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The Legend of Zelda: Skyward Sword


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#826 Sheik

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Posted 11 November 2011 - 01:23 PM

QUOTE(Avataro @ Nov 11 2011, 07:03 PM) View Post
but they must try to stop using their cel graphics.
I can't read this kind of opinions anymore. I mean, you are free to prefer the "realistic" graphics over the cel shading style, but please stop bashing them. From an artistic point of view, the graphical style of this game is worth lots more than, say, Gothic 3's. Just like an impressionistic painting is of higher artistic value than photography of the same scenery.

Why can't people appreciate art for the sake of art? The game is not meant to look (photo)realistic and "realistic" graphics does not euqal good graphics. Cel shading is a perfectly valid way of setting up the looks of a videogame and it's not inferior to "realistic" graphics.

Edited by Yoshimi, 11 November 2011 - 01:24 PM.


#827 Russ

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Posted 11 November 2011 - 01:33 PM

I gotta agree there. Graphics don't have to be realistic, you know. The cel shaded style is perfect because of what it represents. It sets a mood, and really, that mood is NOT kiddy. I mean, go play Wind Waker. The final battle. The cel shaded arena they fought in. You cannot tell me the mood that sets is childish.

Let me use another example. Okami. I haven't played it, admittedly, but I know enough to know it's a great game. Now, let's compare art styles. The original design they were gonna use is on the left, the design that made it into the game on the right:

IPB Image

Which is more realistic? The one on the left. Which is more pleasing to look at, and sets a much better tone for the game? The one on the right. Realism ain't always good.

#828 Avaro

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Posted 11 November 2011 - 01:34 PM

QUOTE(Yoshimi @ Nov 11 2011, 09:23 PM) View Post

I can't read this kind of opinions anymore. I mean, you are free to prefer the "realistic" graphics over the cel shading style, but please stop bashing them. From an artistic point of view, the graphical style of this game is worth lots more than, say, Gothic 3's. Just like an impressionistic painting is of higher artistic value than photography of the same scenery.

Why can't people appreciate art for the sake of art? The game is not meant to look (photo)realistic and "realistic" graphics does not euqal good graphics. Cel shading is a perfectly valid way of setting up the looks of a videogame and it's not inferior to "realistic" graphics.

It looks really good, I know! I love impressionistic paintings really much but its strange for a video game.

Edited by Avataro, 11 November 2011 - 01:38 PM.


#829 The Satellite

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Posted 11 November 2011 - 01:35 PM

Personally, in my opinion, Skyward Sword is the most viusally pleasing Zelda game in existence from what I've seen. I like the realistic style, but I like the cel-shaded one as well. SS is beautiful. I can't wait to immerse myself in that world. icon_shrug.gif

#830 Christian

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Posted 11 November 2011 - 01:46 PM

QUOTE(The Satellite @ Nov 11 2011, 01:35 PM) View Post

Personally, in my opinion, Skyward Sword is the most viusally pleasing Zelda game in existence from what I've seen. I like the realistic style, but I like the cel-shaded one as well. SS is beautiful. I can't wait to immerse myself in that world. icon_shrug.gif


I agree with this 100%. This game is beautiful. Seriously, it's like immersing yourself into a painting tarnished with bright colors and shades.

#831 Sheik

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Posted 11 November 2011 - 01:47 PM

QUOTE(Avataro @ Nov 11 2011, 07:34 PM) View Post

It looks really good, I know! I love impressionistic paintings really much but its strange for a video game.

I think it takes the art which video games are to a whole new level. Impressionism in a video game is genius. It's punching in the face of those that consider video games inferior mediums of art (if at all).

Edit: Also @ Origins Trailer: Hot damn!

Edited by Yoshimi, 11 November 2011 - 01:56 PM.


#832 Rambly

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Posted 11 November 2011 - 04:44 PM

QUOTE(Russ @ Nov 11 2011, 12:33 PM) View Post

Let me use another example. Okami. I haven't played it, admittedly, but I know enough to know it's a great game. Now, let's compare art styles. The original design they were gonna use is on the left, the design that made it into the game on the right:

IPB Image

Which is more realistic? The one on the left. Which is more pleasing to look at, and sets a much better tone for the game? The one on the right. Realism ain't always good.


I personally prefer the picture on the left because I prefer the color tone of it and I think there's too much going on in the picture on the right. Of course, it could set the tone for the game perfectly--I wouldn't know because I haven't played it. If you haven't played it either, I don't see how you can make the judgment that it's a great game or that the tone is set well. I'm not doubting that it is a great game, I just think it's a good idea to reserve judgment until you've experienced it first-hand.

Whether or not realism or cel-shaded graphics are superior is a moot point because which is superior is entirely based on personal preferences and subjective experiences. I actually admire both styles of Zelda games--sometimes I prefer the stylishness and bright colors of the cartoon aesthetic, but sometimes I prefer the subtler tones of the realistic aesthetic. Depends on the mood.

I will say though that to say that Nintendo's games are "kiddy" just because they use a style that you don't like is pretty stupid, though, but this isn't news--people on message boards have been arguing about whether or not Nintendo is kiddy since the concept art for Wind Waker was first released. I will say, if you ask me which style is more childish, that I do think most 12-year-old boys (at least in America) would probably prefer the realistic style--they're drawn to immediacy and false maturity, and they tend to hate anything that looks cartoony or childish. They probably wanna see a Link that looks "grown up" and... well, relatively masculine. I'm not saying all 12-year-olds are like this--I wasn't at that age, but I was surrounded by a lot of people that were, and I doubt things have changed in that regard since then.

Anyway, I like the way Skyward Sword looks a lot. I dunno if I'm gonna get a copy since it costs money. That, and I still don't have high expectations for it considering it's a Zelda game and they haven't innovated with the series at all since, like, Wind Waker or earlier. I don't believe the hype about it being a huge departure; I simply can't, given Nintendo's track record. If someone gets it for me as a gift I'll play it, I guess, but only because I'd feel bad if I didn't. Oh, and Link's face looks kinda creepy, too. Creepier to me than "Celda" certainly was.

#833 Shane

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Posted 11 November 2011 - 08:13 PM

I feel that SS's graphics is some of the best I've seen around if not the best. icon_smile.gif

#834 Nicholas Steel

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Posted 12 November 2011 - 07:21 AM

QUOTE(Russ @ Nov 12 2011, 04:33 AM) View Post
I gotta agree there. Graphics don't have to be realistic, you know. The cel shaded style is perfect because of what it represents. It sets a mood, and really, that mood is NOT kiddy. I mean, go play Wind Waker. The final battle. The cel shaded arena they fought in. You cannot tell me the mood that sets is childish.

Let me use another example. Okami. I haven't played it, admittedly, but I know enough to know it's a great game. Now, let's compare art styles. The original design they were gonna use is on the left, the design that made it into the game on the right:

IPB Image

Which is more realistic? The one on the left. Which is more pleasing to look at, and sets a much better tone for the game? The one on the right. Realism ain't always good.
What's happening in the picture on the right? lots of black lines and a UFO trying to beam up the wolf D:

#835 Jared

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Posted 13 November 2011 - 04:52 AM

Officially 1 week left!!!!!! icon_biggrin.gif

#836 Neppy

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Posted 13 November 2011 - 05:10 AM

QUOTE(The Satellite @ Nov 11 2011, 01:35 PM) View Post

Personally, in my opinion, Skyward Sword is the most viusally pleasing Zelda game in existence from what I've seen. I like the realistic style, but I like the cel-shaded one as well. SS is beautiful. I can't wait to immerse myself in that world. icon_shrug.gif
I would have to completely agree with you, TS!
QUOTE(Jared @ Nov 13 2011, 04:52 AM) View Post

Officially 1 week left!!! icon_biggrin.gif
I know, it's great. I'll be occupied with SM3DL in the meantime!

#837 Jared

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Posted 13 November 2011 - 05:14 AM

I'll be occupied with TP, WW, and AC City Folk, once again. And school, obviously. I'm dying ;AAAA;

#838 Neppy

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Posted 13 November 2011 - 05:21 AM

QUOTE(Jared @ Nov 13 2011, 05:14 AM) View Post
I'll be occupied with TP, WW, and AC City Folk, once again. And school, obviously. I'm dying ;AAAA;
Yeah, in the past week or 2, I've been getting into the older Zelda games again. Started off playing Twilight Princess and am now going through the desert, and in the last couple days I've done a runthrough of Ocarina of Time 3D and just havethe Spirit Temple and Ganon's Tower left. I want to pick up a copy of Wind Waker again, and run through that again before Skyward Sword releases. Depends on how cheap I can get it for.

#839 Sheik

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Posted 13 November 2011 - 06:17 AM

I've been playing Twilight Princess for well about half a year now and couldn't bring myself to beat it (I sorta lost interest, though I believe I have to go to the City In The Sky next). I'm kinda suprised people beat it + WW in one week. Too much time on video games you could argue but you'd rather not on a foum such as this.

So anyways, I won't be getting SS until Christmas maybe, maybe later. It comes out in 2 dayshere, though. No trailers on the TV or anything yet.

#840 Shane

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Posted 13 November 2011 - 06:18 AM

QUOTE(Jared @ Nov 13 2011, 07:22 PM) View Post

Officially 1 week left!!! icon_biggrin.gif


Not for me, not even ten days. icon_frown.gif I'm really excited, going to play all the Zeldas oldest to newest just so how much has been done, improved, etc.


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