Zodiac, Story of the Guardian
#781
Posted 11 September 2015 - 04:26 AM
- chocobothief12 and Astromeow like this
#782
Posted 11 September 2015 - 07:18 AM
#783
Posted 11 September 2015 - 09:48 AM
Please do continue. Those are some damn good maps, and I would find them very useful.
#784
Posted 13 September 2015 - 01:41 AM
Made some pretty minor corrections based on some feedback from the Lets Play and the closed beta:
1. General fight no longer completes Taurus for you. Vector Defense still needs to be addressed.
2. Grieveskull health bar fixed.
3. Various edgewarp issues with Magnet Grabber removed in Taurus.
4. Tweaked health and damage of Eyefull and bones released by Skelesnake (per Lets Play).
5. Made all the fall-through blocks in Cancer change appearance when you fall through them to help identify them.
6. Made the Ship Bomb 4 accessible; its now the prize for Leo 2.
#785
Posted 14 September 2015 - 10:44 AM
Just a reminder: tomorrow night, former PureZC member "Linkman90" is doing a review of Zodiac on Twitch. He seems very eager to have people active in his chat window, so I encourage anyone with interest to stop by and talk about Zelda Classic and the cool things PureZC is doing nowadays to his audience.
The show is:
http://www.twitch.tv/highsight
Tuesday, 9/15/15
8 pm EST
#786
Posted 14 September 2015 - 10:58 AM
I checked his channel a few days ago, and watched him beat Guacamelee. Can't wait!
On another note, why not rename the Zodiac Changer to the Sagittarius Changer? It would really fill in that 12th spot of symbolism.
#787
Posted 14 September 2015 - 11:36 AM
That's not a bad idea. I might do that. Note, however, that I don't think they ever actually use the name "Zodiac Changer" in the game anywhere... it's strictly in the item name that's visible if you're in the cheat menu. I MIGHT be wrong, but I don't think so, so there's nothing to change in the game, really.
#788
Posted 14 September 2015 - 01:41 PM
That sucks, I have class and won't get home until an hour after it begins. Does Twitch have a rewind-type feature, or will it be over within an hour, and if so, does Twitch let you watch previous streams, or just live stuff?Just a reminder: tomorrow night, former PureZC member "Linkman90" is doing a review of Zodiac on Twitch. He seems very eager to have people active in his chat window, so I encourage anyone with interest to stop by and talk about Zelda Classic and the cool things PureZC is doing nowadays to his audience.
The show is:
http://www.twitch.tv/highsight
Tuesday, 9/15/15
8 pm EST
I don't remember it being referenced in-game, and I just double-checkedThat's not a bad idea. I might do that. Note, however, that I don't think they ever actually use the name "Zodiac Changer" in the game anywhere... it's strictly in the item name that's visible if you're in the cheat menu. I MIGHT be wrong, but I don't think so, so there's nothing to change in the game, really.
Edited by newstarshipsmell, 14 September 2015 - 01:43 PM.
#789
Posted 14 September 2015 - 01:44 PM
I don't know about Twitch, but I think the reviewer puts his stuff up on Youtube after the fact. it also looks like his actual show goes for about two hours or so.
Here's a more detailed show schedule he sent me:
The event will begin on Tuesday (9/15/15) at 8PM EST/EDT on my channel. I have will be posting links to your game on my TIGSource forum post on Monday or Tuesday, and I will also be announcing the stream before it happens on my Twitter. You are all encouraged to join in on the stream but of course if you can't make it, a recording of my live impressions will be put up on YouTube throughout the week. I will inform you when your specific video is up on YouTube. If you can make it, feel free to field any questions about the game, plug it however you like (during your game's segment and/or the intermissions) and just generally have fun!
==================================================================
7:45 PM EST: Pre-Game Show, chat with audience, listen to music, final setup, etc...
==================================================================
8:00 PM EST: Brief Intro, talk about the show a bit, and list out the games.
==================================================================
Stophat
==================================================================
Game Discussion With Chat
==================================================================
Endurance
==================================================================
Game Discussion With Chat
==================================================================
Zodiac: Story of the Guardian
==================================================================
Game Discussion With Chat
==================================================================
Outro
==================================================================
Edited by C-Dawg, 14 September 2015 - 01:47 PM.
- newstarshipsmell likes this
#790
Posted 14 September 2015 - 04:19 PM
I think I might join your stream tomorrow evening. This looks interesting.
#791
Posted 14 September 2015 - 07:24 PM
Another suggestion: Have the name of an item be displayed when hovering over it in the menu. That not only lets you let people know the names of whatever melee upgrade / zodiac weapon they got without searching for the appropriate terminal, but it can let people know if they got what they were looking for. You can pick up the dash jets without knowing that they are dash jets (despite it being obvious that they are dash jets), and this method lets the player know that they are the dash jets without slowing you down with an item pickup message.
Also, is there anything required plotwise in sagittarius?
#792
Posted 14 September 2015 - 08:05 PM
#793
Posted 15 September 2015 - 06:44 PM
15 minutes until the event! Quick, get on over, and root for him! Also, maybe drop in a mention about MeleeWizard or something like that. Gotta love advertising.
http://www.twitch.tv/highsight
#794
Posted 16 September 2015 - 11:29 AM
Hooray, I have more to-dos based on various playtesters:
1. Increase HP of early Zodiac bosses
2. Decrease damage from Scorpio and Leo weapons
3. Fix final boss so he doesnt asplode when he touches Leo
4. Make spikes "stand out" more in Aquarius; possibly make the spikes shiny?
5. Tweak vertical shaft on right of Aquarius so you don't get frustrated bonking your head
6. Find out why the Aquarius boss can lose his shield sometimes (he's a wimp without it!)
7. Consider putting some of the manual stuff into the intro because NO ONE READS THE MANUAL.
Also, a big thanks to those who joined HighSight's stream last night. Opinion of Zodiac was overwhelmingly positive, which gives me a warm glow inside. A special thank you goes out to Zelda Classic itself, for crashing the entire Twitch channel and trying to erase the record that any other games were played that night before it let him actually play it! Either that or he deleted his system 32 files on the suggestion of chat.
- newstarshipsmell likes this
#795
Posted 16 September 2015 - 01:00 PM
Uh, just to be clear... the problem with Capricorn boss wasn't so much the Leo charged shot dealt too much damage, but that it applied damage too quickly to the boss. It took about five or six hits to drop his health to zero. If his damage-invulnerability were simply extended a bit longer, it wouldn't have happened. Plus, it happened due to the placement - he warped to just below the upper-left corner, so when I did a charged vertical shot, I damaged him a couple times while passing through him, then dealt one or two more while hitting the ceiling, and another one or two while falling back down through him. Had he spawned higher or lower, I would've only hit him two or three times. Had his damage-flash gone longer, I would've only hit him two or three times. So it was an unusual combination of luck.Hooray, I have more to-dos based on various playtesters:
2. Decrease damage from Scorpio and Leo weapons
3. Fix final boss so he doesnt asplode when he touches Leo
Leo Lazer is the weapon of choice against him. And I was fighting him at the end of the ZW quest, with my stats near the top. So maybe rather than dropping the Leo weapon's strength, it would be better to simply boost the Capricorn boss's HP and extend his damage-flash duration. Since he's one of the two last bosses you can reach (him and Leo) you're going to be substantially powered up by the time you reach him, so beefing up his HP seems like it wouldn't risk unbalancing him / making him too tanky.
Alternatively, if possible, you might code his AI so that if the player releases a charged Leo shot facing up while underneath him, he immediately cancels his attack and warps to another column and resumes attacking. This would still allow the player to attack him with horizontal charged shots, which wouldn't be able to accomplish the same rapid repeated damage.
Edited by newstarshipsmell, 16 September 2015 - 01:04 PM.
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