Episode 29 - A Whole New World
Looks like my whole "marathon the rest of the game" idea has met with a terrible fate...
Posted 02 June 2015 - 01:55 PM
Episode 29 - A Whole New World
Looks like my whole "marathon the rest of the game" idea has met with a terrible fate...
Posted 03 June 2015 - 08:46 AM
Level 8:
Seafarer Market:
(This next section is so long, I'm putting it in a hidden tag:)
Well, that's it for my episode review!
What To Do Next: (you have some options right now)
Good luck, whatever your choice! (I hope I didn't overwhelm you with info. )
Edited by Lightwulf, 03 June 2015 - 05:58 PM.
Posted 03 June 2015 - 06:14 PM
Episode 30 - Under the Underworld
Bedrock is only blocks away... dammit wrong game.
EDIT: I didn't think TK stood for Tom Kirby, I said Top Kirby, since I thought it was the user TK8305, but I can understand mishearing it.
Edited by GrantGreif, 03 June 2015 - 06:51 PM.
Posted 05 June 2015 - 03:04 AM
White Woods:
Main Underworld:
Desert Ravine:
Cavern Cave:
Monster Village:
Where to go now:
Good luck on the next episode!
Edited by Lightwulf, 05 June 2015 - 01:41 PM.
Posted 12 June 2015 - 09:50 PM
Posted 13 June 2015 - 05:29 AM
lol Nice joke! (And yeah, I got the Majora's Mask reference, too. )
Monster Village:
Entrances to Underworld:
Big Island:
Forest Island:
Lily Pad Island:
Burntree Island: (the one with all the Lynels and grass on the island)
Good luck! I hope it's clear where TK lives. Watch out for Giggidy, though. He's weaker at the start of the battle, but gets tougher as the battle progresses.
Posted 14 June 2015 - 08:22 PM
Episode 32 - Giggidy
I honestly don't know how I expected this battle to work, but I don't think it was this.
Posted 17 June 2015 - 04:28 PM
Posted 18 June 2015 - 01:37 PM
Sorry I couldn't finish episode 32 until now. Good job, though! Even without talking to Gary the Green Goriya. If you had, you would've known that Giggidy's location in the room was "magically" connected to the minimap. But, the Lens works, too.
After kidnapping TK, I simulated as if you locked the door and broke the window out to escape. The boulder knocking a whole through the fence was just a "natural" occurrence.
FYI, I had to use a number of DMaps and "Kill All Enemies" items paired with "Trigger" enemies in order to make that sidequest. It was a lot of work, but I think it was worth it. However, it's not really feasible to create a lot of sidequests in 2.10; you'd probably run out of DMaps after a while.
Ice Cavern:
Episode 33:
Lavic Lake area:
Level 9:
I'll post more later...
Posted 20 June 2015 - 04:50 PM
Episode 34 - Gohma Party
It's always a good sign when you die to the mini-boss.
Posted 21 June 2015 - 04:17 AM
Sorry it took me so long to finish the previous episode; I started summer school this week, so it's been hectic.
Here are comments for the rest of episode 33 and all of 34:
Goriya Statues:
First Part of Level 9:
Pushblock Room:
Mini-Boss Room:
Where to Go Now (In Level 9): You actually have a couple of directions you can go. They are as follows:
HINT: Eventually you will come to a room with tons of shooting statues.
Edited by Lightwulf, 21 June 2015 - 04:22 AM.
Posted 23 June 2015 - 04:35 PM
Episode 35 - Sleeping on the Job
All this adventuring stuff really takes a lot out of you...
Posted 24 June 2015 - 02:45 PM
"Not the room [you're supposed] to be in":
Fake Zelda Room:
Bubbles:
Hammer Room:
What's to Come:
Good luck! May the pounding-force be with you!
Posted 28 June 2015 - 01:37 PM
Episode 36 - The Death Knight
If there's one thing I hate more than Cracktoroks, it's Gyorg from Majora's Mask. What was I talking about?
Posted 28 June 2015 - 11:22 PM
Edited by pixcalibur, 28 June 2015 - 11:25 PM.
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