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Official "What video games are you playing right now?" topic


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#856 Ventus

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Posted 18 August 2012 - 08:28 AM

Thanks for the Tip ShadowTiger!, I have question? How do you put buckets on people's heads? I didn't think you could do that?.

#857 ShadowTiger

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Posted 18 August 2012 - 08:32 AM

Hold the "use" key while the cursor is over the object, then drag it wherever you want. I don't remember if there's a separate key for it, like there is in New Vegas. I don't think there is in Skyrim.

Hold it, don't press it.

#858 Ventus

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Posted 18 August 2012 - 08:34 AM

Oh... I think that's only On the PC version, I have it on Xbox360. and I don't think I can do that... icon_neutral.gif

#859 Dawnlight

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Posted 18 August 2012 - 09:23 PM

Reached Chapter 5 in The Last Story. Guys, this is the JRPG we've all been waiting for. This game may even top Xenoblade. icon_naughty.gif

#860 Ventus

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Posted 19 August 2012 - 07:46 AM

QUOTE(Dawnlight @ Aug 18 2012, 09:23 PM) View Post

Reached Chapter 5 in The Last Story. Guys, this is the JRPG we've all been waiting for. This game may even top Xenoblade. icon_naughty.gif

I wish I could play it, but I lack any funds too get it right now icon_neutral.gif, So Dawnlight What is it like in terms of game play? is it like Final fantasy or something?

#861 Dawnlight

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Posted 19 August 2012 - 08:22 AM

It borrows a lot from Xenoblade but I think it's a bit more broad of what you can do from what I've played. You can choose to attack stealth, attack an enemy's surroundings and so on. I need to play more of it to see what more you can do. I compare The Last Story's graphics to that of Shadow of the Colossus on PS2 in a good way. It's a very beautiful game. Definitely better than Xenoblade in graphics hands own.

#862 Ventus

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Posted 19 August 2012 - 10:51 AM

Hmm... The way The Last Story sounds. is quite interesting. And Comparing the graphics to shadow of Colossus, That game must be epic!
I can't wait to try it icon_smile.gif

Hey one more thing Dawnlight How's the story so far? is it any count?

#863 The Satellite

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Posted 20 August 2012 - 04:42 PM

Managed to actually find a resolution where Sonic 4: Episode 2 would run in full speed. And then I beat the levels I hadn't gotten to on my own. The Sky Fortress Metal Sonic fight can go die in a hole. >:(

#864 Ventus

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Posted 20 August 2012 - 06:20 PM

I Finally got my Final Fantasy XII International edition... man that took long enough (I Gave a friend the money to order it from Amazon.com)
I know I can't play it on my system...
But I made and ISO of it and patched it with the English translation and patched it with ESR to play it on my soft-modded PS2
So far I'm at the beginning going into the sewers. so far I'm liking this version better then the US version.

QUOTE(The Satellite @ Aug 20 2012, 04:42 PM) View Post

Managed to actually find a resolution where Sonic 4: Episode 2 would run in full speed. And then I beat the levels I hadn't gotten to on my own. The Sky Fortress Metal Sonic fight can go die in a hole. >:(

I haven't gotten to the the Sky Fortress Metal Fight, I got to the boss fight in the winter Zone...(I can't remember the full name of that zone >_>)
Man that boss of that winter zone is just freaking hard I can't do it for anything...

#865 Moonbread

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Posted 20 August 2012 - 06:22 PM

I picked up New Super Mario Bros. 2, which is fantastic. I was skeptical of the whole coins out the wazoo gimmick, just because it's easy to rack up lives...but well, I guess it doesn't really matter that much, the game has really good level design and challenge- I'd put it on par with Super Mario Bros. 3, or as a Yoshi-less Super Mario World. I seriously recommend it. icon_thumbsup.gif

Also, TF2 as always.

#866 The Satellite

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Posted 20 August 2012 - 06:23 PM

White Park. I love that fight, though; I was wowed as soon as I finished the battle. And I love the music. Perhaps too much... But beating that one wasn't so hard; sure, it takes some precise movements, but once you get to the part where he destroys the track, if you dodge that, the fight shouldn't be a problem.

I'm really glad they picked up the difficulty in the second episode; the bosses in Episode I were just piss-easy, and the final boss... well, it wasn't really that bad, but the music was utter crap. I saw a video where the music was replaced by the Generations Death Egg Robot theme, and it made the fight that much better. So music means a heck of a lot; it's a good thing the final boss music in Episode 2 is much better as well. icon_razz.gif

#867 Ventus

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Posted 20 August 2012 - 06:33 PM

QUOTE(The Satellite @ Aug 20 2012, 06:23 PM) View Post

White Park. I love that fight, though; I was wowed as soon as I finished the battle. And I love the music. Perhaps too much... But beating that one wasn't so hard; sure, it takes some precise movements, but once you get to the part where he destroys the track, if you dodge that, the fight shouldn't be a problem.

I'm really glad they picked up the difficulty in the second episode; the bosses in Episode I were just piss-easy, and the final boss... well, it wasn't really that bad, but the music was utter crap. I saw a video where the music was replaced by the Generations Death Egg Robot theme, and it made the fight that much better. So music means a heck of a lot; it's a good thing the final boss music in Episode 2 is much better as well. icon_razz.gif

I like the fight too, But I some reason I can't make those precise movements to well... I guess that's just me though I always get worked up in boss battle's So I get a little unsteady hands >.<,

But I do have to the music in S4-EP2 is 100% better then the first episode. I enjoy the music in episode 2 a lot.
I wish Sonic 4 episode 1 had good music and game play but it didn't <.<

I'm sure I'll beat the white park boss sometime or another. but for now I'm still mad at it icon_sweat.gif.

#868 The Satellite

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Posted 20 August 2012 - 06:39 PM

Actually I thought that overall the music in Episode I is much better; Episode II's was mostly forgettable. But, it grows on you after a while, and the soundfont sounds much more like Genesis, though not quite there. But Oil Desert Act 2's song begins with dying ducks... arguably much worse than the "dying cats" sounds people claim Episode I is composed of.

Sylvania Castle Act 3, White Park Act 2, Metal Sonic, Sky Fortress Act 2 and 3, and the last level and final boss themes are all really good though. The rest are forgettable.

#869 Giggidy

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Posted 21 August 2012 - 07:40 PM

I've been spending the day playing Symphony, an experimental indie shmup based on music. The premise is you can load any song you want into the game, then it'll generate a shmup level based on the music, being harder and more intense at the intense parts and pausing into a lull at the calmer parts.

Unfortunately it doesn't really deliver on this promise because the algorithm isn't very robust. On some songs it works quite well, on others it just shits out and makes a stage that's basically random and completely unrelated to what's going on in the music. But when it does work, the atmosphere it creates is friggin amazing. The best one I've found so far is Super Meat Boy's "Carmeaty Burana."

#870 Hergiswi

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Posted 24 August 2012 - 11:29 PM

I started playing Frozen Bubble Plus six months ago. It's a stupid little generic bubble shooting game for the Android OS, and I finally beat it on August 24, 2012 at 11:46pm. My last bubble was yellow.


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