What did you accomplish in ZC today?
#826
Posted 12 July 2012 - 03:58 PM
As part of it, I finished making some "Link's Awakening"-style subscreens yesterday.
#827
Posted 12 July 2012 - 06:44 PM
#828
Posted 13 July 2012 - 09:06 PM
#829
Posted 13 July 2012 - 09:10 PM
#830
Posted 23 July 2012 - 12:36 PM
#831
Posted 27 July 2012 - 09:33 PM
http://www.purezc.co...e=quests&id=349
I just adjusted some things. and made some new tiles that's about it
#832
Posted 01 August 2012 - 12:14 PM
I've scripted it so that you can carry up to 99 of each item.
Each have their own item counter that they're linked too, and each time you get one, it increases the counter by one. Using the item triggers a script to deplete by 1 (or any choice of number) each time.
There's a global script checking to remove each of these items if their counter reaches 0.
#833
Posted 02 August 2012 - 08:09 AM
I've finished work on my Tileset (I guess you can call it that? since its not much) You know the one used here
http://www.purezc.co...e=quests&id=349
I just adjusted some things. and made some new tiles that's about it
I love that overworld palette! I may just use this tileset for my next project
#834
Posted 02 August 2012 - 03:53 PM
I love that overworld palette! I may just use this tileset for my next project
Thanks! I'll let you know now If you plan On using it you might find some of it is disorganized badly. but it should suffice for anyone.
If you want a copy of it early PM me An I'll send you a copy of it. (And this goes for anyone that wants it too early
Edited by Ventus, 02 August 2012 - 04:36 PM.
#835
Posted 03 August 2012 - 07:15 AM
Good luck against the Stone Lynels I have created!
Edited by Orin XD, 03 August 2012 - 07:18 AM.
#836
Posted 03 August 2012 - 01:07 PM
#837
Posted 03 August 2012 - 02:16 PM
#838
Posted 05 August 2012 - 08:07 PM
#839
Posted 07 August 2012 - 06:31 PM
#840
Posted 07 August 2012 - 08:35 PM
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