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The Official Quest Screenshot Critique Thread


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#811 Jared

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Posted 17 August 2011 - 02:52 PM

Woah, those trees are amazing!!
The brush definitely needs changing, but otherwise, it looks wonderful icon_smile.gif

#812 Moon

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Posted 20 August 2011 - 11:09 AM

Do I use the mountains right?
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(I would also like a opinion on my screen)

#813 Dawnlight

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Posted 20 August 2011 - 11:24 AM

I think the trees on the bottom left portion are too clumpy. I suggest using a brush as an alternative. Also, I suggest ripping the extra flower patterns into PR from PTUX. I don't know why Akkabus did not put those tiles in.

Edited by Dawnlight, 20 August 2011 - 11:25 AM.


#814 Moon

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Posted 20 August 2011 - 11:28 AM

Do you mean I should put a forest bush instead of those clumped trees?

#815 Dawnlight

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Posted 20 August 2011 - 11:30 AM

Yes. I think you went a little carried away with those trees.

#816 Moon

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Posted 20 August 2011 - 11:33 AM

I just think a forest bush there wouldn't fit, this area is on a small mountain.
But thank you for the suggestion.

Edited by Yoshidude, 20 August 2011 - 11:34 AM.


#817 Sheik

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Posted 20 August 2011 - 11:48 AM

But on the right side you did use forest brush...

Edited by Sheik91, 20 August 2011 - 12:42 PM.


#818 Moon

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Posted 20 August 2011 - 11:51 AM

That's because I think it fits better, If I made the other one a forest bush It would only be 2 tiles tall witch would look weird.

#819 Jared

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Posted 20 August 2011 - 06:10 PM

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I'm thinking of making borders for the green poison, or whatever it is. Good idea?

Edited by Jared, 20 August 2011 - 06:12 PM.


#820 Ventus

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Posted 20 August 2011 - 06:15 PM

QUOTE(Jared @ Aug 20 2011, 06:10 PM) View Post

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I'm thinking of making borders for the green poison, or whatever it is. Good idea?

Yeah i think it is a good idea That would make it look more Better


#821 Ica

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Posted 20 August 2011 - 06:20 PM

I concour. Tiles like that would only look good in GB or Classic. I like the screen, but I think the green color stands out too much. Maybe a dark blue or Purple would look better.

#822 Jared

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Posted 20 August 2011 - 07:02 PM

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Made a BUNCH of borders! I also made a few "dots" so it looks like it's coming out of the walls! I also edited the orange "Fat" things to look a bit better. I'm proud of myself!

I actually like your idea of toning down the green, Ica. I'll consider it icon_smile.gif


#823 Ventus

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Posted 20 August 2011 - 07:06 PM

QUOTE(Jared @ Aug 20 2011, 07:02 PM) View Post

IPB Image

Made a BUNCH of borders! I also made a few "dots" so it looks like it's coming out of the walls! I also edited the orange "Fat" things to look a bit better. I'm proud of myself!

I actually like your idea of toning down the green, Ica. I'll consider it icon_smile.gif

wow that looks 100% better
Good job icon_thumbsup.gif

#824 Jared

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Posted 20 August 2011 - 08:56 PM

Thank you! I changed it up a bit, again though.
Do you have anything of interest Ben?

#825 Shane

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Posted 20 August 2011 - 09:06 PM

QUOTE(Yoshidude @ Aug 21 2011, 01:39 AM) View Post

Do I use the mountains right?
IPB Image
(I would also like a opinion on my screen)


First of all the palette looks a bit washed out. Why not try Elive's palettes that were included in the PR tileset? Second the way the river just ends on the edge of the screen looks less natural and looks more artificial I suggest you keep the river going upwards. Now I would removed the trees on the bottom left and replace it with a fenced area that way the you could move that chicken in there so it has more breathing space. Then replace that cramped pen with a tree. Other then that it looks amazing. icon_thumbsup.gif

EDIT: Also the mountains are a *tad* straight brake the straightness near the forest brush area.

Here is a beach shot from me:
Click Here!
(A Zquest shot because I haven't set the Dmap up bare with me here.)

Edited by Midnight_King, 20 August 2011 - 09:18 PM.



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