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Official 5th Quest Contest


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#76 Love For Fire

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Posted 06 October 2013 - 09:32 AM

A few questions as I'd potentially like to get involved.

 

- Do you have to officially sign up or can anyone just submit a quest by the deadline?

- For new enemies do they have to be built from scratch or can we use enemies already in the system not present in the originals ex. Fire/Wind/Mirror Wizzrobes? If yes, can we edit stats on some enemies so they are more fair? (Mirror wizzrobes way too strong)

- Could I for example make digdogger kids immune to the boomerang to use as a late game boss?

- Would using the mirror shield even be ok?

- Could Keys be made level specific without ruining authenticity?

- Do we have to give the Wooden Sword on the origin screen or can it be something else?


Edited by Love For Fire, 06 October 2013 - 11:42 AM.


#77 Cjc

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Posted 09 October 2013 - 05:02 PM



A few questions as I'd potentially like to get involved.

 

- Do you have to officially sign up or can anyone just submit a quest by the deadline?

- For new enemies do they have to be built from scratch or can we use enemies already in the system not present in the originals ex. Fire/Wind/Mirror Wizzrobes? If yes, can we edit stats on some enemies so they are more fair? (Mirror wizzrobes way too strong)

- Could I for example make digdogger kids immune to the boomerang to use as a late game boss?

- Would using the mirror shield even be ok?

- Could Keys be made level specific without ruining authenticity?

- Do we have to give the Wooden Sword on the origin screen or can it be something else?

The sign-up at AGN was originally to give members time to finish their quests when the deadline was pushed forward to October 5th.  Since that deadline has been restored to November 5th, sign-up at AGN is simply for the purpose of having your submission tested before (and during) the judging by the AGN Quest Player's Club (We discussed this on the other forum, but I believe it is best to say it here as well for the sake of others looking to participate).

 

New enemies may be built from scratch or they may simply be snatched from those built in to the program.  In fact, all that is necessary to meet this requirement is to take three of those enemies (Item Jinxes and Item Cure Jinxes are popular picks).  You are free to make any enemy you please with the editor, but may not SCRIPT custom enemies.  For example, I created a Lizalfos by making a Walker with a Sword Weapon and setting it to the Vire movement type.  This enemy hops back and forth, shooting off a sword every time it lands.

You are also free to adjust the defenses of any enemy you please, though if you do so make sure you convey to the player that the enemy is different (either by using a different palette or possibly by using a different graphic).

EDIT:  Actually, you cannot make:

  1. Enemies that split into bosses
  2. Enemies that summon bosses
  3. Enemies that summon summoners
  4. Enemies that tribble into bosses

Mirror shield and mirror combos are fine... just be careful to avoid infinite magic refractors.  If you DO include one of these on your screen, set the enemy secret to remove some mirrors from the floorplan so that the magic disperses after the room is cleared.  Also, use your best judgment with the reflect flags you assign to the Mirror Shield; having it reflect weapons like Swords and Arrows makes the item overpowered and may lose you points in the judging.

 

You may NOT use level-specific keys.  There is nothing preventing you from removing keys from the shops, though I recommend leaving them as an option to avoid creating an unbeatable scenario.  Whether or not you can use level-specific MAGIC KEYS is another question... those might be okay.

 

There is precedent to changing the weapon given by Abei in the first screen (one submission I've tested grants the boomerang instead of the wooden sword).  It will not make you popular but is technically not against the rules.  Giving the player the Magic Book on the first screen, however, is cruel and will be punished!


Edited by Cjc, 09 October 2013 - 05:05 PM.


#78 peteandwally

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Posted 10 October 2013 - 01:21 PM

so, is it okay to post my overworld setup and get some feedback about it?



#79 Questwizard

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Posted 14 October 2013 - 12:01 AM

I have a question on whistle warps:

 

Do we have to leave the warps set to the 1st quest dungeon locations, or should they be corresponding to my own dungeon locations based on their DMap level number? I remember them being the original locations in the 4th quest, and I'm not sure if I should change that for this one.



#80 zcfan27330

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Posted 18 October 2013 - 01:13 AM

If anybody enters, I'd like to play some of these entries



#81 zcfan27330

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Posted 21 October 2013 - 03:03 PM

Does Ganon have to be the room right before Zelda?


Edited by zcfan27330, 21 October 2013 - 03:32 PM.


#82 Gleeok

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Posted 21 October 2013 - 07:12 PM

To warps, ganon room, LS keys: No.
To everything else: Yes.
To everything that wasn't a yes or no question: :P

#83 Travster

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Posted 22 October 2013 - 07:31 PM

My quest entry is almost done.

3 more dungeons to make.

I figure I can probably get a dungoen done a day so in a few days I'll be ready to submit. :D (But how do you submit?)



#84 peteandwally

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Posted 24 October 2013 - 01:20 PM

I put up mine as a quest project for anyone interested in helping me play test. The current demo plays through level 7 and has a full overworld.

Check it out!



#85 BtjCraft

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Posted 27 October 2013 - 04:10 PM

My entry is really close to being finished!

 

But I have one last question.

Are we allowed to include a walkthrough text file with our quests?



#86 Shoelace

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Posted 27 October 2013 - 11:00 PM

My quest is complete.  :D 

 

I have tested it through and I think it is ready to go.  Just want to do some testing before I show it.   I know it will get disqualified, but it is a fun LoZ type game for everyone.  I hope you like it!



#87 dcsyxx

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Posted 28 October 2013 - 08:08 AM

I finished my 5th quest entry, though I never really entered or whatever. Give it a whirl if you like.

 

http://www.mediafire...9hxu5/5thdc.qst



#88 coolgamer012345

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Posted 28 October 2013 - 08:29 AM

My quest is complete.  :D

 

I have tested it through and I think it is ready to go.  Just want to do some testing before I show it.   I know it will get disqualified, but it is a fun LoZ type game for everyone.  I hope you like it!

Why would you enter it if you know it will be disqualified?



#89 Moonbread

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Posted 28 October 2013 - 09:17 AM

LinktheMaster sure is a jerk, making me a script for certain enemies in my quest, which I have to apply every single time I put them on a screen- sometimes multiple times for each type of enemy.  It is monotonous work and I'm barely finishing Level 8 now because of it.

 

(Disclaimer: LTM is not a jerk, also help he's beating me up for saying that now)

 

 

I know what I want to do for Level 9 at least.  And I feel like I won't win after seeing some people's enthusiasm for other entries, but hey, something for people to play.  I'm right there with Shoelace.  All I hope is that people enjoy it.



#90 Cjc

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Posted 28 October 2013 - 04:42 PM

Are we allowed to include a walkthrough text file with our quests?

That's actually a really good idea, and as long as you zip it up with the quest I don't really see any harm in doing so.

 

 

Over at AGN we have five completed entries (four officially submitted, the latest being dcsyxx's entry) and a sixth that is half done.  You can see a list of these quests on this thread of AGN, as well as player responses to the first three in this thread.  Our quest players club will start another cluster when at least two more submissions are officially supplied, or on November 5th (whichever is sooner).

 

 

Also, you SHOULD enter even if you believe you will be disqualified, because there will be opportunities to correct your quest to make it agree with any extraneous conflicts of the contest rules.  If you wish to do so, though, you MUST have completed all 9 dungeons and the overworld before the contest deadline of November 5th.

 




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