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The Legend of Zelda: Ocarina of Time 3DS


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#706 Jared

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Posted 15 May 2011 - 12:11 PM

Ooh, a 3 heart run in 3DS' MQ will be HARD.
I only did a 3-heart run on the original, never got to do it on my MQ disc. My friend has it right now, maybe i'll do it when he gives it back....

#707 Moonbread

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Posted 15 May 2011 - 12:37 PM

You know, Lynker, that's actually a good point... Doing a 3 heart run of the Master Quest, that'd actually be worth it. That's tempting enough for me. Hmm. It won't be the perfect Zelda again, but I'm sure I won't mind buying it once the 3DS drops its price a bit.

#708 Banjo7J

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Posted 15 May 2011 - 12:56 PM

QUOTE(Moo2wo @ May 15 2011, 05:15 PM) View Post

Anyway, I don't think I've commented on this yet so I'll do that now. I'm going to be totally honest; I've never beaten the original Ocarina of Time. I got to the start of Jabu-Jabu's Belly and then just kind of stopped. Can't remember why, as it's been a while. Unfortunately, I don't think I own a copy anymore. I do have an N64 though so maybe sometime.

Same here, except I remember why I stopped playing. I got stuck on the miniboss. >_> ...Oh c'mon, gimme a break, I was, like, 5. Or maybe 7 or something, I can't really remember. But, I do have a copy of it, hell I have 3, the original N64 version, (Note: I do not mean the Golden Cartridge, red-Ganon-blood, Islamic-Fire-Temple-chanting version, I don't think that ever got released in Europe.) the Collector's edition Zelda disc that came with some copies of MK:Double Dash, (the disc with Zelda 1, Zelda 2, OoT, MM and a WW demo.) and the Master Quest disc that came with Wind Waker. However, that will not stop me from getting the 3DS version, and completing it. And maybe even completing Master Qust. I doubt that, though, any time I play through a game that has a harder version, I usually don't do the harder version unless I got through the game really quickly or it was too easy.

Oh god, so much rambling. I need to try and stop doing that.

#709 Jared

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Posted 15 May 2011 - 01:03 PM

I doubt even Master Quest will keep me occupied for a few days, because I have OoT implemented into my brain icon_wink.gif
(Not kidding o_o)

#710 Twilight-Prince

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Posted 15 May 2011 - 01:08 PM

QUOTE(Lynker @ May 15 2011, 11:11 AM) View Post

Ooh, a 3 heart run in 3DS' MQ will be HARD.
I only did a 3-heart run on the original, never got to do it on my MQ disc. My friend has it right now, maybe i'll do it when he gives it back....


Come to think of it, while I have done a 3-heart run on the original OoT (with many other restrictions in play as well), I've never done one for MQ. Maybe I'll attempt it some day when I'm bored.

#711 GamingNomad

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Posted 15 May 2011 - 05:34 PM

Question, when you guys do a 3 heart run, do you do this without dying once? I might be interested in taking this on on Youtube someday...

#712 Twilight-Prince

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Posted 15 May 2011 - 06:24 PM

QUOTE(RockinRollFan64 @ May 15 2011, 04:34 PM) View Post

Question, when you guys do a 3 heart run, do you do this without dying once? I might be interested in taking this on on Youtube someday...


Well, when I did my "official" one on my YouTube page, I did end up dying twice and using a fair number of fairies. I'm sure it's possible to do without dying, though it might depend on if you count using a fairy as a death or not. It's definitely easier to do once you've played the game enough and know it inside and out.

#713 Anthus

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Posted 15 May 2011 - 07:13 PM

I'm actually really excited about this. I'm a Zelda fan, and OoT is a great game. So, having it with updated graphics, and the MQ version is a win win. The 3D will be a nice touch. I finally got to see the 3DS in action, though, it was only a demo of SSF:IV. It was pretty neat effect.

#714 Old Inactive Member

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Posted 18 May 2011 - 07:17 AM

QUOTE(RockinRollFan64 @ May 15 2011, 11:34 PM) View Post

Question, when you guys do a 3 heart run, do you do this without dying once? I might be interested in taking this on on Youtube someday...

When i did my first ever 3 heart run (Of any Zelda Game) on Master Quest for my Youtube i used alot of faries but since i'm just so 1337 at Zelda i don't think i died much just used like 8000 faries icon_biggrin.gif

But really Master Quest 3DS will be harder for a 3 heart run too bad i can't record that that would be more fun for viewers.

Also i pre-ordered the game last night along with ordeing my 3DS (Also got my 4th Copy of Rayman 2 for it icon_biggrin.gif (Yeah I kinda like that game although it has been remade way too many time))

So hurry up already June 17th (EU release date)

#715 Moon

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Posted 18 May 2011 - 10:47 AM

QUOTE(Billy Ronald @ May 18 2011, 08:17 AM) View Post

When i did my first ever 3 heart run (Of any Zelda Game) on Master Quest for my Youtube i used alot of faries but since i'm just so 1337 at Zelda i don't think i died much just used like 8000 faries icon_biggrin.gif

But really Master Quest 3DS will be harder for a 3 heart run too bad i can't record that that would be more fun for viewers.

Also i pre-ordered the game last night along with ordeing my 3DS (Also got my 4th Copy of Rayman 2 for it icon_biggrin.gif (Yeah I kinda like that game although it has been remade way too many time))

So hurry up already June 17th (EU release date)
Good for you, (June 17th is my birthday icon_smile.gif)


#716 AgentLym

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Posted 20 May 2011 - 01:10 PM

This may seem like a dumb question, but here goes (after all, the only dumb question is one not asked, right? icon_heh.gif ).

I've heard everybody say that MQ has "redesigned" dungeons, but... What does "redesigned" mean? Does that mean that the entire physical layout is different? Or just the puzzles? I've never played MQ before, and I'm getting excited for it, but if they are using the same dungeon rooms, just with different puzzles, I'm going to be a bit disappointed.

#717 Moosh

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Posted 20 May 2011 - 01:36 PM

QUOTE(AgentLym @ May 20 2011, 12:10 PM) View Post

This may seem like a dumb question, but here goes (after all, the only dumb question is one not asked, right? icon_heh.gif ).

I've heard everybody say that MQ has "redesigned" dungeons, but... What does "redesigned" mean? Does that mean that the entire physical layout is different? Or just the puzzles? I've never played MQ before, and I'm getting excited for it, but if they are using the same dungeon rooms, just with different puzzles, I'm going to be a bit disappointed.

Master Quest, at least the one from the Gamecube uses the same floor layout for all the dungeons, but changes things like switches and pushable blocks in a way that makes it almost like a new dungeon. Also there's tougher enemies. Now I seem to recall hearing that the "Master Quest" here is just the original with left and right flipped with enemies that deal twice as much damage...is this true? If it is, I'm pissed.

Edited by Pokemonmaster64, 20 May 2011 - 01:37 PM.


#718 Moonbread

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Posted 20 May 2011 - 01:41 PM

No, I'm pretty sure Master Quest is still the same as it was on the Gamecube, only with tougher enemies. It helps if you do some research and look up screenshots, y'know.

#719 MoscowModder

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Posted 20 May 2011 - 01:42 PM

QUOTE
Now I seem to recall hearing that the "Master Quest" here is just the original with left and right flipped with enemies that deal twice as much damage...


What?! Why would they make something new called "Master Quest" that is just a lazy 'upgrade' of the original quest when they already have a Master Quest that is much better? It just doesn't make sense! I really, really hope whoever you heard that from is wrong.


#720 SpacemanDan

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Posted 20 May 2011 - 01:51 PM

QUOTE(AgentLym @ May 20 2011, 02:10 PM) View Post

This may seem like a dumb question, but here goes (after all, the only dumb question is one not asked, right? icon_heh.gif ).

I've heard everybody say that MQ has "redesigned" dungeons, but... What does "redesigned" mean? Does that mean that the entire physical layout is different? Or just the puzzles? I've never played MQ before, and I'm getting excited for it, but if they are using the same dungeon rooms, just with different puzzles, I'm going to be a bit disappointed.

Not dumb at all. I wasn't sure until I actually played it. XD

It wasn't the exact same on the GC, but it was really close. Tougher enemies and slightly changed things here and there. For example, there were cows in Jabu Jabu. Cows. They were altered, ableit not drastically. It'd better be, at the very lest, this. I'd be severely disappoint if it didn't.

But yeah, the actual dungeon maps haven't changed, but the puzzles have.


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