Super Smash Bros. Brawl
#766
Posted 11 September 2007 - 09:27 PM
#767
Posted 12 September 2007 - 05:23 AM
Edited by Moldorm, 12 September 2007 - 08:07 AM.
#768
Posted 12 September 2007 - 06:40 AM
EDIT: Remembered the name of the robot.
Edited by Animus01, 12 September 2007 - 01:06 PM.
#769
Posted 12 September 2007 - 12:35 PM
#770
Posted 12 September 2007 - 04:32 PM
Nice stage. I'm hooked in. I love stages with perils!
Oh, and why can't Sonic be a playable character? I'd like to see that. Or better yet, Shadow.
#771
Posted 12 September 2007 - 04:41 PM
Nice stage. I'm hooked in. I love stages with perils!
Oh, and why can't Sonic be a playable character? I'd like to see that. Or better yet, Shadow.
HALBERD FTW! Loks very dynamic and interesting... this is really the first time where I've seen a stage that can really impact the battle. In Melee, the player would make a mistake and hit a hazard... in Brawl, the hazards will reach out and get you!
#772
Posted 13 September 2007 - 05:16 AM
Bunny combat. :'D
Edited by Moldorm, 13 September 2007 - 05:17 AM.
#773
Posted 13 September 2007 - 07:31 AM
1) Flower/Bunny (which verifies the return of the Bunny Hood)
2) Metal (I'm assuming Clear is part of Invisible Melee)
3) Curry/Reflect status (Looks like a match with permenant Curry and Franklin Badge item effects)
4) Gravity (Personal fave, right here!)
It seems like all of the Melee options return, as well. Correct me if I'm wrong, though.
#774
Posted 13 September 2007 - 08:24 AM
I was a little bit shocked to hear that it wouldn't be the same way with some of the pro friends I've got. They aren't really all that excited about Brawl. They will continue going to Melee events and tournaments, and will continue to win them. I assume that Brawl will "fix" the various things that made Melee so ... ... well, ... ... I hate to say it, but glitchy. Glitchy enough to exploit.
Well, when you are so familiar with something like that, sometimes it's hard to let go...
As for Melee... yes, a friend of mine who regularly wins Smash Bros. tournaments has shown me a bunch of the glitches.
#775
Posted 13 September 2007 - 09:30 AM
#776
Posted 13 September 2007 - 11:23 AM
Heres how set my favtiert music(thats in the game) then play a metle, bunneyhood, stama game
I meen today update says it all we no longer want Zelda : Phatom hour glass or super papoer mario (out in the UK on the 14th) but Super smash bros brawl
#777
Posted 13 September 2007 - 01:25 PM
That's pretty nice.
However, what they did NOT do, is create advanced options as a subset of all of those. Most of those options are boolean. They either are, or they aren't. You're either in normal mode, or slow mode, or fast mode. You either have the bunny hood the whole match, or you don't. You have EXACTLY 150% damage in Stamina mode, and EXACTLY 300% health in Sudden Death Mode.
... ... So ... ... Why not be able to change those numbers?
#778
Posted 13 September 2007 - 03:10 PM
#779
Posted 13 September 2007 - 03:29 PM
Dude, greatest. Update. Ever. I can see definite possibilites. ENDLESS possibilities. Wow. They think of everything.
#780
Posted 14 September 2007 - 02:44 AM
I didn't expect that.
I hope they got any better though. And I want to see their stage which I hope isn't scrolling this time.
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