The Legend of Zelda: Ocarina of Time 3DS
#811
Posted 02 June 2011 - 06:13 PM
#812
Posted 02 June 2011 - 06:16 PM
If I had to guess though, I'd assume it'd be the end credits. Makes the most sense to me, but I suppose we'll know soon enough
#813
Posted 02 June 2011 - 11:59 PM
Now wouldn't it be awesome if the Horse Race were the orchestrated one, just to throw you off at the beginning and make you lose?
#814
Posted 03 June 2011 - 12:19 AM
But then I read the latest "Iwata Asks," and they go into detail about how the music was specially created to sound satisfying, and always easily transitions to the next song, and other special qualities. I guess it would've been kinda hard to recreate that type of musical effect (such as the transition from Field, to Battle, to Intense Battle, back to Field) with orchestration...? Apparently, the guy who was remixing all the songs for orchestration was about half-way through when Kondo told him to scrap all that and stay true to the original tunes.
And, an interesting tidbit I found out while reading "Iwata Asks:" apparently, if you stand still, the music (at least, the field tune) softens and becomes less intense. I'll be honest, I never noticed any difference. But now that I've read the interview, I have a much higher appreciation for the masterpiece that Ocarina was. (which is right HERE, by the way)
Edited by AgentLym, 03 June 2011 - 12:20 AM.
#815
Posted 03 June 2011 - 02:15 AM
But then I read the latest "Iwata Asks," and they go into detail about how the music was specially created to sound satisfying, and always easily transitions to the next song, and other special qualities. I guess it would've been kinda hard to recreate that type of musical effect (such as the transition from Field, to Battle, to Intense Battle, back to Field) with orchestration...? Apparently, the guy who was remixing all the songs for orchestration was about half-way through when Kondo told him to scrap all that and stay true to the original tunes.
And, an interesting tidbit I found out while reading "Iwata Asks:" apparently, if you stand still, the music (at least, the field tune) softens and becomes less intense. I'll be honest, I never noticed any difference. But now that I've read the interview, I have a much higher appreciation for the masterpiece that Ocarina was. (which is right HERE, by the way)
A single layer DVD can hold about 4.7 GB, while the double layered can hold about twice that amount. Now, Microsoft just issued a patch which allows for even larger disks, so no, the 3DS can in no way match the 360 (or the PS3/Wii for that matter) when it comes to space. For reference, the 3DS carts holds about 2 GB, though they could theoretically make better ones down the line. Either way, right now it cannot hold up
Also, always loved the "Iwata Asks" segments. Really inspiring stuff
#816
Posted 03 June 2011 - 11:55 AM
Edited by AgentLym, 03 June 2011 - 11:55 AM.
#817
Posted 06 June 2011 - 08:22 AM
I shall put it in spoiler tags!
#818
Posted 06 June 2011 - 08:31 AM
I shall put it in spoiler tags!
So yeah, what leads you to believe this is A: the song in question and B: going to be in the credits? I see no such information in this video
(Side note: I don't speak, or read Japanese, so pardon me if said information was in said language
#819
Posted 06 June 2011 - 08:55 AM
Also: Oooh. Preeeety.
#820
Posted 06 June 2011 - 09:17 AM
The whole point of the spoiler tags was to keep it hidden so people don't see it that want to keep it. I would put your post in spoilers o-o
Anyway, the source.
On another note, did anyone else notice Link's shield changed in size, both the wood and the design?

to

Oh, and I just found this!

^ Beautiful!
EDIT -
Found the first American OoT 3D commercial!
It's actually really awesome!
http://www.youtube.c...h?v=vFuzClAvAJ0
Edited by Lynker, 06 June 2011 - 06:03 PM.
#821
Posted 06 June 2011 - 06:35 PM
What do you guys think? I think it's pretty sweet-looking, personally. I can't wait to play in the fight against Ganondorf.
Edit: Didn't see that Lynker posted it already. Ah well.
Edited by Moo2wo, 06 June 2011 - 06:36 PM.
#822
Posted 06 June 2011 - 06:38 PM
But still. They're making this game look amazing!!
#823
Posted 06 June 2011 - 06:51 PM
I especially think it's cool how when (in the Ocarina of Time commercial) Zelda throws the ocarina at Link, and it shows Link's older reflection. A small touch, but means a lot to people who've played the game.
Also, any word on whether or not the blood is kept in Ocarina of Time 3D? Like, in the Well, and when you beat Ganondorf's human form (when he coughs)? I hope they did-- green gunk just doesn't give the same feel. A feel of fear or intensity. Instead, it feels childish. :/
#824
Posted 06 June 2011 - 07:54 PM
Anyway, the commercial looks great! It really makes the graphics look amazing!
6/19! 12 more days!
#825
Posted 06 June 2011 - 08:08 PM
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