What did you accomplish in ZC today?
#856
Posted 24 October 2012 - 08:50 AM
#860
Posted 26 October 2012 - 09:01 PM
Congrats on finishing it, by the way! Sounds intriguing!
#861
Posted 30 October 2012 - 05:35 PM
#862
Posted 31 October 2012 - 01:13 AM
#863
Posted 13 November 2012 - 11:00 PM
As for ZC, I finally completed Link's Birthday DX. Almost ten hours later in-game time...I crossed the finish line.
#864
Posted 14 November 2012 - 08:48 AM
#865
Posted 14 November 2012 - 01:51 PM
Developed a general layout for what I'm looking to do for the ZC community: An 8 Dungeon, 2 OW project based on the GBC Oracle series.
Namely put, I'm going for "Oracle Of Secrets". With what I've planned so far, I'm looking to make it a bit more expansive and detailed than the typical Ages/Seasons run. To do this will require basic mastery of all of ZQuest's basic functions, a knowledge of how to use the resources provided, and if needed, scripting expertise.
I'm liking the vision I'm developing for it, and I'm sure once the technical stuff is patted down, you guys will like it as well. Looking to make a work that will impact everyone who plays the work positively.
Let's see what can be crafted.
#866
Posted 15 November 2012 - 11:19 AM
Haha! I mastered layering! At first, it seemed impossible, but once I understood how it worked, BAM. I'm ploppin trees and doodads like a monkey throwing poo at the zoo.
One step closer to creating a GREAT work.
EDIT: I makey a piktur:
Edited by Sagittaire, 15 November 2012 - 11:51 AM.
#867
Posted 15 November 2012 - 12:54 PM
I love you. Yay. <3
Love you too. :3
I finished the forest and I'm now working on making the quest fully functional up to level 1.
Why, might one ask...
Edit: screenshot of the forest.

That HCP seems weird because it's spinning.
Edited by Twilight_Knight, 15 November 2012 - 12:56 PM.
#868
Posted 01 December 2012 - 06:54 AM
#869
Posted 01 December 2012 - 12:18 PM
#870
Posted 02 December 2012 - 03:53 AM
Tomorrow I'm probably going to work on caves. Maybe more of my temple and some intro cutscenes if I'm up to it.
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