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The Official Quest Screenshot Critique Thread


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#6601 Eddy

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Posted 16 October 2015 - 11:34 AM

ZGVMG8A.png

 

Made this in two or so minutes out of sheer boredom.

That looks awesome. It reminds me a lot of the Oracle games, especially with Seasons. Very well made :P


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#6602 Shane

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Posted 16 October 2015 - 11:37 AM

That looks awesome. It reminds me a lot of the Oracle games, especially with Seasons. Very well made :P

Thanks! And considering it uses the GBC version of the Spring palette, I'm not surprised. :P


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#6603 Jared

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Posted 16 October 2015 - 11:47 AM

ZGVMG8A.png

 

Made this in two or so minutes out of sheer boredom.

 

This is easily one of the best screens you've ever made. Holy cow...


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#6604 Sheik

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Posted 16 October 2015 - 01:54 PM

4O977gn.png


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#6605 Eddy

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Posted 16 October 2015 - 01:58 PM

Welp, there goes Map of the Year :P

 

That is one outstanding map. Definitely has got that ALTTP feel to it. I love everything about it, you did a great job with this one.


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#6606 Shane

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Posted 16 October 2015 - 02:04 PM

So much eye candy!

 

My only critique is making the 2x2 trees in front of the castle fit the rest of the trees.


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#6607 Sheik

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Posted 17 October 2015 - 10:06 AM

The likes and feedback are much appreciated, thanks.


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#6608 Shane

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Posted 18 October 2015 - 08:00 AM

Messing around in Firebird. Hmm.

 

BMs9zeo.png

 

Nearing the Hero's Cave.


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#6609 Demonlink

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Posted 18 October 2015 - 12:23 PM

Messing around in Firebird. Hmm.

 

BMs9zeo.png

 

Nearing the Hero's Cave.

I wonder where we have seen this before!? :P Nice rebirth man, better than the original.



#6610 Jared

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Posted 19 October 2015 - 07:22 PM

Lazy ZQ screen, sort of inspired by Shane's screen. :)

 

Autumn_zpsd2odgdu9.png


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#6611 Shane

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Posted 20 October 2015 - 01:51 AM

I like the surreal vibe I'm getting from it! The sand tiles near the shoreline look a bit funky, but based on what I saw in the tileset, it's currently impossible to nail it. I hope this gets fixed soon. Good screen structure and detailing either way.


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#6612 Shane

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Posted 21 October 2015 - 08:50 PM

C1yke3X.png


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#6613 Bourkification

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Posted 22 October 2015 - 04:09 AM

Nice stuff, I'd use the perspective mountain tiles seen here in LA though:

Mt_Tamaranch.png


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#6614 Shane

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Posted 22 October 2015 - 04:11 AM

Yeah, was thinking that... might go ahead and do that now.

 

In other news, I might show some cave gameplay action fairly soon.


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#6615 Jared

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Posted 28 October 2015 - 04:00 PM

Tweaking the tileset a bit more for the expo! I added these cool water border things that you can't swim on. Gives the water a clean look! You can see it on the bottom right in this picture. I kept the shaded part to show you guys what I mean. I also added water details and fixed the ocean borders!

 

waterbottom_zpszx5bkrw8.png


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