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LoZ: TToE progress thread


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#76 King Harkinian

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Posted 27 July 2009 - 08:18 AM

Yeah, it's almost done. Adding the puzzles, dungeon item, and the boss. I'm not saying the name. But here is a helpful ( but kind of weird) riddle. It lurks in the shadows when you are there. It follows you everywhere... lol icon_lol.gif You are probably going to work on the goddess's slate and I will work on the three trials. Which includes Trinexx the turtle as a boss. Thank you Ricky of Kokiri. Without him I wouldn't have a single combo of Dethl OR Trinexx. Thank you. But the main problem is I don't have a custom boss Idea for Nayru's Trial. It's a water dungeon and I don't have a clue what the boss will be. I could re-create Oot morpha but that takes a lot of ripping... icon_unsettled.gif I want to say something else, Lv. 5 is not a square dungeon. It is shaped like Dethl's eyeball. icon_biggrin.gif

-theZCking

#77 GamingNomad

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Posted 27 July 2009 - 09:46 AM

Have you played lttp?I think the boss from level 2 in the Dark World(I forget his name)would be a good suggestion for your water temple.I don't know how to rip,but you know who to call,Ricky of Kokiri!

#78 King Harkinian

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Posted 27 July 2009 - 04:48 PM

Well I don't want to give him too much work... icon_unsettled.gif Arghus from ALttP is a good idea though. icon_smile.gif

#79 GamingNomad

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Posted 29 July 2009 - 12:02 PM

Hello?Anyone? icon_whap.gif Is there any indication on how progress is going?

#80 Kwolfgames

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Posted 29 July 2009 - 04:11 PM

Not to change the subject at all, but do you know the location of the flute? I can't get anywhere without it.

#81 GamingNomad

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Posted 29 July 2009 - 04:20 PM

QUOTE(Kwolfgames @ Jul 29 2009, 05:11 PM) View Post

Not to change the subject at all, but do you know the location of the flute? I can't get anywhere without it.

I've played the actual version,so sorry to say this but you actually find it in level 4,which is NOT in the demo.

Edited by Kenster, 29 July 2009 - 04:21 PM.


#82 Kwolfgames

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Posted 29 July 2009 - 04:31 PM

What I'm talking about IS the demo. I've heard a lot about all the stuff he's hidden in here. I just can't find the flute in the demo, that's all.

#83 GamingNomad

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Posted 29 July 2009 - 04:36 PM

The flute isn't in the demo,I've played through the whole demo and it wasn't in it,cuz the level it is hidden in is NOT in the demo.I can't think of how to be any more clearer than I already am. icon_razz.gif

#84 Kwolfgames

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Posted 29 July 2009 - 04:49 PM

Very, very odd. I could've sworn the second entrance to the crystal caves required a flute. Well then, any idea on how to get into the second part of crystal caves?

#85 King Harkinian

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Posted 30 July 2009 - 05:46 PM

QUOTE(Kwolfgames @ Jul 29 2009, 05:49 PM) View Post

Very, very odd. I could've sworn the second entrance to the crystal caves required a flute. Well then, any idea on how to get into the second part of crystal caves?


As the creator I confirm, that the flute is not in demo 1. You probably now know that though. Entrance 1 (has candle and boss key), you open by killing enemies and push a block. Entrance 2, the one with the boss, is opened by hitting a switch.


Updates: YAAAAAHOOOO! Boss five is almost done. It is in the end of making and start of Beta-testing. But right now, a one-handed monkey could probably beat it. But that is soon to change. When I'm done hating long process icon_whap.gif I will finally release demo 2 icon_biggrin.gif . I still am not saying who the boss is, but you can solve my weird riddle icon_lol.gif .

#86 GamingNomad

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Posted 09 August 2009 - 12:39 PM

What!?I've been gone for a week and still NO updates?!

#87 King Harkinian

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Posted 09 August 2009 - 08:11 PM

Yeah, progress is moving sooo slowly. icon_whap.gif icon_whap.gif Stupid lv. 5. Does anyone know how to make a good reflect magic puzzle? I wan't to make it like this. You shoot a reflect statue from the left and it heads up. It hits another statue and goes right. Then it hits another statue and it goes down, and one more shoots it to the left, hitting a swich. the puzzle looks like this:





____________
| S S |
|
S |
| X S |
| ___________|
Everything is streached out though, such as the bottom space between the marker for the switch and the statue.


Any help? This puzzle is KILLING my progress. I don't get any of the mirrior crud. Last time I tested it, each statue shot rapidfire blasts of magic out at link in four directions. Again, this is really hindering my progress. Besides my annoying custom boss, who is more like a mid game boss ( see Wind Waker Helmroc King who is not my boss), this is a PAIN. I heed help understanding mirror puzzles.

#88 Kwolfgames

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Posted 09 August 2009 - 10:00 PM

Hmmm, if I understand this right, I think you are going for this:


/.......\

.....T../
\<<<<<<L

The slashes are the "bounce" (not 4-way, which is what you are using), the L is link, the arrows are the magic shot, the dots are its path, and the T is the target. Play around with it and put in some "fake" targets that act as 4-ways (not sure if that is possible) or have it trigger a swarm of enemies a la Lttp (again, not sure if that's possible).

Just a trying to help, not sure if I did, though.

Edited by Kwolfgames, 09 August 2009 - 10:04 PM.


#89 King Harkinian

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Posted 10 August 2009 - 07:03 AM

Almost, I want it to look like this: from the first slash up, then right, then down, and then left.

....../....\
..
..
L>>\......
....... T../


Only more streached out. If you use my picture, which bounce tiles do I use for each mirror (statue)?

Also thanks for trying to help me. icon_smile.gif Demo 2, may you come soon.

Edited by theZCking, 10 August 2009 - 07:05 AM.


#90 Kwolfgames

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Posted 10 August 2009 - 12:56 PM

Well, it's almost right.

Try this:

....../....\
..
..
L>> /......
....... T../

Unfortunately, I can't really tell you which to use, mostly because I am still trying to figure zc out. However I can tell you this:

The slashes I made are made to appear as the angle of the mirror. As the blast hits the first mirror, it bounces up, when it hits the second, it is sent to the right, the third will send it down, and the last will bounce it to the left into the target.

That is all I can tell you. Sorry if it isn't very helpful.

Also, I remember you said you had found a guide for using 2.10. Would you mind telling me where you found it? I've tried before, but was only able to find one for 1.90.


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