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The Legend of Zelda Tower of Courage

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Tower of Courage


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#631 oliv'

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Posted 16 May 2015 - 08:04 PM

Yes, found them both. I've reached the 2nd floor of the Level 9, but when I look at the map of the first floor, it seems that I haven't seen the right half of it, is it normal or did I miss something ?



#632 Flying Fish

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Posted 16 May 2015 - 08:24 PM

It will all come together at the end and I really hope you found the lens of truth for this place makes life so much easier if you have that.



#633 ganon360

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Posted 16 May 2015 - 08:28 PM

no how do i find the level 3 sword



#634 Flying Fish

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Posted 16 May 2015 - 10:00 PM

it is in the graveyard area near level 2



#635 ganon360

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Posted 19 May 2015 - 02:03 PM

ok i love this game but there is one thing i am really hating atm

 

Invisible................Wall...............Masters

 

any tips for the ones stopping me from pushing a button

 

does torch knock them back?


Edited by ganon360, 19 May 2015 - 02:03 PM.


#636 Flying Fish

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Posted 19 May 2015 - 08:06 PM

If you hug the inside wall they do not spawn as much and the hookshot stuns or makes u immune to them.

 

Do not worry this will be the only time you really will encounter them where they are in your way.


Edited by Flying Fish, 19 May 2015 - 08:06 PM.


#637 ganon360

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Posted 08 June 2015 - 11:58 AM

Ok have beaten the sixth dungeon and am trying to continue thru the tower I see a room with mirrors but nothing that throws energy I see a crystal but nothing activates it any hints

#638 Flying Fish

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Posted 12 June 2015 - 11:56 AM

You need the level 7 dungeon item to proceed in that part of the tower.

#639 ganon360

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Posted 17 August 2015 - 01:53 PM

ok i have the stick now where is the orb i feel like i have been all over this dungeon and still cant find it



#640 SofaKing

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Posted 17 August 2015 - 10:37 PM

I just started this game, playing on the latest version of 2.5.  Level 1 is completely buggy.  I go down some stairs, bomb a wall, go into a dark room, and then every room is pitch black and I can go wherever I want but can't go back the way I came in.  I have to F-6 continue to get out of it.  Is this a known bug?  



#641 Flying Fish

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Posted 18 August 2015 - 09:37 AM

ganon360

 

Are you reassembling the wand in level 7? If so there is place where you have to drop down from a floor above in a place where you had to use a key to get a key.

 

SofaKing

 

Did you get the candle outside the forest of illusion (A old lady in town mentions about losing an item around the forest of illusion while coming to Juno)? It will help with those dark rooms.

I cannot fix why switching Dmaps (since i had to do that so i could use a different pallet) causes it to go pitch black instead of the normal candle darkness.


Edited by Flying Fish, 18 August 2015 - 09:38 AM.


#642 SofaKing

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Posted 18 August 2015 - 12:43 PM

No, something is totally amiss.  The candle doesn't light up the black rooms at all.  And I can walk into the walls of grey rooms I'm clearly not supposed to access yet.  Once I go from the entry floor to the lower floor, bomb a bombable wall, and go through the bombed doorway, I enter into an abyss of blackness from which F6-continue is the only escape.  I'm using the latest version of ZC from Armageddon, 2.5.1 I think.  



#643 Flying Fish

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Posted 18 August 2015 - 02:14 PM

Which bombable wall in level one is it happening at or is it happening at all bombable walls in level one?

I built the quest in OCT last year on 2.50.1 rc3 from the Purezc site, I will try to recreate this error and a fix for it.

 

Note: I found the problem and corrected it and uploaded the fix for that problem, for some unknown reason all my side warps got scrambled and I had to reconfigure them to the correct location. I was not getting this problem when I was testing the new scripts that I implemented and I will still try to recreate that instant again thanks for the point out SofaKing and hope this doesn't happen again.


Edited by Flying Fish, 18 August 2015 - 03:17 PM.


#644 SofaKing

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Posted 18 August 2015 - 09:52 PM

With the fixed version I completed Level 1.  The map still seemed quite buggy on the lower level but other than that I encountered no further issues.  



#645 boltfox20

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Posted 19 August 2015 - 12:37 PM

Well, as FF said, we can't really do anything about the palette screwing up. If you encountered any other bugs, though, be sure to let us know.




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