
"I don't know how to use this tileset"
-Love, a Firebird user
Posted 21 April 2015 - 10:28 AM
Oh man, that's really awesome ![]()
My only suggestion would probably be to replace those brown coconuts on the sides of the screens with something else. They would mostly suit a beach or an island, not really a mountainous area. Either way though, really nice stuff.
Posted 21 April 2015 - 11:43 AM
Edited by Jared, 21 April 2015 - 11:55 AM.
Posted 21 April 2015 - 02:09 PM
Posted 21 April 2015 - 09:55 PM
Looks good Jared! I would raise the left waterfall up by one tile. Also why are there stairs going up? ![]()
Posted 22 April 2015 - 06:21 AM
Posted 22 April 2015 - 09:42 AM
Stairs going up? Aren't those going down? D:
Posted 22 April 2015 - 10:12 AM
Those trees, where they not in these Oracle of Hours April's Fool maps? Or are they from the Oracle betas? It looks really nice, anyways.
I have also been using the GBC tileset lately. It's so lovely.
Edited by Sheik, 22 April 2015 - 10:19 AM.
Posted 22 April 2015 - 10:16 AM
Actually I based them off of another spriter's work who was making an Oracle of Secrets project I believe. Though they hold a lot of differences. I probably have his name in my notepad somewhere but rest assured, it wasn't from that project.
But yeah GBC is a really nice tileset. I can't use any other tileset besides Firebird anymore, I'm so hooked.
Posted 22 April 2015 - 10:34 AM
Here's a little preview of what I have been working on. Keep in mind that this is not from tFK DX eventhough the subscreen suggests otherwise. It's just that I used the same questfile because I have most of my modifications on the tileset already in place there.
Posted 22 April 2015 - 10:43 AM
Whoa, that looks really good, design and palette. Though I think I spot a slight issue with the rail next to the shell.
Posted 22 April 2015 - 11:51 AM
Some great screens going on here!
@Jared Another really neat screen! I also spy another coconut, y u do dis Jk lol But yeah, I agree with Shane and DaviAwesome, the stairs tile could be changed to look like it's going down (though Shane already covered this).
@Shane That's a really neat palette you got there! I also have never seen that screen before :>
@Sheik Oh man, that's a really awesome screen. What else can I say? lol
Posted 22 April 2015 - 01:25 PM
Whoa, that looks really good, design and palette. Though I think I spot a slight issue with the rail next to the shell.
You know, that's like 8 pixels. It's amazing to consider that you spotted this.
But you are right and I fixed it.
Edited by Sheik, 22 April 2015 - 03:05 PM.
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