I'm on level 7 right now, been playing this quest slowly for the last while. Overall I thing this quest is well built and definitely deserves the 5 stars that it has, but there are a few things that I'd like to address if you decide to update it at some point:
1. The swamp. Given that the quality of the areas and levels in this quest seem to get better as you go, I think you should probably go back and rebuild the swamp. Its just a long, linear, twisty and unpleasant thing to walk through fort he dozenth time. Considering you'll be walking back and forth through the swamp collecting the items you need into the dungeon, you really should consider making this place a little more free-roamish so that you aren't walking down this tedious line to get in and out of the swamp every time. And you should also consider putting in some kind of quick-access shortcut which lets you get from the entrance to the dungeon a little faster, maybe a boomerang or arrow trigger that'll lower a bridge.
2. Similar issue to the swamp, the stretch from the village to the mountains is a bit dull. Wouldn't hurt to throw in a cave/secret or two in there.
3. In several of the dungeons there are "block puzzle" rooms. The puzzles aren't really that hard, but the issue here is that you've placed them in areas where you'll be passing through repeatedly. It REALLY gets obnoxious to have to re-do the puzzle you've already solved, which is time consuming and boring, in order to get through the room. If you're going to have block puzzles like this, you should only put them in places where you'll only need to solve them once, like in order to get to an item or key. So once you have it, there's no reason to go back there anymore.
Other than that, everything seems well and good as far as I can recall. Keep up the good work.
(I haven't read many of the previous posts so some of this may have been mentioned already.)
Edited by Aeon, 18 February 2008 - 09:13 PM.