Majora's Mask Opera
#61
Posted 31 July 2012 - 11:04 PM
#62
Posted 01 August 2012 - 12:39 AM
#63
Posted 14 August 2012 - 11:29 AM
I loved the Deku palace scene... and I'm glad you say the monkey doesn't die!
I also like how Kafei's dream uses Kamaro's dance tune; that was quite a fitting place to use it!
Demo #5: I guess it's been awhile; at first, when I read "Anju" I was thinking of Pamela.
(Just an afterthought, the only tune more upbeat is the Lost Woods/Saria's Song. I use that tune to cheer me up sometimes.)
Anyway, great job so far!
#64
Posted 26 August 2012 - 12:51 PM
This is not the only appearance of the Song of Storms. Act 2 has an entire number dedicated to it.
Edited by Berlioz, 26 August 2012 - 12:51 PM.
#65
Posted 26 August 2012 - 01:47 PM
As someone with an interest soundtracks (as are many on this forum), I must say I am very impressed with both the re-orchestrations and vocals (especially as English can be a beast to fit into an opera).
Keep up the good work, sir.
#66
Posted 21 September 2012 - 08:30 PM
#68
Posted 08 October 2012 - 10:17 PM
Love the art style as usual, the singer's voice could use a bit of refinement though; I can't tell if it was him or the tempo of some of the lyrics that bugged me. But seeing as this is my favorite song in the game... any chance we'll get an instrumental release of that song?
#69
Posted 08 October 2012 - 10:29 PM
Was.
Incredible.
Like TS said, the singer wasn't the best in the world, but the music was fantastic, as was the accompanying animation. But now I'm curious about the plot. You've told us before that Link's not appearing, and that Kafei is no Link; he's not gonna stop the moon. So... where does this all come in? Does he awaken the giants? Do they free themselves? Are they going to stop the moon, or are he and Anju crushed together like in the game? I'm really curious.
#70
Posted 09 October 2012 - 06:43 AM
The video's description also explains some things.
But seeing as this is my favorite song in the game... any chance we'll get an instrumental release of that song?
It has been on my channel since January. It's called Victory and the Giant.
Edited by Berlioz, 09 October 2012 - 06:47 AM.
#71
Posted 11 October 2012 - 01:05 PM
But, yeah! Awesome use of animation! I like the symbolism of the mask using Skull Kid as a puppet; it really portrays what's really going on with him. Plus, I like the use of "shadow puppet"-like animation where there's not too much detail to distract the viewer from the actions and emotions being portrayed. Simple and effective, I'd say. Superb job!
It left me wondering how much of that was actually in the game; it's been so long since I played it that I don't remember the giants really saying much. But I like how you used the giant's line "Help our friend" as "Forgive our friend" since Kafei won't be able to do much to stop the Skull Kid.
I think Oath to Order didn't become a favorite of mine because it was used so little in the game. At the end, I was scrambling to remember what the tune was!
Not that it really matters at this point, but I'm curious as to how the giants will be done on stage and if they're going to be as tall as they are in the game. I can imagine a giant puppet being controlled backstage; either that or maybe along the lines of how Broadway's "The Lion King" immersed people into their costumes to make them animals, like the giraffe.
#72
Posted 15 October 2012 - 04:44 PM
Regarding your doubts about the giant, you don't read video descriptions or the blog much, do you?
And the giants in the game say "forgive your friend."
Edited by Berlioz, 15 October 2012 - 04:45 PM.
#73
Posted 15 October 2012 - 11:16 PM
And amazing work so far, very impressed.
Edited by franpa, 15 October 2012 - 11:17 PM.
#74
Posted 16 October 2012 - 09:07 PM
I feel like an idiot.
That is actually pretty simple and effective!!
*facewall*
Suggestion noted, and will be used in the next demo.
Thanks.
#75
Posted 02 February 2013 - 02:42 AM
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