The Legend of Zelda: Skyward Sword
#886
Posted 19 November 2011 - 03:02 PM
#887
Posted 19 November 2011 - 03:51 PM
#888
Posted 19 November 2011 - 04:15 PM
Well, my Gamestop isn't having a midnight launch.
Huh!?, how come they won't have a midnight release!?, I find that crazy...I really do, I mean my gamestop Is Releasing It at midnight, Oh well thats too bad jared
Well Its almost 4-PM here where I live not long to go now, At 11:20 Pm I leave to go wait in a giant line to get my game, *woot,
I really hope the line is not crazy, like at the sonic generations release (<_<v), oh well it'll be worth it at least!,
And @Pokemonmaster64: Really no form of a final dungeon?, I find that hard to believe, all Zelda games have a final dungeon.
#889
Posted 19 November 2011 - 04:35 PM
And @Pokemonmaster64: Really no form of a final dungeon?, I find that hard to believe, all Zelda games have a final dungeon.
Well that's kind of vague wording. I mean, technically, Majora's Mask didn't have a final dungeon. BUT, the Stone Tower, the last "normal" dungeon, was the last dungeon of the game, and really, it felt like a final dungeon, and it sure challenged you like a final dungeon. So really, it was the final dungeon, and it's probably the greatest final dungeon of the series. So I'd take the "SS has no final dungeon" bit with a grain of salt.
#890
Posted 19 November 2011 - 08:33 PM
#891
Posted 19 November 2011 - 09:01 PM
Off-Topic:
Here it is,
http://gonket.deviantart.com/#/d4gof09
#892
Posted 19 November 2011 - 09:53 PM
#893
Posted 19 November 2011 - 10:35 PM
Well that's kind of vague wording. I mean, technically, Majora's Mask didn't have a final dungeon. BUT, the Stone Tower, the last "normal" dungeon, was the last dungeon of the game, and really, it felt like a final dungeon, and it sure challenged you like a final dungeon. So really, it was the final dungeon, and it's probably the greatest final dungeon of the series. So I'd take the "SS has no final dungeon" bit with a grain of salt.
I consider the moon to be the final dungeon of MM because of the masked children that take you to little dungeon segments. It's kinda like Wind Waker's final dungeon except optional and with no annoying tower section (and no boss refights but MM already had those in the dungeon entrance rooms to begin with).
For SS's final area:
It really tries to be epic. It really does, but it isn't. This game's finale is a letdown possibly big enough to make me give up on Zelda Classic even.
So there. There's your goddamn spoiler tags so I could spoil everything without spoiling everything.
#894
Posted 20 November 2011 - 12:00 AM
#895
Posted 20 November 2011 - 12:04 AM
#896
Posted 20 November 2011 - 12:13 AM
#897
Posted 20 November 2011 - 12:17 AM
#898
Posted 20 November 2011 - 12:22 AM
#899
Posted 20 November 2011 - 12:27 AM
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