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The Official Quest Screenshot Critique Thread


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#6256 Shane

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Posted 23 April 2015 - 05:11 AM

From Lost Historia...

 

qNZRbh8.png

 

...Goron Temple is where the Gorons live. They say on the summit of the temple is a giant Goron. Could this be true?


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#6257 Eddy

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Posted 23 April 2015 - 11:27 AM

Woah, that's looking really neat! It gives me vibes from the Temple of Seasons, which is really cool. Nice job man :D



#6258 Sheik

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Posted 23 April 2015 - 12:51 PM

Well, here's a screen from Kakariko Village:

 

7Q8d1Sl.png


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#6259 Avaro

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Posted 23 April 2015 - 01:08 PM

So many amazing GB screens! Nice job Shane and Sheik. It's inspiring.
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#6260 Eddy

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Posted 23 April 2015 - 01:13 PM

Well, here's a screen from Kakariko Village:

 

7Q8d1Sl.png

This looks so oddly similar to A Link to the Past lol. I wonder if Vasu down there offers you an empty bottle :P

 

Either way, that looks really gorgeous.


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#6261 Sheik

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Posted 23 April 2015 - 02:20 PM

I'm glad you can tell the similarities (to aLttP)! :)

Edit: And then here is some of the Lost Woods:

4yoOZrk.png


Edited by Sheik, 23 April 2015 - 05:53 PM.

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#6262 Shane

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Posted 23 April 2015 - 08:23 PM

Digging the palettes. I love the designs too and not a single area is left empty. I am really looking forward to whatever you have in store.

 

Though that random spec of green near the raft caught my attention. I don't know how I can keep picking these things up. :P


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#6263 Sheik

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Posted 24 April 2015 - 01:36 AM

Actually, that is one and the same palette still. I kind of set it up so that one palette effectively features three "palettes" that can be intermixed as well. That makes for nice area transition:

7ay8xhg.png

 

It's possible due to the GBC tiles using very few colors and then each CSet is like an alteration of the same palette.

That random green spot.. well, I tried out a green border for the water first and quickly decided against it.


Edited by Sheik, 24 April 2015 - 01:41 AM.

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#6264 Shane

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Posted 24 April 2015 - 01:59 AM

Ah, smart move. The transition looks really smooth. 



#6265 Sheik

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Posted 24 April 2015 - 09:19 AM

Here's the third variation of the colors: teal. CSet 2 is green, 3 is teal, 4 is autumn.

 

piyBvrU.png

 

This is is some kind of Zora's Domain area.


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#6266 Jared

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Posted 24 April 2015 - 09:24 AM

It's so perfect Thomas. Like, I'm super jealous of your skills. ;-;



#6267 Eddy

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Posted 24 April 2015 - 10:14 AM

Oh my god, those are some amazing shots man.

 

Please tell me your secret on how you make such amazing screens lol



#6268 Sheik

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Posted 27 April 2015 - 04:47 AM

This one is with a mockup of what the passive subscreen will most likely look like. The HCP counter is subject of debate to change, it is likely to get replaced with a Mysterious Shell/ Gold Skultulla/ Whatever-token-I-come-up-with counter. It's a screen (the "entrance", actually) of Outset Village:

VjySX1Q.png


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#6269 Eddy

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Posted 27 April 2015 - 10:56 AM

Looking really good. This gives me lots of OoS nostalgia by just looking at the details alone XD



#6270 Sheik

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Posted 27 April 2015 - 12:13 PM

Thanks again. So, here is what I have thus far, I've gotten really slow at mapping somehow. But yeah, as you can tell a big part is still unfinished (Death Mountain isn't even started yet) and then I should also mention that most (but not all) of the NPCs are placeholders right now until I decide what characters I actually want in the villages.

 

QXXI5Of.png


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