Bikdip's Adventure 2
#61
Posted 28 January 2009 - 03:29 AM
I,m still in level 7.
#62
Posted 28 January 2009 - 03:36 AM
Also this is random but you REALLY did an awesome job on the pit room. (The one with the moving platforms that's to the left of the split path I keep talking about.) Seriously, I must of spent a good minute just looking at it and imagining all the effort you put into making the Combo Cycling work perfectly. As someone who's working on a huge complicated Quest like this. I'm familiar with how annoying Combo Cycling can be sometimes.
#63
Posted 28 January 2009 - 03:39 AM
1) Start from the hub screen that has the openable trapdoor, some pits, and you can leave the screen in any direction.
2) You can technically go in any hole and then go through the basement maze, but to make things simpler, go right a screen, then down one, and fall in a hole on this screen. You'll end up near a ladder.
3) Go right a screen, past the water, then around and up the ladder you saw a second ago.
4) Hit the button here to get rid of the barrier on the other side of the wall, then fall in a pit again.
5) Go through the maze and end up back at the hub screen.
6) Go right two screens, down one, right one, and then up the ladder to reach Floor 2.
7) Make it through the screens on floor 2 to reach the button.
8 ) Backtrack to the hub screen again, then go up a screen, up the ladder, and through this area again to reach the center area with the medallion.
Oh, and thanks for complimenting the pit room. It wasn't that hard to set up actually, just took a little trial and error. I love the effect with the shadows when you fall down though. And speaking of that room, I was helping a friend get through the end of the game on skype today, and it took him like an hour to get past that. I wish I could have helped. Then when he did get through, the game crashed at the following cutscene. Twice.
But yeah, that sucks about having to start from scratch. What exactly happened? Did you save and it kept placing you in an inescapable area? I'm trying to figure out how that could happen, but there were a few non-entrance/exit warps here and there, due to falling in pits and the Granpappy event, which required boss flags.
Edited by Jish, 28 January 2009 - 03:44 AM.
#64
Posted 28 January 2009 - 04:13 AM
Near the waffles and stuff. Where it is?
Edited by Zorlaf, 28 January 2009 - 04:14 AM.
#65
Posted 28 January 2009 - 04:23 AM
If there's any confusion, the "waffles" are the 4x4 block formations that look like, well, waffles. Kinda like this:
[][][][]
[]##[]
[]##[]
[][][][]
Edited by Jish, 28 January 2009 - 04:24 AM.
#66
Posted 28 January 2009 - 04:25 AM
I cannot find 4)
#67
Posted 28 January 2009 - 04:34 AM
- From the hub screen, take a left. On the screen with water, hookshot across the water and bomb the crack in the floor to fall down.
- Go through the little hall, up the ladder, hit the button, then back through and come out on the water screen.
- Go down and right, past the little block maze, and into the basement again.
- Two screens of basic block maze here, go back up to Floor 1.
- Hookshot across more water, go through the completely empty screen of doom (you can get a fairy from killing everything, but I still hate how I couldn't think of anything to put there), then up and kill everything to access the ladder to Floor 2.
#68
Posted 28 January 2009 - 04:47 AM
#69
Posted 28 January 2009 - 04:52 AM
#70
Posted 28 January 2009 - 04:57 AM
#71
Posted 28 January 2009 - 06:12 AM
Edited by Zorlaf, 28 January 2009 - 07:22 AM.
#72
Posted 28 January 2009 - 01:44 PM
You can also do the bonus level if you never did that, and try to find the cheat code.
#73
Posted 28 January 2009 - 01:53 PM
#74
Posted 28 January 2009 - 04:02 PM
http://s554.photobuc...nt=zelda029.jpg
Saving gets you out of it though.
#75
Posted 28 January 2009 - 04:59 PM
Sinfex - for me, continuing there used to put me in the timed task screen with the hidden staircase and layers above everything. Not sure if it still does, but yeah, I know there's problems with those 8 rooms.
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