ZC Feature Requests
Request features for the Zelda Classic program here.
Customizable heart beep threshold.Started by Alucard648 , 14 Dec 2019 |
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Different debug colour for unwalkable waterStarted by Twilight Knight , 02 Oct 2020 |
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Epilepsy Reduction Detection?Started by Avaro , 08 Nov 2020 |
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[2.55 Classic, LTTP and GB.zh) Chomp/Pincer Scripted Enemy ClassStarted by P-Tux7 , 19 Sep 2019 |
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[2.55] Enable knockback before enemy deathStarted by Tabletpillow , 31 Oct 2019 |
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[2.55] Support for drawing to Sprite layers via script.Started by Orithan , 19 May 2021 |
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[2.55] Disable Knockback for Enemies and LinkStarted by P-Tux7 , 29 Oct 2019 |
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A "stop traps" flagStarted by klop422 , 05 Apr 2020 |
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Triforce Piece shenanigansStarted by klop422 , 26 Aug 2020 |
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Internal LargeDistanceStarted by Evan20000 , 01 Apr 2021 |
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Spacebar Map (Map Atlas)Started by P-Tux7 , 06 Nov 2019 |
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Fade-in/fade-out: Diamond Lattice (Cave Story Modified)Started by P-Tux7 , 30 Aug 2019 |
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Need the Ability to Use .ogg or mp3 on Screen DataStarted by SkyLizardGirl , 08 Nov 2019 |
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QuestRule
Door Repair Anti-Cheating Quest RuleStarted by P-Tux7 , 16 Oct 2019 QuestRule |
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for bigger graphics :)
2x2 Tile (32x32) Pushblocks - Copycat/Push->AllStarted by Bagu , 24 Jul 2020 for bigger graphics :) |
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Long Hex handling for sprintfStarted by Emily , 25 Apr 2021 |
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Quest Rule > No keese's in passageways/Item CellarsStarted by cbailey78 , 31 Aug 2020 |
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Hotkey for removing combosStarted by Jared , 03 Feb 2020 |
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Flowers -> Next combo typeStarted by Jared , 12 Aug 2020 |
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Customizing Boomerang SpeedStarted by Zagut , 15 May 2021 |
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Moldorms Ignore Solidity FlagStarted by Jambu , 09 Apr 2024 |
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Error codes for optimization of std.zhStarted by Russ , 20 Nov 2020 |
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Click through an FFC on-screenStarted by Mitchfork , 31 Mar 2021 |
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Accessing an enemies' Spawn Animation via scriptStarted by Mitchfork , 27 Nov 2020 |
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Grass / Shallow Water Sprites on Higher LayersStarted by Deathrider , 23 Mar 2021 grass, shallow water, sprites and 2 more... |
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Remember Cset and Tile Page number when setting Maps.Started by ShadowTiger , 09 Jun 2020 |
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Run DMap Script on DMap InitStarted by Mitchfork , 18 Dec 2020 |
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"Activate Lock Blocks" in preview modeStarted by klop422 , 06 Nov 2019 |
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Copying save filesStarted by klop422 , 06 Jun 2020 |
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[2.5x] ZScript compile SFX option for ZQStarted by Rambly , 25 Mar 2021 |
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