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The Official Quest Screenshot Critique Thread


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#6496 Shane

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Posted 06 September 2015 - 12:32 PM

zelda011_zpsl6b5z2h1.png

 

After a short journey through the Waterfall Cave, our new hero finds a treasure chest! Lucky!

 

 

I finally finished the majority of the cave tiles! All that remains are editing water details and torches, mostly. :)

Didn't Minish Cap have interior waterfalls? If I find the sprites, it might be a cool addition to the set. Fantastic screen too, it strikes a perfect balance of colour. Maybe somehow make the roof less monochrome? I don't know. Maybe rocks in the water too?

 

Dimention, I prefer the first, but the ice in the third shot looks nicer.

 

Joel, that gray tree is a bit odd, but I dig either way.


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#6497 FalsePower

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Posted 07 September 2015 - 02:31 PM

Working on my title screen right now. I finally have it shrunk down enough so that I can use it in ZQuest. My only problem now is trying to compress it further to reach the 25kb limit.

Does this look decent enough? If there is any way I can improve this, I'm up for any suggestions.

JSFaFGl.png


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#6498 Eddy

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Posted 07 September 2015 - 02:32 PM

Holy crap, that is one really cool title screen. The Ganon in the background with the city near the front matches up really well. I haven't really got any critiques for this, it's great.



#6499 Theryan

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Posted 07 September 2015 - 02:51 PM

That's a really cool title screen, love the concept. The only possible improvement I can think of would be to fade the colors on Ganon to make it blend a little better, but that might end up looking weird.

#6500 Moonbread

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Posted 07 September 2015 - 03:16 PM

zelda011_zpsl6b5z2h1.png

 

After a short journey through the Waterfall Cave, our new hero finds a treasure chest! Lucky!

 

 

I finally finished the majority of the cave tiles! All that remains are editing water details and torches, mostly. :)

That subscreen is awful, 1/10

 

(But really, it all looks nice so far.)


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#6501 trudatman

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Posted 07 September 2015 - 04:22 PM

so cool. I'd like to get one of my projects to be made of screens similar to that in realism.

#6502 Jared

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Posted 07 September 2015 - 08:59 PM

Updated the caves with much needed tiles! However, I think I put some of the tiles in the wrong order. Gotta fix it. >_<

 

zelda012_zpsjz4ljuqv.png

 

Edit- Wow, fixing the order of the tiles was a lot easier than I expected!


Edited by Jared, 07 September 2015 - 09:09 PM.

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#6503 Shane

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Posted 08 September 2015 - 12:12 AM

I'm loving the changes. It looks like it has a lot of depth to it now!

 

What's up with the black though? I assume it's either oddly coloured grass, a pit or a black liquid?


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#6504 Jared

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Posted 08 September 2015 - 12:14 AM

Oh, that black was supposed to be a hole. But those tiles are fixed now anyways! Thank you for the feedback. :)


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#6505 Jared

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Posted 08 September 2015 - 10:29 AM

zelda013_zpslefzcchx.png


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#6506 FalsePower

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Posted 08 September 2015 - 10:37 AM

y u so good Jared?

That almost looks like something right from Nintendo. I'm assuming that's the reflection of the trees on the ice. Looks nice.


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#6507 Eddy

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Posted 08 September 2015 - 12:12 PM

Man, I'm getting more and more jealous whenever I look at your screens. You make them look so amazing. That screen is no exception, good work yet again.



#6508 Shane

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Posted 08 September 2015 - 01:02 PM

YC0ANFA.png

"Good. You've arrived."


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#6509 Eddy

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Posted 08 September 2015 - 01:09 PM

The overall atmosphere for this screen is perfect. I love it.


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#6510 FalsePower

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Posted 08 September 2015 - 01:18 PM

I agree with Eddy, the atmosphere is perfect on that screen, Shane.

The caption is spot-on as well.

You guys need to start posting bad screens so I can offer some useful critique for a change. :P


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