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The Official Quest Screenshot Critique Thread


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#676 Omega

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Posted 22 July 2011 - 07:11 PM

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The cow needs to be fixed I know, other then that the colors don't look as colorful when I screenshot it. But here ya go for now!

#677 Jared

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Posted 22 July 2011 - 07:15 PM

Wow, those are REALLY good. Very good screen design!
But, Link doesn't fit! D:

#678 Marco

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Posted 22 July 2011 - 07:16 PM

Oh em gee.

Well, it isn't the best, but better than norm. The space is too crammed, and some of the trees should be removed to make more flow. Otherwise you do wonderful with palette, tile placement, and theme.


#679 Omega

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Posted 22 July 2011 - 07:22 PM

Yeah, but I love that link. As he has all the jumping and falling tiles I need. Also this was my first attempt at doing trees layered over each other like this. I always had a problem with that in the past.

Heres more for ya guys!

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Edited by Franky, 22 July 2011 - 07:23 PM.


#680 HollowKnight

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Posted 22 July 2011 - 09:59 PM

QUOTE(Furion @ Jul 22 2011, 07:25 PM) View Post

Keep Classic Alive

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Furion, you're amazing. I don't know how you do it with the classic tileset, but it looks really good. I think I'm gonna go back and take a shot at remaking the classic tileset, or at least revamping it because this is some seriously great looking stuff there. The contrast looks really good too. Amazing look you've made here, really looking forward to seeing how this turns out in the end.

Beautiful.

#681 Moon

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Posted 23 July 2011 - 12:51 PM

Woah, those screens are very good Franky!

(Took off my screen rebirth screen because people might copy it)

Edited by Yoshidude, 23 July 2011 - 12:53 PM.


#682 Tree

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Posted 23 July 2011 - 12:53 PM

Bro....that is a great screen. Nuff said.


#683 Moon

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Posted 23 July 2011 - 12:55 PM

Thanks a bunch, but I took it down because people might try copying it in screen rebirth

#684 Orithan

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Posted 24 July 2011 - 12:04 AM

QUOTE(Yoshidude @ Jul 24 2011, 03:55 AM) View Post
Thanks a bunch, but I took it down because people might try copying it in screen rebirth


No need to be worried about others copying your SR screen. It's your own talent and nobody would bother copying it.

Anyway, I have a screenshot from this little sideproject that I'm keeping hidden.

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Yep! It's Classic Link mixed with Classic Megaman, and he's now MegaLink. He's black instead of blue in this snapshot because I cheated the L3 Ring on and that ring is only there for debugging.



#685 Marco

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Posted 24 July 2011 - 12:25 AM

QUOTE(Orin XD @ Jul 23 2011, 11:04 PM) View Post

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While it is a good overall design, the mountains are too iffy. Add curves, jagged edges into your mountains, so they do not seem like a mass of purple stuff.

Don't change the palette though, it's nifty.


#686 Orithan

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Posted 24 July 2011 - 02:42 AM

QUOTE(Furion @ Jul 24 2011, 03:25 PM) View Post

While it is a good overall design, the mountains are too iffy. Add curves, jagged edges into your mountains, so they do not seem like a mass of purple stuff.

Don't change the palette though, it's nifty.


Thanks, Furion. I'll keep that in mind.

I agree that the mountains could do with a more random layout. I actually like the pallets I made better than what Classic was supplied with, since I feel that the colours give a delicate sense of harmony and fantasy. I'm glad you are liking them too.

The area is meant to give a calm feeling of harmony. I feel that Wizzrobes and Peahats complement the area perfectly, due to the mystical pallet and calm music I'm using.



#687 Rover

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Posted 24 July 2011 - 05:54 PM

QUOTE(Orin XD @ Jul 24 2011, 01:04 AM) View Post

No need to be worried about others copying your SR screen. It's your own talent and nobody would bother copying it.

Anyway, I have a screenshot from this little sideproject that I'm keeping hidden.

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Yep! It's Classic Link mixed with Classic Megaman, and he's now MegaLink. He's black instead of blue in this snapshot because I cheated the L3 Ring on and that ring is only there for debugging.

That's a really good shot. I don't see a problem with it really, but I guess do what you need to do icon_razz.gif

#688 Jared

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Posted 24 July 2011 - 10:55 PM

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I'm very proud of this screen icon_smile.gif

Edited by Jared, 24 July 2011 - 10:59 PM.


#689 Moon

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Posted 24 July 2011 - 10:58 PM

It's good, but it's just a typical dungeon entrance.

#690 Dawnlight

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Posted 24 July 2011 - 11:17 PM

QUOTE(Jared @ Jul 24 2011, 10:55 PM) View Post

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The water is a rather pointless feature to put in that screen, I'm not a big fan of the ALTTP curved windows, and I suggest putting torches in the walls. Try to "light up" this screen a bit more.

*bad joke*


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