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#76 Eppy

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Posted 14 August 2011 - 04:02 PM

It's more fun to equip the doll in one of your accessories slot. That way, you can kill him as many times as you want with your own weapons.

#77 ShadowTiger

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Posted 14 August 2011 - 06:50 PM

Oh. He respawns? Awesome. I'd feel horrible about it though. icon_redface.gif I tend to try to keep all my 'peeps alive as much as possible. I just wish there were a way to tell them which "house" they should appear to. Like, if you open your inventory menu, there would be a text button "Reassign NPCs" that would give you a list of your current NPCs and then let you point to a house in the background of the inventory screen to move them in. That would be awesome. A demolitionist just moved into a tiny outpost deep in the rock that I set my spawn point to. It didn't even have a chair and a table. Just a bed and a workbench. I didn't think that was all he needed to spawn there. O.o These houses confuse me. They really do.

#78 Eppy

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Posted 14 August 2011 - 07:16 PM

He'll respawn only if you have a room available for him.

The requirements to get someone to move in changed slightly after 1.0.6.

A house must include one "comfort item", one "flat surface furniture", and a door, be fully enclosed in blocks made of something other than dirt, have walls behind it made of something other than dirt or Dungeon walls, and must have at least one Light Source.

The Workbench would be the table or flat surface item and the bed would be a comfort item and you would most likely have a door.

#79 Moosh

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Posted 14 August 2011 - 07:37 PM

QUOTE(Eppy @ Aug 14 2011, 06:16 PM) View Post

He'll respawn only if you have a room available for him.

The requirements to get someone to move in changed slightly after 1.0.6.

A house must include one "comfort item", one "flat surface furniture", and a door, be fully enclosed in blocks made of something other than dirt, have walls behind it made of something other than dirt or Dungeon walls, and must have at least one Light Source.

The Workbench would be the table or flat surface item and the bed would be a comfort item and you would most likely have a door.

And the moral of our story is build your house out of dungeon blocks.

Anyways, I'm really hoping for a Mac version (even though I very well know it's impossible because of how the game is coded) as apparently, Steam makes the family PC implode...no idea why.

#80 Ben

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Posted 16 August 2011 - 11:40 AM

QUOTE(Pokemonmaster64 @ Aug 14 2011, 08:37 PM) View Post

Anyways, I'm really hoping for a Mac version (even though I very well know it's impossible because of how the game is coded) as apparently, Steam makes the family PC implode...no idea why.


You might take a look at this, then.

If that doesn't work for you, google WineBottler and run the PC version of Steam inside of it. The necessary frameworks run well inside of it, and Terraria is not very intensive anyway.

Edited by Bagel, 16 August 2011 - 11:46 AM.


#81 Surreal Canine

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Posted 18 August 2011 - 05:26 PM

QUOTE(Nathaniel @ Aug 14 2011, 02:32 PM) View Post

To quote Robin all the way back on page 1:
If enough people in this community play this (at least 4, I think), we should consider [setting up a PZC server.]


I wholeheartedly agree. Imagine, if you will, an expansive world filled with houses and apartments, each one belonging to a different PZC member. In the daytime, the residents mine through and build up their world, creating structures virtually at will, not only functional but artistic as well. At night, they gather to protect their homes from Ganon and his minions the hordes of evil monsters that never cease to knock on their doors. Not even a goblin invasion can stop the little mining town from thriving. That is Pure Terraria.

#82 Moon

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Posted 18 August 2011 - 05:32 PM

I would totally love that, I love Terraria and playing with you guys would make it 1000x better. icon_smile.gif

#83 Russ

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Posted 18 August 2011 - 06:03 PM

I'm up for it. I probably won't play for more than an hour straight at any time (I got a short attention span), but I'd love to play in a Pure server.

#84 The Satellite

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Posted 18 August 2011 - 07:18 PM

I'd be down for it sometime. I've played it with a few people (Russ, SC, and Alestance) before, and it's fun in groups. It's fun in single player as well, don't get me wrong, cuz after I figured out what the hell goes on in Terraria, I started to love it. And it gets very addicting, as simplistic as it is.

#85 Moon

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Posted 18 August 2011 - 07:52 PM

Somebody should totally start a server!, but my old data got erased (I had molten armor and items icon_cry.gif )


Edited by Yoshidude, 18 August 2011 - 07:52 PM.


#86 ShadowTiger

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Posted 19 August 2011 - 04:26 PM

I've love to play on a server, if only someone could actually host one. Also, people definitely should likely start a new server-specific character. None of this "bringing in my old character" stuff. icon_razz.gif So cheap.

But yes, houses for everyone. ^_^


Anyway, Buildaria exists. It helps you build things. ... ... Yes. Yes it does.

#87 Moon

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Posted 19 August 2011 - 06:09 PM

This needs to happen, lets just not talk about it, lets make it happen. icon_smile.gif

#88 Nathaniel

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Posted 19 August 2011 - 06:46 PM

Question is this: Should we all start with new players from scratch, or use already existing ones with superior items? If it is the former, is there a way to regulate this? I have yet to play this on multiplayer, so I am not sure if I should be the one to host it. If we want it PureZC member only, it should have a password that we can provide through private means, such as PM.

#89 Moon

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Posted 19 August 2011 - 06:47 PM

We should play with new players and help each other get cool weapons and build stuff.

#90 Nathaniel

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Posted 19 August 2011 - 06:50 PM

So in other words, it will be our own world called "PureZC" that we can come back to when we want, assuming at least two people at any one particular time? I'll at least work creating a new character for it for the time being, using my own name to avoid confusion over who is who.


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