Well, I guess that sucks... I'm sure people will find a way to play online without Nintendo WiFi.
Like I said, you'd have to reverse engineer incoming packets. There's a project doing just that over on GBATemp, if i'm allowed to link to another forum:
http://gbatemp.net/t...s-games.362716/
Basically, you capture the incoming packets, then send the data you have over to the guy handling the project. With luck, something can come out of it, but this is the best chance we have currently.
Edited by thepsynergist, 28 February 2014 - 08:44 PM.

