The Official Quest Screenshot Critique Thread
#916
Posted 05 September 2011 - 02:22 PM
#917
Posted 05 September 2011 - 03:12 PM

Small changes to the roof and sand.
The grass in this area is suppose to look flat. The grass may change just a wee bit but probably not.
#918
Posted 05 September 2011 - 03:18 PM

Small changes to the roof and sand.
The grass in this area is suppose to look flat. The grass may change just a wee bit but probably not.
I'm really glad you took my advice, looks a lot better now.
Plus those houses are marvelous! I also like the grass in this shape actually. Maybe a few plucks and sprouts would do it good, but I'm not sure about that... Or so holes in the grass showing sand, that'd look really good, I think. I'm also curious about seeing the water in animation.
#919
Posted 05 September 2011 - 03:18 PM
Edited by trudatman, 05 September 2011 - 03:19 PM.
#920
Posted 05 September 2011 - 03:24 PM
#921
Posted 05 September 2011 - 03:33 PM
#922
Posted 05 September 2011 - 06:02 PM
Also, everyone is correct about the grass it is a bit plain so I threw in some touches. The little grass bits will change a lot more than in this shot.

And I just remembered about the windows.
By the way, yes it's custom.
Edited by Rafael, 05 September 2011 - 06:04 PM.
#923
Posted 05 September 2011 - 06:13 PM
http://img62.imagesh...44/zelda001.png
Starting to get my touch back with DoR.
Please tell me what you think
Edit - Forgot it was in ZQ xD
It has changed a bit since then, by the way.
Edited by Jared, 05 September 2011 - 06:13 PM.
#924
Posted 05 September 2011 - 06:15 PM
So I would like to thank the person who convinced me to tweak the sand... it looks amazing now.
Also, everyone is correct about the grass it is a bit plain so I threw in some touches. The little grass bits will change a lot more than in this shot.

And I just remembered about the windows.
By the way, yes it's custom.
I love it. especially the roof. But do you see how the top of all the wooden objects is highlighted?
The posts the building is constructed out of, and the ladder? That means that the "porch" area
you can walk around on should be highlighted as well. It is the only wooden object that doesn't
"pop" out of the screen. Everything else does.
#925
Posted 05 September 2011 - 06:16 PM
#926
Posted 05 September 2011 - 06:34 PM
@Jared-I like it but I never did like the DoR original palette. The stairs need to end higher (one tile). Pretty good though.
Oh and the platforms are not done either of course. I just have a lot of trouble with big wooden sprites.
Edited by Rafael, 05 September 2011 - 06:37 PM.
#928
Posted 06 September 2011 - 10:23 AM

Late night spriting churned this out. The trees need some work (less symmetry), but I think they look pretty cool.
Hmmm... I see the posts on the house need some work. I think I'll add lamps. Ooo and I'll add a night part to the beginning. Oh yes.
Edited by Rafael, 06 September 2011 - 10:39 AM.
#929
Posted 06 September 2011 - 10:41 AM
#930
Posted 06 September 2011 - 11:18 AM

A couple of edits here and there. I need to pull the back leaf up a bit so the perspective doesn't look so whack. Just ignore that.
Edited by Rafael, 06 September 2011 - 11:23 AM.
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