QUOTE(Zenith @ Jul 15 2011, 10:56 PM)

I like it man, but like has been stated it's a little too cramped. What I would suggest is taking out those two rectangular rocks next to the monument, and moving the monument over a tile or two. This will create a larger free space in the center of the screen without removing any important aspects of the screen. The bridge DOES need to be moved over a tile: it has stakes that are supposed to be driven in the ground being driven into stone, and honestly no matter if the sides are sloped, Link still has to jump over a section of mountain instead of going straight to land like a bridge should. If this is how youve seen the bridge used, you have been looking at the wrong examples.
Also, the color of rock varying is very unusual looking. If you were to color the brown rocks for this area gray and make another set of those mountains in a gray color to use here, it could create a really awesome stony look. Just a thought
@Lynker: While its a good screen, it has a couple flaws. First off, that dead end area is totally useless unless a secret is triggered there, in which case there is no indication of anything special. The way the walls bump into each other is kind of awkward looking, maybe you could try having the dead end have a pit in between it and the raised platform, but I can't guarantee it will look any better. Secondly, the area you enter into is too cramped with stuff. Try removing one of the detail tiles to make it feel less cluttered. Lastly, that is a lot of enemies to have in such a tight area, and ropes especially. Maybe if you removed 1 rope and added a flying enemy in its place, or spread them out onto the other pieces of walkable area with enemy flags. Personally, I think a flying enemy would fit into this dungeon quite well with all the pits, and its stats could be modeled specifically for this area of the game. Adding custom enemies is a way to make your quest different from others, but you could always use a keese instead. Anyway, this dungeon is looking good, hope I could help.