-theZCking
LoZ: TToE progress thread
#76
Posted 27 July 2009 - 08:18 AM
-theZCking
#77
Posted 27 July 2009 - 09:46 AM
#78
Posted 27 July 2009 - 04:48 PM
#79
Posted 29 July 2009 - 12:02 PM
#80
Posted 29 July 2009 - 04:11 PM
#81
Posted 29 July 2009 - 04:20 PM
Not to change the subject at all, but do you know the location of the flute? I can't get anywhere without it.
I've played the actual version,so sorry to say this but you actually find it in level 4,which is NOT in the demo.
Edited by Kenster, 29 July 2009 - 04:21 PM.
#82
Posted 29 July 2009 - 04:31 PM
#83
Posted 29 July 2009 - 04:36 PM
#84
Posted 29 July 2009 - 04:49 PM
#85
Posted 30 July 2009 - 05:46 PM
Very, very odd. I could've sworn the second entrance to the crystal caves required a flute. Well then, any idea on how to get into the second part of crystal caves?
As the creator I confirm, that the flute is not in demo 1. You probably now know that though. Entrance 1 (has candle and boss key), you open by killing enemies and push a block. Entrance 2, the one with the boss, is opened by hitting a switch.
Updates: YAAAAAHOOOO! Boss five is almost done. It is in the end of making and start of Beta-testing. But right now, a one-handed monkey could probably beat it. But that is soon to change. When I'm done hating long process
#86
Posted 09 August 2009 - 12:39 PM
#87
Posted 09 August 2009 - 08:11 PM
____________
| S S |
|
S |
| X S |
| ___________|
Everything is streached out though, such as the bottom space between the marker for the switch and the statue.
Any help? This puzzle is KILLING my progress. I don't get any of the mirrior crud. Last time I tested it, each statue shot rapidfire blasts of magic out at link in four directions. Again, this is really hindering my progress. Besides my annoying custom boss, who is more like a mid game boss ( see Wind Waker Helmroc King who is not my boss), this is a PAIN. I heed help understanding mirror puzzles.
#88
Posted 09 August 2009 - 10:00 PM
/.......\
.....T../
\<<<<<<L
The slashes are the "bounce" (not 4-way, which is what you are using), the L is link, the arrows are the magic shot, the dots are its path, and the T is the target. Play around with it and put in some "fake" targets that act as 4-ways (not sure if that is possible) or have it trigger a swarm of enemies a la Lttp (again, not sure if that's possible).
Just a trying to help, not sure if I did, though.
Edited by Kwolfgames, 09 August 2009 - 10:04 PM.
#89
Posted 10 August 2009 - 07:03 AM
....../....\
..
..
L>>\......
....... T../
Only more streached out. If you use my picture, which bounce tiles do I use for each mirror (statue)?
Also thanks for trying to help me.
Edited by theZCking, 10 August 2009 - 07:05 AM.
#90
Posted 10 August 2009 - 12:56 PM
Try this:
....../....\
..
..
L>> /......
....... T../
Unfortunately, I can't really tell you which to use, mostly because I am still trying to figure zc out. However I can tell you this:
The slashes I made are made to appear as the angle of the mirror. As the blast hits the first mirror, it bounces up, when it hits the second, it is sent to the right, the third will send it down, and the last will bounce it to the left into the target.
That is all I can tell you. Sorry if it isn't very helpful.
Also, I remember you said you had found a guide for using 2.10. Would you mind telling me where you found it? I've tried before, but was only able to find one for 1.90.
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