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What did you accomplish in ZC today?


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#661 blue_knight

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Posted 21 January 2012 - 07:17 AM

QUOTE(SpacemanDan @ Jan 20 2012, 09:18 PM) View Post

And my warp script is done. It wasn't nearly as bad as I thought it would be but still proved to be difficult at times. (Mostly the menu stuff) There's still a few small, cosmetic changed I'd like to make to it but I can say it's done for now. I do have a video of it in action (sort of) but it's coupled with a glitch that I came across from using it. (Though I figured out the problem and know how to avoid it. :3) At this rate, I may have something to show at the expo. Possibly.

...I hope. D:

The script looked pretty cool in the video... even with the glitches. I like the menu and the effects that you have going. icon_biggrin.gif

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It's still a WIP, but here's what I did today:

IPB Image IPB Image

See the Experimental Demo thread for more information. icon_smile.gif

#662 Ventus

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Posted 26 January 2012 - 07:48 PM

Well, started working on a new project. Got about 8 screens done today, and I added some scripts to it as well.
Took a old script from The journey of Link, and put it in my new project too!. ah old features making a return XD.
And this time it will be a over head quest, all though the game. not like my last game icon_razz.gif. thats what I accomplish in ZC Today.

I have no idea if I'll ever get it done, but its just a hobby anyway icon_lol.gif

#663 SpacemanDan

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Posted 28 January 2012 - 12:21 AM

@Blue_Knight: Thank you! icon_smile.gif The raycaster stuff you've got going on seem so cool. It'd be fun to mess around with that I'm sure.

Today I started on what will be a ball and chain item. I'm aware Joe123 already made a script for this, but I have something slightly different in mind, though I'm still unsure of what exactly it'll be doing. (If I'm just going to keep it simply a spinning ball that smashes enemies or maybe something like in TP.)

#664 blue_knight

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Posted 28 January 2012 - 12:44 AM

QUOTE(SpacemanDan @ Jan 27 2012, 09:21 PM) View Post

@Blue_Knight: Thank you! icon_smile.gif The raycaster stuff you've got going on seem so cool. It'd be fun to mess around with that I'm sure.
Thanks. Don't forget to check out the latest stuff, for example:
IPB Image IPB Image

QUOTE(SpacemanDan @ Jan 27 2012, 09:21 PM) View Post

Today I started on what will be a ball and chain item. I'm aware Joe123 already made a script for this, but I have something slightly different in mind, though I'm still unsure of what exactly it'll be doing. (If I'm just going to keep it simply a spinning ball that smashes enemies or maybe something like in TP.)
Sounds interesting, either way. icon_smile.gif

#665 Foxx

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Posted 29 January 2012 - 08:32 PM

I beat Metroid Fusion.

Its appeals to me are the "total conversion" of graphics and the PolygonX8-designed gameplay. There are a few glitches, but the quest is unpassworded, so I was able to debug it.

#666 Jared

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Posted 29 January 2012 - 08:53 PM

Today, I finished my first village. Now, to do the insides! icon_biggrin.gif Proud of myself, after losing motivation for the past few days. icon_smile.gif

#667 Xenix

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Posted 29 January 2012 - 09:19 PM

Well, I got some more work done on the engine for Project "GBReborn". (not much, but I can't complain cause I only had about 30 minutes or so to work on the scripts after working some more on some key areas of the overworld. I con't wait to show this off at the expo! I am going to include at least 2 dungeons and plenty of exploration.

#668 Cobgoblin

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Posted 29 January 2012 - 10:46 PM

Opened ZC for the first time in over 6 months and made the entire first town's exterior (10 screens, plus 2 more interior screens) of a quest with a storyline I don't really have developed very far.

#669 Jared

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Posted 05 February 2012 - 04:14 AM

So much done today. Screens, SO much ripping and combo-making, had lot of fun doing it, too!

#670 NoeL

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Posted 05 February 2012 - 06:14 AM

Worked a little bit more on a... secret project icon_twisted.gif

#671 Jared

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Posted 06 February 2012 - 09:02 PM

Well well well...here we are. Exactly a year later! And what a great time it's been!
This thread is exactly a year old! (Happy Birthday Mr. MdyATiZC icon_razz.gif)

Today, I ripped in a lot of new tiles! Perfect for my quest!

Anyways... xD

Thanks for making this thread a success, everyone. icon_smile.gif

#672 Orithan

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Posted 07 February 2012 - 01:26 AM

Made a couple of screens today, and finally got around to test out my Wolfo script. It turned out to be really buggy and I'm not in the mood for fixing it myself so I will post a helpthread in the scriptng forum and see how that goes.

#673 SpacemanDan

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Posted 07 February 2012 - 09:37 PM

I imported a bunch of overworld tiles (mostly grassy stuff, but I did get some desert stuff in today too) and fixed up a few other things. I'm also in the process of deleting a bunch of stuff I'm not even thinking of using. Also in the middle of organizing what I've got so far. icon_cat.gif

#674 Jared

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Posted 11 February 2012 - 02:46 AM

Today, I ripped some more tiles, fixed the original Link, fixed my tree tiles (YESSS), and planned out almost my entire field area. icon_smile.gif

#675 Shane

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Posted 12 February 2012 - 11:51 PM

Today, I didn't do much but yesterday I started developing a few screens. icon_smile.gif


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