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The Official Quest Screenshot Critique Thread


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#6871 Twilight Knight

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Posted 12 April 2016 - 01:47 PM

Lovely tall grass, is it available somewhere? Also: I do like this shot. It looks a bit like a forest, but more like a gathering of trees in a field, mainly because of the lack of the "forest brush".


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#6872 Jared

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Posted 12 April 2016 - 02:56 PM

Very old, but here is a screen since I'm currently not making any new screens ATM:
 
Shane.png
 
I recall this screen not being liked? But eh, I have always loved this shot of mine. I would of loved to complete this tileset (maybe I will do that one day!).

 

I miss this tileset so much. Just another one of our joint projects that failed. :P


Lovely tall grass, is it available somewhere? Also: I do like this shot. It looks a bit like a forest, but more like a gathering of trees in a field, mainly because of the lack of the "forest brush".

 

I disagree. There is no such thing as forest brush in real life.


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#6873 Geoffrey

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Posted 12 April 2016 - 04:32 PM

I disagree. There is no such thing as forest brush in real life.

Yes and no. There is no utterly solid forest brush, but if you're ever in a proper wilderness forest, very thick bushy plants like broom and salal often border the trails and make heading off them difficult: i.e. you'd need a machete or something similar.


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#6874 Nightmeres

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Posted 12 April 2016 - 08:06 PM

Here's a cave screen I made with Door Hybrid http://imgur.com/oaGYmdf 

 

I really like the light beams on that screen Shane


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#6875 Jared

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Posted 12 April 2016 - 08:29 PM

Nightmeres, I can definitely see what you were trying to do with that screen. But it just looks...upside down! In fact, it looks so strange and confusing that it looks surreal. Like from Alice in Wonderland. I know it's not what your intentions were, but I love it!


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#6876 Naru

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Posted 13 April 2016 - 03:13 AM

I simply love shanes screen. I cannot stop to think he falls down any moment into the dekus' lair.

I get what Jared means though Alice is one of the few Disney animations I do not like and I do not understand anything about surreal stuff. I do not like the water too much, the lines clash a bit too much with the mountains, also without the "surreal feeling" the screen just looks odd.

Jared, didn't you post a screen here before inspired by a game you still have to name?
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#6877 Eddy

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Posted 13 April 2016 - 07:26 AM

Here's a cave screen I made with Door Hybrid http://imgur.com/oaGYmdf

 

I really like the light beams on that screen Shane

Looks really interesting. I dunno about the extremely bright water though, it looks really weird compared to everything else on the screen. Good effort though!



#6878 Joelmacool

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Posted 13 April 2016 - 11:40 AM

2Wxwyb5.png
Going to make a dungeon based on this screen.

What do you think? Is it good? Anything I should change?


Edited by Joelmacool, 13 April 2016 - 11:41 AM.

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#6879 Jared

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Posted 13 April 2016 - 11:54 AM

I really like this tileset! The sand/grass edges are really cool too. I wouldn't change a thing.


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#6880 Sephiroth

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Posted 13 April 2016 - 09:51 PM

x3yXId7.png
*Sephiroth comes back from the dead with a random dungeon entrance. Oh, and he's working on a new subscreen & text box layout.


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#6881 MoscowModder

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Posted 13 April 2016 - 10:14 PM

Hey, it's the end of Dark Hyrule Castle from MC! I'd recognize that screen anywhere. Maybe.

 

The screen looks nice, but the bright green subscreen background is kinda distracting. I'd pick a more subdued color scheme for it.


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#6882 Sephiroth

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Posted 14 April 2016 - 08:02 AM

Hmm, maybe; revised subscreen below..

rpG0IZQ.png


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#6883 Theryan

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Posted 14 April 2016 - 10:11 AM

The second subscreen is definitely less distracting than the first. I'd go with the second.

#6884 Eddy

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Posted 14 April 2016 - 11:17 AM

Agreed, I would go for the 2nd subscreen too. Screen looks really cool too!



#6885 Jared

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Posted 14 April 2016 - 04:00 PM

Holy crap, Sephiroth! Hey! It's been so long! Nice to see you back in. Lovely screen you've got there. :)




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