I'm not home yet, but I am back in the United States now, It was a vacation, but a very tiring one!
So far, it looks like the only problems to fix are:
1) Make conveyers work better with momentum;
2) Improve shield armor boss (I assume your references to Pisces above are supposed to be Gemini, NSSS).
3) Tweak Ray Crystal2 (and probably 1 as well) bosses. Note that Ray Crystal 2 (guarding the Black Hole Armor) is not hard one you find the safe spot.
4) Remaining old-style freeze screens in Libra (thought I nabbed all of them, but will fix those reported)
5) Revisit bone snake boss and find out whats going on with his death routine
6) Check the Silksprayer (Cancer 1) boss for death routine issues,
7) Boss life meters - return to a mostly relative life bar format.
Make pulse hammer graphics more consistent, possibly splashier. Note that I don't want to give the disentigrator or pulse hammer and interesting new effects since they are overwritten by the more powerful Zodiac Weapons. Any changes to these items will be purely cosmetic.
9) Tweak the collision of the squid damage combos to make it more fair. I think I can just reduce the hitbox size of the combo itself without too much trouble.
10) Tweak how corridor transitions happen. You're right that the musical change can be jarring; perhaps a transition screen would work better.
11) Revisit the code that handles on-screen menus to make it work better. This is a good idea anyway; while I'm here, I should re-do the way the Yes and No options are drawn to make it look better.
12) Various other little things.
Still, this is good. Not that many reports. Either everything is working well or no one is reporting anything. Looks like I will be able to patch up the remaining issues this week, do another release, and then roll into the optional stuff. Since MeleeWizard didn't get around to starting his Lets Play yet, the new version might be done before that. Nice!
Has anyone finished the game entirely on this build? It would be nice to see if the later parts have bugs still.
















