
A sneak peek of Lost Historia! It's been a while (I think since October) since I made and shown any progress. This is Kakariko Village, it's almost complete!
Posted 29 January 2016 - 05:02 PM
A sneak peek of Lost Historia! It's been a while (I think since October) since I made and shown any progress. This is Kakariko Village, it's almost complete!
Hmmm, I'm not quite fond of the yellow ground you put in there, but otherwise, it's perfect. (And I missed updates towards this quest.
)
The following shot is welcome to any palette criticism, thanks to my amateur abilities to make a good house palette.
(And the subscreen isn't final by the way):

Posted 29 January 2016 - 06:06 PM
Hmmm, I'm not quite fond of the yellow ground you put in there, but otherwise, it's perfect. (And I missed updates towards this quest.
)
The following shot is welcome to any palette criticism, thanks to my amateur abilities to make a good house palette.
(And the subscreen isn't final by the way):
Looks pretty good to me. I like how it is more rustic and moody than the usual house palette.
Edited by Twilight_Knight, 29 January 2016 - 06:06 PM.
Posted 29 January 2016 - 11:00 PM
Looks pretty good to me. I like how it is more rustic and moody than the usual house palette.
Thanks! Reading your comment, then I succeeded with my intention in setting that kind of atmosphere. ![]()
Posted 04 February 2016 - 03:55 PM

Got quite creative and decided to go for a Geometry Dash themed screen. 100% custom and it's based off Level 14, Clubstep. The attempt number shows that this is one hell of a hard level ![]()
Took about half an hour to make all together.
Edit: Original shot for comparison:

Posted 05 February 2016 - 11:21 AM
But Geometry Dash in Zelda Classic just wouldn't be the same without the Minecraft levels. ![]()
I like it, it looks legit.
Posted 05 February 2016 - 02:09 PM
A sneak peek of Lost Historia! It's been a while (I think since October) since I made and shown any progress. This is Kakariko Village, it's almost complete!
The mountains look a bit too red, but otherwise, nice screen.
Posted 05 February 2016 - 03:43 PM
When I first saw the pic I legitimately thought it was a screenshot from geometry dash. Looks cool. xD
Posted 05 February 2016 - 04:26 PM
@Demonlink: Pretty nice split level house there. I really do like when houses are made split level instead of just being flat.
@Eddy: Looks pretty close considering you're stuck at a much smaller resolution in ZQuest than with the source game.
Posted 08 February 2016 - 01:50 PM
F-Zero Tileset.
Looks good by the way.
Posted 08 February 2016 - 03:20 PM
F-Zero Tileset.
Hmm... I think I already create a screenshot with this...
Posted 09 February 2016 - 12:09 AM
What do you think of this screenshot?
Let's play a game. Name a tile-set and I'll make a screenshot on that tile-set!
What tileset is this anyway? Looks nice.
Posted 09 February 2016 - 12:35 AM
What tileset is this anyway? Looks nice.
Revenge 2.50, recently got a massive update. So far an underrated tileset too.
Posted 09 February 2016 - 01:01 AM
Cool, lost my whole post.. Anyway. I started messing around in Firebird today. I haven't used a set outside of Classic, Koten, and my own Link's Hangover set in quite a while, so I thought I'd give it a try. I found the set to be relatively easy to use, after some time spent learning where tiles are, and how the hell you get grass over the mountain bases ![]()
Joelmacool, you should make a screen with Classic/ Instrumentality.
Anyway, here is what I came up with in Firebird. Some NES screen will look really awkward in Firebird's more GB oriented style, so who knows if this will ever amount to anything. I was more or less messing around, since Firebird is still missing some pretty important features (door sets, I'm looking at you). EDIT: I forgot to mention, these screens are remade from Z1. That was in my old post, and I forgot to mention it as I re-wrote my post. Don't accidentally hit backspace while you are previewing your posts, kids.

Level 3 Entrance, Level 8 Entrance,
Level 2 Entrance, Starting screen.
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