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#631 Matthew

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Posted 28 September 2014 - 02:42 PM

I made an 8x8 overworld in a couple of hours just for kicks, and I ended up with this. I must say, I am quite pleased with the result :)

 

IMG%5D


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#632 Matthew

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Posted 28 September 2014 - 04:50 PM

Map in progress, This is "North Hyrule" There is another full overworld to the south.

http://i.imgur.com/TO8imDb.png

This is amazing! I've never seen classic used like this before! Keep up the good work (^.^)



#633 David

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Posted 28 September 2014 - 05:40 PM

Map in progress, This is "North Hyrule" There is another full overworld to the south.

http://i.imgur.com/TO8imDb.png

Sorry I didn't notice this until now, but the mountain perspectives here are incredible. I love it so much! You are awesome at using the classic tileset. :D

 

FlameCursed, your map is also very well made! Good job. :)


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#634 Eddy

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Posted 29 September 2014 - 10:27 AM

@FlameCursed Really nice map! I love the simplistic look and the way the classic tileset is used, really feels like an old-school game. Good job!


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#635 runa

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Posted 11 October 2014 - 01:22 PM

KCY8FzP.png
Owervorld, the main overworld area of qst.qst (my joke quest)
Note: this map is early in development :D
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#636 Eddy

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Posted 11 October 2014 - 01:28 PM

Looks really nice! Though there's a transition error between the grass tiles on the bottom left screens.

 

Can't wait to see more progress on this :D



#637 Old-Skool

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Posted 04 November 2014 - 09:48 AM

Oh hey look its Zebes some


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#638 Eddy

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Posted 04 November 2014 - 11:12 AM

Damn, that map looks really awesome King Aquamentus! I really like how you recreated Zebes from Metroid with Super Metroid graphics. The graphics makes the map look new and fresh and I really like that. Great job!



#639 Old-Skool

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Posted 05 November 2014 - 09:29 AM

let's just say its a spin of its own based on Zero and Super Zero Mission


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#640 Yloh

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Posted 11 November 2014 - 02:37 PM

wC7HMd.png

 

This is me taking some of the advice given to me at the expo to help make my maps better. This is the very first world in my game "Cliche World". If you are a little confused by my "Lost Woods", that is kind of the point. Just imagine a bunch of side warps and it should make more since.All of the blue that you see is actually used for my "Water Temple" dungeon. I tend to cram things when I make my maps, so some screens don't natural fit into place.


Edited by Yloh, 11 November 2014 - 02:38 PM.

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#641 Eddy

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Posted 11 November 2014 - 02:51 PM

Too cliché 0/10

 

In all seriousness, that looks pretty neat and it's much better than what you had in the expo! Good job!



#642 strike

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Posted 11 November 2014 - 03:17 PM

Waaayyyy better than the previous version. Good job!

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#643 Anthus

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Posted 15 November 2014 - 07:50 PM

Wow, those are some nice looking maps King_Aquamentus, and FlameCursed. :)

 

Remember that one time I randomly made Death Mountain from AlttP in Classic? Me neither.

 

 zcm86XV.png


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#644 Old-Skool

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Posted 15 November 2014 - 09:35 PM

Wow, those are some nice looking maps King_Aquamentus, and FlameCursed. :)

 

Remember that one time I randomly made Death Mountain from AlttP in Classic? Me neither.

 

 zcm86XV.png

 Likewise there, Anthus. I can hear trumpets playing and cymbals crashing already as I look at this. 



#645 Eddy

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Posted 16 November 2014 - 08:27 AM

Really nice stuff there Anthus, gives me great nostalgia of ALTTP :D




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