Jump to content

Photo

What did you accomplish in ZC today?


  • Please log in to reply
4964 replies to this topic

#946 kurt91

kurt91

    Follower of Destiny

  • Members
  • Real Name:Kurtis
  • Location:Eastern Washington University

Posted 19 February 2013 - 06:25 AM

Fairly productive day, really. I managed to figure out why my shop wasn't working (gotta remember the difference between "None" and "Empty" on the Guy list) and fix it, finish working out CSet 0 so that my subscreen works properly while making everything else such as enemy shadows and message strings still look the way they should, rebuild my custom enemy palettes from my old version of my tileset as well as redraw a handful of enemies being used, and am partway through designing my first custom enemy.

Considering I've never touched the enemy editor before, my first attempt is going to be a first-dungeon difficulty monster. Basically, it's going to be a 1 HP Stalfos with a Darknut's frontal defense. However, rather than cheat and copy an existing enemy, I'm going to go into this and try and put it together from scratch. Yes, I know it's not very creative, but it was the first enemy that I found decent graphics for. I had another idea, but I can't find a decent-looking 4-directional 16x16 eyeball to use for graphics. (I can't draw eyes worth crap and need something to start with)

Hopefully before tomorrow's done, I'll have my first two custom enemies finished and added to my quest. Also, if I have time, the first encounter with a custom recurring boss. (enemy editor-built, not scripted)

#947 Schwa

Schwa

    Enjoy the Moment more. This strengthens Imagination.

  • Members
  • Real Name:Hunter S.
  • Location:Redmond Subspace (I had a Potion)

Posted 19 February 2013 - 10:16 AM

I wish you luck, Kurt! The Enemy Editor is really fun. I think you'll love toying with it.

Mmm, so this update is a day or two old, but as you may have seen in my sig, I got Poisonous attacks in the game. That's Status Effect #2 finished! While Felix is Poisoned, every five seconds or so, he flickers green and takes damage that's 1% of his total HP gauge-- there's no knockback damage, no invincibility frames, and the graphic that shows how much damage he took is different too. Furthermore I can set poison to do as much or as little damage over time as I want for each individual attack. And, poison never kills Felix; if it would end up killing him, he stops taking gradual damage, but the poison stops wearing off too. The amount of time he remains poisoned only decreases if it has HP to eat up. So, laming it out and then healing up afterward just won't work. icon_twisted.gif You have to deal with the whole thing.

Think I'm gonna add the other two later today. Jinx will be easy, since all I have to do is assign custom graphics to the already-in-game jinx-bubble effect. Scrambled controls might be a little harder...

EDIT: Jinx is in! It was very easy. Took me less than an hour.

Edited by Schwa, 19 February 2013 - 01:57 PM.


#948 TheLegend_njf

TheLegend_njf

    Deified

  • Members
  • Real Name:Grant

Posted 19 February 2013 - 10:28 AM

Uploaded beta 4.1 of my quest. icon_smile.gif

#949 coolgamer012345

coolgamer012345

    🔸

  • Members
  • Location:Indiana, USA

Posted 19 February 2013 - 03:55 PM

i got a boss built(yes -built-)

#950 Valientlink

Valientlink

    ~V@LîΣÑTLîÑK~

  • Members
  • Real Name:Bread
  • Location:Earth

Posted 19 February 2013 - 04:12 PM

Today in ZC, I contemplated on working on my quest. Most I've done in awhile I must say!

#951 Schwa

Schwa

    Enjoy the Moment more. This strengthens Imagination.

  • Members
  • Real Name:Hunter S.
  • Location:Redmond Subspace (I had a Potion)

Posted 19 February 2013 - 04:45 PM

QUOTE(Brian @ Feb 19 2013, 01:12 PM) View Post

Today in ZC, I contemplated on working on my quest. Most I've done in awhile I must say!

Your signature says it's "86% complete". Dude. Just finish it off. icon_smile.gif You're SO CLOSE!

#952 megamaster125

megamaster125

    Newbie

  • Members

Posted 19 February 2013 - 04:58 PM

Playing A Hero Without a Name. Insanely difficult quest, I'm surprised I've made it as far as I have. The music is really awesome, so that's a big plus. I finally finished level 6. The windrobes in the maze kept stopping me from getting the triforce piece. I've started level 7, which is very very evil. Got the cross after fighting many invisible enemies, including wizrobes, darknuts, and a fire spewing ghoma. Picked up the map, and now I'm looking for a key, and the Lens of Truth.

#953 Schwa

Schwa

    Enjoy the Moment more. This strengthens Imagination.

  • Members
  • Real Name:Hunter S.
  • Location:Redmond Subspace (I had a Potion)

Posted 21 February 2013 - 12:10 PM

Today, I fixed a handful of old scripts in my quest that worked fine but were written extremely inefficiently. Every little bit helps so that scripts run smoothly and the game can use more of them at once without slowing down, amirite? icon_smile.gif And it feels so incredibly satisfying to change something that is over 10 lines of code into 1 line of code that still works exactly as before.

Among those fixes, I spotted something nasty in the Poison script I wrote. I had gotten my math wrong. The number that was displaying how much poison damage you were taking was quadruple that of how much was actually being dealt. Very misleading! icon_sorry.gif I went back and corrected some things, and now just as a safeguard, poison damage rounds up to the nearest quarter heart.

Sometimes I feel like I make more progress bugfixing my game than actually adding new content to it. I was real lucky I caught those issues today.

#954 Shane

Shane

    🤍

  • Members

Posted 22 February 2013 - 06:26 AM

My signature will hopefully explain the concept of my new upcoming project. icon_love.gif

EDIT: I know it's a bit crappy, but it does get the point of the game across, no? I might add more detail... icon_razz.gif

Edited by Shane, 22 February 2013 - 06:29 AM.


#955 kurt91

kurt91

    Follower of Destiny

  • Members
  • Real Name:Kurtis
  • Location:Eastern Washington University

Posted 22 February 2013 - 11:56 PM

Ugh... You know those kinds of tasks where it's not difficult or anything, just incredibly monotonous? I'm putting together an insanely elaborate transparent fog overlay that I can layer over a forest map, along with that transparent black treetop overlay that everybody seems to use going on top of that. (Layer 5 fog, Layer 6 tree shadows)

The only way I can piece this together is to get a bunch of blank combos, line them up across a row on the screen, and then go in one by one and attach the appropriate tile onto the combo. Very slow, very monotonous, but it looks absolutely amazing whenever I switch over to the screen that's using it for the transparent layer. This task a slow hell to do right now, but I can tell already that the whole thing is going to be worth it when I'm done.

To be honest, I'm probably going to use this for a Screenshot of the Week entry or something when I'm finished. It looks really neat, and I'm not even done with it yet. (I needed a break before I went batshit insane) I am SO happy that you can assign a single screen to be used for a layer on multiple other screens. It means that I'm only stuck doing this once. (Plus, since I'm not using the minimap at all, it means I have all these little corners that I can use to hold these layer-data screens icon_smile.gif )

#956 Jared

Jared

    Deified

  • Members
  • Real Name:Jared
  • Pronouns:He / Him
  • Location:Massachusetts

Posted 22 February 2013 - 11:59 PM

Today I just made a few screen in Pure Remembrance for fun.

#957 Russ

Russ

    Caelan, the Encouraging

  • Administrators
  • Location:Washington

Posted 23 February 2013 - 02:35 AM

Today, I got about 25% of the way through building the final level for my quest, excluding enemies (which I'm going to script and place after the whole thing's built). The knowledge that I'm finally almost done is really pushing me forward and helping motivate me to build this thing.

#958 Omega

Omega

    Yes

  • Members

Posted 23 February 2013 - 05:00 AM

Watched Moosh suffer through a dungeon I made. Though I must give him props, he did many things right! It was enjoyable watching. icon_smile.gif Thanks Moosh!

#959 Evan20000

Evan20000

    P͏҉ę͟w͜� ̢͝!

  • Members
  • Real Name:B̵̴̡̕a҉̵̷ņ̢͘͢͜n̷̷ę́͢d̢̨͟͞
  • Location:B̕҉̶͘͝a̶̵҉͝ǹ̵̛͘n̵e̸͜͜͢d҉̶

Posted 23 February 2013 - 10:14 AM

QUOTE(Franky @ Feb 23 2013, 03:00 AM) View Post

Watched Moosh suffer through a dungeon I made. Though I must give him props, he did many things right! It was enjoyable watching. icon_smile.gif Thanks Moosh!

That stream was enjoyable to watch. You've got a neat dungeon on your hands. icon_biggrin.gif

On topic, I'm doing a minor update to level 4 of IoR.

#960 SpacemanDan

SpacemanDan

  • Members
  • Location:Ontario, Canada

Posted 23 February 2013 - 10:50 PM

Did some scripts up for the 4th dungeon of my quest. They were small and simple scripts, but they're done. Next up, I think I'll work on the item of the dungeon. Not sure how long that'll take. We'll see, I guess. X3 But regardless, it'll be a fuuuun item to make. icon_biggrin.gif


0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users