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The Legend of Zelda: Breath of the Wild


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#646 TheOnlyOne

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Posted 16 June 2016 - 10:57 PM

I can't read BotW as anything other than Bottom of the Well. >_<

 

A friend mentioned that the intended abbreviation may have been BoW as some kind of bad pun (the "the" is placed underneath "of" in the title, so "of" sits right between "Breath" and "Wild".) I'm probably going to just keep calling the game Bottom of the Well lmao.


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#647 The Satellite

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Posted 16 June 2016 - 11:08 PM

Plot twist, there's a secret dungeon that's hidden in an otherwise-unassuming well.



#648 Anthus

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Posted 17 June 2016 - 12:06 AM

I don't think there will be a weight system, and the amount of stuff you can carry will probably grow as you progress (by completing certain trials, beating 'main' dungeons or collecting heart containers or a new item altogether).

I suspect you will have a default weapon which never breaks like incase you are in a dungeon and break all of your stuff.

It would be funny if they littered fake Master Swords around, and they broke immediately or could only be thrown a la ALttP.

And I wouldn't be surprised if Gorons appear and offer a shitty two handed sword that breaks :P

#649 The Satellite

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Posted 17 June 2016 - 12:08 AM

That one sword in the pedestal in the wild was basically a nod to those fake swords in ALttP. Those were a hilarious addition.


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#650 thepsynergist

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Posted 17 June 2016 - 02:51 AM

Apparently destroyed weapons are permanently gone. Collecting weapons is easy, you can knock them away from enemies and take them or just kill them then take them.

*Breaks the Master Sword*

 

Oh...



#651 Nicholas Steel

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Posted 17 June 2016 - 04:23 AM

Regarding the gamepad, I'm actually glad to hear we won't have to be looking back and forth from it to the TV. The games that use the gamepad best are those that make light use of it, and don't expect you to constantly be staring at it. To use an example, Xenoblade X, a game BotW is frequently being compared to, has a map affixed to the gamepad screen, that lets you quickly tap around to see and use quick travel points or manage a probe network. Or you can just put the whole game on the gamepad with the lower right button. I think a map system like that would work well for BotW. But anything else is too much. Kinda silly that it took Nintendo until the end of the console's life for them to realize that.

Yeah, it took them the entire console generation to realize the dual screen DS and 3DS only work is because the screens are close to each other and held at the same distance away from the players face. You can keep track of the other screen with your peripheral vision. This isn't possible with the Wii U's gamepad, especially if you just want to press the physical buttons and rest the gamepad in your lap or something (Mostly because of how retardedly heavy it is).

 

Also no one wants to swap between looking at their $2,000+ TV and a $100 gamepad display lol, it defeats the purpose of playing the game on the high quality TV!

 

It was also clear when the Wii U launched that Nintendo had no clue how taxing a second display would be on the hardware they chose to use (Remember they wanted to have support for 2 gamepads?). Often when a game used the gamepad display in addition to the TV it was wise to display simple things on the gamepad (like a map or inventory) due to performance issues. Most games that had fancy 3D graphics on both displays used simplistic stylish graphics or had an internal rendering resolution below 720p.


Edited by Nicholas Steel, 17 June 2016 - 04:27 AM.

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#652 Eddy

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Posted 17 June 2016 - 06:35 AM

So I just caught up with most of what I missed in the last 3 days, and I gotta say I am pleasantly surprised by the gameplay videos they had over at the treehouse. I'm even more excited for this game now and I really cannot wait to start exploring this huge open world. The trials look really unique and I really like the things you can do with spike balls and all that (freezing them in time, using magnetism etc). Consider me more than hyped now :P


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#653 SyrianBallaS

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Posted 17 June 2016 - 04:40 PM

I totally loved it when they were causing mayhem with that magnet rune.


Edited by SyrianBallaS, 17 June 2016 - 04:41 PM.


#654 Tree

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Posted 17 June 2016 - 04:50 PM

Am I the only one who'd be willing to deal with some framerate and optimization issues just to have this game a little early? This wait is seriously going to kill me...


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#655 Cukeman

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Posted 17 June 2016 - 05:56 PM

I want to say I'm thrilled about jumping, but I'll wait to try it myself.



#656 Anthus

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Posted 17 June 2016 - 05:56 PM

Am I the only one who'd be willing to deal with some framerate and optimization issues just to have this game a little early? This wait is seriously going to kill me...


Yeah, waiting nearly a year after waiting five years is kinda shitty.

#657 Moonbread

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Posted 17 June 2016 - 11:23 PM

Hero of Legend, everybody.

 

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#658 Norzan

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Posted 17 June 2016 - 11:33 PM

Dude is ripped for someone who slept for 100 years.



#659 Nathaniel

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Posted 17 June 2016 - 11:36 PM

The sale of blue boxer briefs suddenly goes way up.


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#660 The Satellite

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Posted 18 June 2016 - 01:37 AM

Correct, I need them for my cosplay— er


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