Jared with the great screenshots, as usual.
The Official Quest Screenshot Critique Thread
#5956
Posted 13 December 2014 - 11:45 PM
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#5957
Posted 15 December 2014 - 01:29 PM

Level 2-A: Glacialis Mines. (This will probably be my last shot for a while). What do you guys think of having a dungeon that acts as a Temple on the first floor and has an underground mine for the Basement Floor on a frozen Mountain? (The Dungeon is located on a Frozen Mountain BTW. I'm also asking because this will be the main dungeon theme, the gimmick will remain private
)
Edited by Demonlink, 15 December 2014 - 01:30 PM.
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#5958
Posted 15 December 2014 - 02:26 PM
1. Really nice shot! Though I'm expecting ice physics, which I hate so much XD
2. I find that to be an interesting idea. If both floors interact with each other in some way, that would make it a lot better ![]()
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#5959
Posted 15 December 2014 - 02:58 PM
1. Really nice shot! Though I'm expecting ice physics, which I hate so much XD
2. I find that to be an interesting idea. If both floors interact with each other in some way, that would make it a lot better
Response to #1: Thanks!
And yes, that ice will act as "real ice" >![]()
Response to #2: That's actually part of the gimmick I have in mind ![]()
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#5960
Posted 15 December 2014 - 03:08 PM
Level 2-A: Glacialis Mines. (This will probably be my last shot for a while). What do you guys think of having a dungeon that acts as a Temple on the first floor and has an underground mine for the Basement Floor on a frozen Mountain? (The Dungeon is located on a Frozen Mountain BTW. I'm also asking because this will be the main dungeon theme, the gimmick will remain private
)
Wow, this is so amazing! Really nice ice dungeon, and the underground mine sounds very interesting. Your work always looks great. ![]()
Really makes me want to create my own ice dungeon, though I would never be able to make it look as good as yours.
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#5961
Posted 15 December 2014 - 03:37 PM
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#5962
Posted 15 December 2014 - 04:24 PM
Wow, this is so amazing! Really nice ice dungeon, and the underground mine sounds very interesting. Your work always looks great.
Really makes me want to create my own ice dungeon, though I would never be able to make it look as good as yours.
Thanks man!
And you should! It would be a nice addition to Ganon's Curse!
Ooh, really nice ice dungeon Demonlink. That ice looks sick! "Level 2-A" huh? Will HL's dungeons follow some sort of Non-Linearity?
Thanks to you as well man! However, it's Evile's Ice and it does look nice
And yes, this is the first of two available dungeons after Level 1, I plan to go for a few non linear elements ![]()
#5963
Posted 15 December 2014 - 11:42 PM
You need to chill out with these screens.
...Sorry.
Good screen design and palette by the way. ![]()
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#5965
Posted 20 December 2014 - 06:55 AM
OMG Sheik, it looks so beautiful. You know, I missed your work, I hope you make more stuff. ;-;
#5966
Posted 20 December 2014 - 06:57 AM
That's one amazing screen Sheik, looks like a really peaceful place and it looks awesome to play in. Great job man.
#5967
Posted 21 December 2014 - 01:36 AM
Sheik, you do such amazing work! Good screen! ![]()
#5968
Posted 21 December 2014 - 01:56 PM
Sheik, you made the tileset look good. Demonlink, great screenshot. at least 9/10 for both.
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#5969
Posted 23 December 2014 - 09:05 AM
I made more stuff.
It's not a project per se, it's more like testing out some tiles I created and going over the intended goal. Mucho creditos go to ZFGC's "Team Dekunutz" for their OoT2DFSA resources. The foilage of the Deku Tree is a disgrace and the house with the two "cones" was the cheapest most halfassed tile edit I have ever commited to.
Do you find all 25 Rupees?
Edited by Sheik, 23 December 2014 - 09:14 AM.
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#5970
Posted 23 December 2014 - 09:40 AM
Damn Sheik! More beautiful stuff, and I really love how you managed to replicate Kokiri Forest in Firebird. I also found all 25 rupees ![]()
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