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The Official Quest Screenshot Critique Thread


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#5866 Omega

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Posted 30 October 2014 - 11:23 AM

Looks better. But yes, there's more then one area you can put water or a small river in that shot!



#5867 Shane

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Posted 31 October 2014 - 07:49 AM

Zik9D5x.png

oh look an updated screen and a dungeon screen and then some text talking about the obvious\\


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#5868 runa

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Posted 01 November 2014 - 04:35 AM

jfHeX4r.pngddAs8XJ.png

Screens form LotSLGGC 2 :) Main overworld area - Green Cacti HIll Zone and Level I - Chillax Temple


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#5869 Eddy

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Posted 01 November 2014 - 05:48 AM

@Shane Dem screens though. I can't think of anything bad, they look amazing!

 

@Nokutaa Those screenshots are getting me pumped for LotSLGGC 2, I really like them, great job!


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#5870 Bourkification

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Posted 02 November 2014 - 12:39 AM

Zik9D5x.png

oh look an updated screen and a dungeon screen and then some text talking about the obvious\\

Nice screens, but I think I preferred it more when the overworld used the Link's Awakening tiles. It gave me more of an emotional response than the updated graphics (although that could just be nostalgia because LA was my first Zelda game). And the use of the cracks on the walls as decoration in the dungeon screen could be confusing to players as they usually signify a bombable wall. 


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#5871 Shane

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Posted 02 November 2014 - 01:14 AM

Nice screens, but I think I preferred it more when the overworld used the Link's Awakening tiles. It gave me more of an emotional response than the updated graphics (although that could just be nostalgia because LA was my first Zelda game). And the use of the cracks on the walls as decoration in the dungeon screen could be confusing to players as they usually signify a bombable wall.

Yeah, I might change the graphics back to LA themed. As for the bombable walls, I might reduce the number, but I will make sure the player will know what's a real bombable wall and what isn't. But if the player gets confused even then, I might remove them all together. :)

#5872 Shane

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Posted 07 November 2014 - 09:47 PM

bzIJu.png

old poop


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#5873 Geoffrey

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Posted 08 November 2014 - 12:38 AM

Nice poop. :thumbsup:


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#5874 ZeldaPlayer

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Posted 08 November 2014 - 01:16 AM

Good poop right there Shane.  :thumbsup:


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#5875 Eddy

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Posted 08 November 2014 - 06:11 AM

Pretty nice poop screen. Reminds me of something you see in a final dungeon or something. Great job!


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#5876 Shane

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Posted 09 November 2014 - 02:04 AM

NklAVSp.png

 

Got bored of EZGBZ. Taking a break from it.


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#5877 Eddy

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Posted 09 November 2014 - 06:18 AM

That reminds me of Quest 744. Also, that big tree looks beautiful. I love it!


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#5878 David

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Posted 09 November 2014 - 08:30 AM

That looks awesome, Shane! I love the screen design as well as its aesthetic appearance! That tree in the middle is very interesting and I like it. Good job! :)


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#5879 runa

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Posted 09 November 2014 - 11:25 AM

BbnrzN9.pngLD1tDIi.png


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#5880 Eddy

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Posted 09 November 2014 - 11:32 AM

I'm a really big fan of the screen on the right. Reminds me of Metal Man's stage from Mega Man 2. Love the detail put in there!

 

The screen on the left also looks nice.




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