Is anyone else having problems with ZQuest crashing while saving? I'm having no luck with that one at all.
QUOTE(Schwa @ May 3 2011, 08:11 PM)

MAJOR BUG found. The Cane of Byrna's Orbit sound effect loops indefinitely even after the energy barriers disappear.
I'm not seeing it, and I don't see a problem with the code that stops it. It always does this?
QUOTE(Pokemonmaster64 @ May 4 2011, 09:48 PM)

Not sure if this is a bug, but item and guy (rather worthless anyways) hitboxes are rather wonky (by half a tile). It deosn't seem to interfere with Link picking up items, but IIRC, it does glitch up items on conveyor belts.
Not really a bug, if you mean what I think. Conveyor belts are kind of weird like that.
QUOTE
Edit: I'm finding RC1 bugs left and right it seems. This one is a problem involving side warps. If I have a screen with a side warp B C or D set, but no direction for A (like with a timed warp), hitting Go or OK will crash ZQuest.
Not seeing it. Could you post a demo?
Well, I guess you can't if it crashes... A specific example, maybe?