That said, I like the subscreen. The difference between key types is really nice.
What did you accomplish in ZC today?
#796
Posted 06 June 2012 - 10:23 AM
That said, I like the subscreen. The difference between key types is really nice.
#797
Posted 06 June 2012 - 04:45 PM
Well finished my first dungeon in my Game, and Finally finished adding all the hearts on my subscreen <.< (that took a while)
Here's what it looks like

Do you think I went over board?, lol.
Well that's what I've done so far today
Whoa! 52 hearts. With that many, I suggest that you either drop the rings/tunics or make enemies stronger (see Skyward Sword).
#798
Posted 06 June 2012 - 04:58 PM
Whoa! 52 hearts. With that many, I suggest that you either drop the rings/tunics or make enemies stronger (see Skyward Sword).
Yeah 52 hearts
and I'm trying to think if I should keep the rings or completely scrap the rings and see if I can get someone to script a item, That once you buy it or find it, it would increase Links defense by one, I have no idea if that is even possible. But I think it might be though. I mean BB89 scripted me up-gradable sword, I so it might be doable to make a up-gradable defense item to buy.
#799
Posted 06 June 2012 - 05:16 PM
#800
Posted 14 June 2012 - 09:01 PM
At least now I can make dungeons in classic look a bit better
#801
Posted 14 June 2012 - 09:48 PM
#802
Posted 15 June 2012 - 01:20 PM
I've got a lot done today *Phew*. another 3 more main dungeons to go and I'll be done with the main area's
#803
Posted 16 June 2012 - 06:36 PM
#804
Posted 18 June 2012 - 12:18 PM
And I finished a good chunk of the over world
I'm making good progress!
#805
Posted 18 June 2012 - 01:40 PM
#806
Posted 18 June 2012 - 02:59 PM
#807
Posted 18 June 2012 - 03:37 PM

The screen isn't quite done. You won't actually get the candle there, (It's just for testing purposes) and I'll definitely be adding a few decorations to the walls. But that screen there has three separate secret triggers on it. You burn the firepit (What's a better name for that, anyway?) in the lower left corner, which lowers the blocks to its right, then you bomb the cracked block in the middle of the block puzzle, and then you push that one block to its lower right onto the one raised wooden tile near the top, which lowers the block in front of the chest, which contains an HCP. I'm very proud of that screen. It's the first thing I've really done in ZC in a long time.
(This is not meant to be critiqued, FYI. I'm not sure I really care.
#808
Posted 20 June 2012 - 04:23 PM

I made the Pit/Lava script finally work. I also made this Custom Enemy. The Darknut Bomber. When his color changes move out of his line of sight or you'll be hit by a bomb that deals 1 Full Heart of damage. Touching him also deals 1 Heart of damage. He has 16 HP. He takes half damage from Bombs and is shielded in front.
Edited by Blackdrake1, 20 June 2012 - 09:46 PM.
#809
Posted 20 June 2012 - 06:40 PM
I worked on (And still working on) my first town, still. It's looking great ;D
#810
Posted 20 June 2012 - 08:02 PM
I really didn't get much done today... I was quite busy today with other stuff.
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