First Thoughts: MY EYES! THEY BURN! Get it? *wink wink* *nudge*
Personal Opinion: It's actually pretty hard to say anything else but 'messy'. It looks like less thought was put into the matters of
design, and more into the puzzle or relevance of the room in general. Now obviously it does look like a fun room in an even more fun dungeon, but no matter how interesting a dungeon is, it can be very off putting if no thought went into design.
I'd recommend not to use so many individual blocks, try going for an almost plated feel and give them a more snakelike connection; this would boost it by atleast 1½ points. Since it's side-scoller, you should also add a flatter feel to everything, like the hammer-in should look connected to the floor instead of the background/wall.
Overall Rating: 3/10 for
cool puzzle room.
First Thoughts: Building blocks fail!
Personal Opinion: A screen sure to leave the fans wanting more. This almost poster-like image tells you the tales end, without the need of words or flashy graphics. Less certainly equals more in the closing of such a truly epic adventure, and you can feel as the curtains close, you'll think- "What happens next?"
Overall Rating: Take this amazing 'Joke Tag' in honor of your great accomplishment.
First Thoughts: Chocolate rain! Should disappear with Pinkie's spongy mane.
Personal Opinion: I feel like I'm missing something. I don't understand why it's raining in a cave, or why Pinkie's mouth isn't open to enjoy the sweet chocolate; along with the fact that her mane isn't drenched. The screen lack realism and isn't in character to the pink pony. Try again, and this time
hold to the characters eccentric personality.
Overall Rating: Here's a 'Joke Tag' for the awesome after-party!
First Thoughts: Dark cliffs. Mysterious water. Purple shell thingy (yes, I know it's a whirlpool). Everything I could want in a quest!
Personal Opinion: Everything feels sorta...cute. I mean the fact that everything has a sorta squishy shading to it; the borders and ladder look like rubber, the trees and bushes look fluffy, and Link looks like one-of the cutest plushies ever! Don't misunderstand, I love the style, but I'm not sure how well it mixes with the dark feeling it could have.
Now ignoring the obvious water/cliff relation and the unfitting octorocks, the water is beautiful; had this been a beach scene it would've easily gotten my vote, almost giving off an underwater feel. Now other than the fact that there's two doors on screen, I think that's everything.
Overall Rating: 6/10, for everything being so cute. (Except the octorocks, they look like paper cut-outs!)
First Thoughts: Fancy. Fancy. Water. Fancy.
Personal Opinion: The overall design of the screen is great, but as it has been been mentioned, it's unnatural. It lacks actual adventure setting, it's a screen that you'd stop for a second and admire the scenery. If this is what you were going for then you definitely succeed, but in terms of a quest it's rather distracting.
I also find it odd how the land is more decorated than the sea; sure it has a couple fish, but I mean with rocks and shells. It just doesn't have a natural beauty. Less leafs and plants near/in the sand, and more life in/near the water.
Overall Rating: Take this 6.5/10 for picturing natures
man-made beauty.
First Thoughts: Pickled gherkin juice screenshot... What? You were all thinking the same thing.
Personal Opinion: It's a decent screen that requires the use of the ladder. The rock structure seems rather odd however, random puddles all over the mountain side, along with the top-left bushes so close to it. Now it's obviously a more functional than fashionable screen, this is perfectly fine, it's just to ordinary to be considered a possible winner for the week.
Overall Rating: Just take your 4.5/10, feel free to minus a point if you laughed at my review.
First Thoughts: I see what you did there.
Personal Opinion:I actually love this shot, it's very well decorated and patterned, even the placement of the monsters/Link are fantastic. Only one thing put me off, the mountains. The way they're placed along with the ice just doesn't fit, either the ice is along a slope, or the mountains are just big walls. Regardless of which it is, it's not normal, and if it's the second option then the cave wouldn't work. Other than this minor confusion, fantastic screen!
Overall Rating: Chill down with this cool 8.5/10, oops, it's already frozen from how
cool (Wait, I already used that pun) the screenshot was.
First Thoughts: Super amazing awesome classic- Is that chest not 8-bit?
Personal Opinion: It kinda feels like an illusion, if you simply removed the stream running to the left with mountain, it'd be a pretty basic shot. Other than adding a couple 4-square bushes, this screen is perfect! Well, accept for the chest, though I'm sure you plan of fixing that (If it's even a quest) later. I love the water, the mountains, even the bushes and grass, I don't really have any complaints. Job well done!
Overall Rating: Take the treasured 9/10 and my
Vote, you earned them.
First Thoughts: Those monsters stand out in such a darkened place; but they DO match the flowers.
Personal Opinion: The screenshot looks like it takes place around sunrise and affecting the lighting alot, almost seeming strange. It's very nice in terms of placement and colors, but the monsters just don't seem to fit with the pokemon tiles from the looks of it. It is a very comfortable screen, but just seems rather strange overall.
Overall Rating: Giving you a 7.5/10 for the below screen.
First Thoughts: I'm sorry but, it's just
so hard to look away from the platform.
Personal Opinion: Everything is just so confusing. The "rubble" looks too deliberate, the rimming is the perfect example of this, it's always triangularly cut and cut all the way through, that's not natural! The pit isn't wide enough and looks crowded, matching the tight-squeeze you have to take to get on the platform. Maybe if you moved everything (wall, pit, platform) up one, and widened the pit to the left then it wouldn't look so crowded. Also, the staircase moves to the right, I'd switch that personally.
Overall Rating: Gifting you a 5.5/10 for the above screen.
First Thoughts: I always felt Zelda games needed more dead flowers and crimson foliage.
Personal Opinion: This masterpiece shows the nostalgia of when games were not dependent on graphics, or even understanding! A hit and miss upon every tile you cross is the only way to decipher your fate. It also holds a large resemblance to snake, and its simplicity while maintaining gameplay. Truly a genius entry.
Or someone just decided to paint randomly across the screen, but isn't that how
all masterpieces are born?
Overall Rating: Yfgfygfkg 'Joke Tag', 4 sgvshbdhhhgd.
[/hr]
My second SotW mass review has been made!
I hope to see as many entries next week, the more fodder you supply, the more I'll shoot down. (Not in the negative way, more like the friendly fire sorta way. =P)
Seeya next week!
Edited by Zelfore, 13 October 2011 - 03:39 AM.