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#841 Soarin

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Posted 02 October 2015 - 07:20 AM

I will try to post a update for the map soon as soon as i add some detail to it.


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#842 Jared

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Posted 02 October 2015 - 07:45 PM

This is something a put together real quick.http://i85.photobuck...zpsz9asssne.png

The map is is not done. :)

 

This is one of the most beautiful PR maps I've seen in a long time. Love the sea of trees and mountain formations too. Keep it up!!



#843 Soarin

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Posted 02 October 2015 - 07:52 PM

What is PR? ?


Edited by Soarin, 02 October 2015 - 07:59 PM.


#844 Jared

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Posted 02 October 2015 - 09:27 PM

Pure Remembrance. :P



#845 Russ

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Posted 03 October 2015 - 02:50 AM

I'm pretty sure that's just straight up PTUX, but I could be wrong. At least, I'm not spotting a single tile that's not in PTUX, and I'm not seeing any DoR tiles. Could still be PR though. :shrug:

Either way, I really like it. It makes me nostalgic for the days when PTUX is all the rage. The abrupt mountain cutoffs look strange, unless they're supposed to be floating, but I'm still liking the map overall.

#846 Soarin

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Posted 03 October 2015 - 06:10 AM

It is PTUX the titleset is really simple to use



#847 Jared

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Posted 05 October 2015 - 02:40 PM

I'm pretty sure that's just straight up PTUX, but I could be wrong. At least, I'm not spotting a single tile that's not in PTUX, and I'm not seeing any DoR tiles. Could still be PR though. :shrug:

 

PR is the only tileset with those mountains. That's what makes it obvious.



#848 Russ

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Posted 05 October 2015 - 04:28 PM

PR is the only tileset with those mountains. That's what makes it obvious.

Er, um... for starters, no it's not. Second...
 

It is PTUX the titleset is really simple to use


It is PTUX, not PR. :P PR used PTUX as a base and added a bunch of DoR tiles and palettes, hence the name Pure (as in Pure Tileset Update Extreme, PTUX) Remembrance (as in Dance of Remembrance, DoR). It's important to remember the rich history of these tilesets Aw who I'm kidding, it's worthless trivia, but there you are. :P

#849 Jared

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Posted 05 October 2015 - 05:54 PM

O_o I'VE BEEN LIED TO FOR FIVE YEARS!!!!
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#850 Moon

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Posted 09 October 2015 - 04:48 AM

FINAL


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#851 Sheik

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Posted 13 October 2015 - 05:47 PM

Lake Hylia. It is pretty much finished, though one house in the empty spot to the west is still missing. That will need to wait until I decide which house tiles I want to use.

 

Spoiler


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#852 Shane

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Posted 13 October 2015 - 05:56 PM

Looks like the design even is heavily inspired by A Link to the Past. Great work.

#853 Moonbread

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Posted 13 October 2015 - 06:19 PM

I know you're going for the condensed ALttP look, but I do feel like the "lake" should be a couple screens bigger.  With the dungeon(?) entrance at the middle there, it looks kinda cramp.

 

It does look really good, though.  Providing this will be a new ALttP tileset and with Jared working on BSMC, ZC's grabbing my interest again.


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#854 Sheik

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Posted 14 October 2015 - 02:18 AM

I know you're going for the condensed ALttP look, but I do feel like the "lake" should be a couple screens bigger.  With the dungeon(?) entrance at the middle there, it looks kinda cramp.

 

It does look really good, though.  Providing this will be a new ALttP tileset and with Jared working on BSMC, ZC's grabbing my interest again.

Up to this point, "creating" the tileset was a matter of ripping Radien's mountains into Pure and making smaller trees. Then I deleted 90% of the tiles from the Pure tileset and made a different palette. That's all.

Also thanks for the critique. Since I am squeezing Z3 Hyrule into a 8x16 map, I won't make it bigger. In the player it looks less cramped, actually (or least I believe so).



#855 Astromeow

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Posted 22 October 2015 - 02:16 PM

zelda022_zpsnfhnp8eb.png

 

Found this old map of mine, while searching through some old files. A brilliant touch of ISIS


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