This version is compatible with ZC 2.5 RC3. Use at your own discretion. I haven't tested it thoroughly yet.
A few changes I just made:
- The overworld water is now different, walkability-wise, to account for RC3 flipper behavior. I might have to make some more changes to other waterways. Let me know what problems you see.
- The hall of statues (Beneath the Deku Jungle) now has a handy warp return point after you brave the maze. I hope it's permanent. It might be on the next version. It'll warp you back and forth between the south areas of the cave and the internal area after the mazes.
As always, Photobucket.net is your friend. Or Imageshack. However you can get a bug screenshot to me is best.
QUOTE
Downloaded the version suggested from post #445 and tried using 2.5b18 / RC1.
The bushes below Link's house become "UNSLASHABLE" . Am unable to progress.
Any suggestions, or other more recent workable file around?
Has this happened to anyone else so far? Because those bushes
should be unslashable when you first start. They are slashable combos after you pick up the dream crystal thing. You're basically warped to an entirely different overworld. That's why the bushes "become" slashable - because they're not the same bushes.
dfalvim - Bugs fixed. I mean to the extent where the warps now actually lead somewhere, rather than nowhere. Unfortunately, not being the quest's original designer, I have no idea
where they're supposed to lead, so I made them lead back to the start of their respective dungeons. Plausible fix?
Ferentz - I just "fixed" that. Or at least I made some sort of a fix, anyway. I made the overworld lakes fully unwalkable, rather than half and half. Hopefully the flippers will give us no more issues. There are less walkable spaces near lakes though, unfortunately, but it was the only possible fix I could think of.
Also, for anyone interested, "Level 9" (There are no "levels" in that respect, really - just different areas.) is actually in the Deku Jungle, indeed, as accessible by blowing the whistle where you originally went in the start of the game. The actual entrance to the cave where the final dungeon is reached is in the upper-left-most screen, but one down, one right, on the map. Though there isn't a screen to the north of it anyway. There are six small stone statues in a horizontal line, and two larger stone statues below them.