that were found in TP. The Motion Plus also makes playing the game more comfortable, cause you don't have to aim at the screen. This was a huge plus for me, and a fairly large source of anxiety about the game during pre-release cause I hated Wii TP for the fact that you almost always had to aim the cursor at the screen, which was awkward at times, not to mention it'd get lost. Now, you can use items that require aiming without pointing at your screen. It makes a world of difference for those long play sessions.

Spoiler


#963 LinktheMaster

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Posted 22 November 2011 - 11:50 PM

I won't go into details to avoid spoilers, but just... wow at the third dungeon. I just finished it. I honestly think it may be one of my favorite Zelda dungeons now.

Skyward Sword is amazing, and after that dungeon, I now get the feeling like it may become my favorite Zelda game. I'm now officially addicted to it. Haha.

#964 Jared

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Posted 23 November 2011 - 12:03 AM

I can agree, LtM. That dungeon was crazy. They were so creative!! icon_biggrin.gif I loved the boss, too. Kind of easy, though.

#965 LinktheMaster

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Posted 23 November 2011 - 12:14 AM

They really were creative. Nintendo is really outdid themselves for the dungeon design in the game. I'm really impressed. The dungeons (so far) have been much smaller than those in most other 3D Zelda games, but are designed so that they feel just as long.

As far as the third boss, it wasn't too easy, but it wasn't too hard. It could have stood to be a bit more difficult. So far in SS, the bosses still aren't too difficult, but they're definitely a step up from the WW and TP bosses in terms of difficulty.

#966 Jared

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Posted 23 November 2011 - 12:15 AM

...I died 6 times on Ghirahim D:

#967 LinktheMaster

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Posted 23 November 2011 - 12:18 AM

Wow. icon_frown.gif I didn't die, though I did come close. But that was mostly because I was dumb about the strategy. I thought at first you had to knock him back with your shield. That... didn't work well. icon_blah.gif

So far, I died once against a Skulltulla (I knocked one onto the ground and couldn't figure out a good way to knock it over), once to a Lizardfos, once to that "Indiana Jones" scene, and once to the second boss (that one I was just being dumb).

#968 Ventus

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Posted 23 November 2011 - 12:26 AM

With all the talk of death, I've only died 2 times so far icon_biggrin.gif once on "Ghirahim", and the second time was me being stupid, by blowing myself up with the bomb plants. in the eldin area.

and another thing made it to dungeon #4 icon_razz.gif Not doing it yet, till I get some more side stuff done.

You know?, I'm going to say this is my most favorite Zelda game icon_biggrin.gif. it is, just plain amazing!.

#969 Shane

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Posted 23 November 2011 - 12:34 AM

*avoiding the spoilers*

Man, one more day and I maybe able to play it myself. icon_biggrin.gif

#970 Christian

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Posted 23 November 2011 - 01:44 AM

WOW at the creativity of Lanayru Desert, it has taken me almost 3 hours just to get to the temple of time.

#971 Cukeman

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Posted 23 November 2011 - 02:36 AM

Vertical Whirling Blade FTW! (wave both the remote and the nunchuk down)
*also welcomes vertical slash (up) and diagonal slash*

I also found it's easier to do the horizontal whirling blade by waving the
remote and nunchuk in opposite directions rather than in the same direction.

Totally loving the EXCELLENT controls in this game, some of them take a little
bit to learn the timing, once you get it down it's a breeze. Until then, you might
not realize why you are making a mistake.

#972 Nicholas Steel

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Posted 23 November 2011 - 02:59 AM

Thanks everyone for restraining yourselves from being too spoilerish, one day to go! icon_smile.gif

Edited by franpa, 23 November 2011 - 02:59 AM.


#973 The Satellite

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Posted 23 November 2011 - 04:54 AM

So... I did two dungeons in one day to sorta get caught up after missing out yesterday (I'll try to take it slower from here on out so I can enjoy it more), and so far... damn, this game is engaging and fun. With pretty clever dungeons too, but really, Zelda has always been good at dungeons. Anyways, thoughts on my progress so far (if you've beaten the first three dungeons and are up to the fourth, you're good reading this):
Spoiler
So yeah, tl;dr/spoiler-free version: Epic stuff happens, not-so-epic stuff happens, this game does some things better than the rest of the series so far... And the villain might be better than Ganondorf in my opinion (yes I know a lot of people like Vaati or other people over Ganon).

Oh and something not covered in the spoiler block: I really like flying. It's not the best transportation method but at least they made it damn fun.

#974 Xenix

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Posted 23 November 2011 - 07:27 AM

As far as deaths go, i've only died twice, both were because of a challenge I put on myself. What i do to make it a bit more challenging is I purposely get hit until about 3 hearts and then I see how long I can survive like that. I beat lord ghirahim and the second boss this way (and i didn't die on either one). I don't know if that's unusual or not...but it makes it more fun for me! I do get annoyed at hearing Fi say "Master, your hearts have decreased dramatically...." icon_razz.gif

Edited by Sepulcher, 23 November 2011 - 07:31 AM.


#975 Shane

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Posted 23 November 2011 - 07:32 AM

Yay! Hour left 'til Skyward Sword day for me! icon_biggrin.gif


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