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The Official Quest Screenshot Critique Thread


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#5701 trudatman

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Posted 05 September 2014 - 07:14 PM

yeah, it works.  I had a lot of other thoughts about other aspects, but to your question:  I always push for variety and this is variety.  the issue becomes that there isn't that level of realism in the rest of the tiles which repeat so uniformly.  I'll leave it at that.



#5702 Moosh

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Posted 06 September 2014 - 07:36 AM

SCA56_zps79858412.png

 

Reposting here because the S:CA topic is full of DayDay. The screen itself is a mock-up, but I may use this style in the future if people don't hate it.


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#5703 Shane

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Posted 06 September 2014 - 07:44 AM

If the colour choices made a little more sense (green on the HC kinda doesn't make any sense, for example), it'd be neat to see a quest in that style.

 

As for the screen (and palette, I guess) itself, my only suggestion is to make the green feel less neon and yellow-like. Those solid white tiles on the ground should always be filled in, and stick to one grass detail tile. Variety is good, but with GB, it feels inconsistent.

 

As a recreation of DayDay, it feels too serious, but as a standalone screen... it's pretty cool! And as I said, the colour thing you've got going on here could work.



#5704 Eddy

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Posted 06 September 2014 - 08:06 AM

SCA56_zps79858412.png

 

Reposting here because the S:CA topic is full of DayDay. The screen itself is a mock-up, but I may use this style in the future if people don't hate it.

You have disrespected the true legend of DayDay. As a penalty: Joel will send you DayDay 3 via PM (not really)

 

But anyways, really nice screen! I was expecting a clusterfuck of tiles to make it more DayDay-traditional, but hey this is pretty cool. Also, green Heart Containers? Is this a new trend? XD



#5705 Moosh

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Posted 06 September 2014 - 08:36 AM

If the colour choices made a little more sense (green on the HC kinda doesn't make any sense, for example), it'd be neat to see a quest in that style.

The green HCP was just a thing to fit the rules of the S:CA challenge. I thought it looked better than having one red thing mixed in with everything else. With Link and enemies on the screen it wouldn't be as much of a problem.

 

As for the screen (and palette, I guess) itself, my only suggestion is to make the green feel less neon and yellow-like. Those solid white tiles on the ground should always be filled in, and stick to one grass detail tile. Variety is good, but with GB, it feels inconsistent.

I wanted the green and blue to pop out from the rest of the screen. I suppose I went a bit overboard. I'm obviously not going for an authentic Gameboy feel with this screen as you can probably see by the blatant layering shenanigans in the background. I prefer to have more diversity in my ground details although I may have gone a bit overboard here.

 

As a recreation of DayDay, it feels too serious, but as a standalone screen... it's pretty cool! And as I said, the colour thing you've got going on here could work.

Personally, I think it's much more of a challenge to make DayDay look good than to make good look DayDay. Also, DayDay is a work of art. Even Joel hasn't managed to top it IMO and he's the one that made it. :P

 


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#5706 Shane

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Posted 08 September 2014 - 11:49 PM

wNzDhfL.png

Level 2 - House of Tides


Edited by Shane, 09 September 2014 - 12:47 AM.

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#5707 runa

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Posted 09 September 2014 - 08:04 AM

KnyaejX.png

Pooto Town, a little port town in Dreamcatcher :)


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#5708 Eddy

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Posted 09 September 2014 - 11:52 AM

wNzDhfL.png

Level 2 - House of Tides

There's so much Mermaid's Cave inspiration going on here that I approve of this screen by a hell lot. In other words, that's awesome!

 

KnyaejX.png

Pooto Town, a little port town in Dreamcatcher :)

Interesting screen here, I love how the screen looks and I actually have nothing to say to improve on. Good job!


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#5709 Shane

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Posted 09 September 2014 - 12:51 PM

So Nokutaa-chan gave me the motivation to try out something with my Castle Town. He's totally cool with this by the way. :P

 

hKsEnIt.png

 

I have to admit, it's a bit plain in the center and on the bottom right roof. But otherwise, thoughts?


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#5710 Eddy

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Posted 09 September 2014 - 01:08 PM

So Nokutaa-chan gave me the motivation to try out something with my Castle Town. He's totally cool with this by the way. :P

 

hKsEnIt.png

 

I have to admit, it's a bit plain in the center and on the bottom right roof. But otherwise, thoughts?

Looks pretty awesome! I would suggest to put some stuff on the roof but you already mentioned that it's plain :P Besides that, I really have nothing else to say.


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#5711 runa

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Posted 09 September 2014 - 01:09 PM

So Nokutaa-chan gave me the motivation to try out something with my Castle Town. He's totally cool with this by the way. :P
 
hKsEnIt.png
 
I have to admit, it's a bit plain in the center and on the bottom right roof. But otherwise, thoughts?

I like dis. No, I freaking love this! :)
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#5712 Shane

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Posted 09 September 2014 - 01:46 PM

XdDbIWN.png

 

Updates!


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#5713 Eddy

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Posted 09 September 2014 - 02:22 PM

XdDbIWN.png

 

Updates!

Much better with that extra wagon in the middle!


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#5714 Demonlink

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Posted 09 September 2014 - 02:24 PM

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Updates!

That wagon better be full of Lon Lon Milk or I'll be pissed off...

Anyhow, lovely screen! :D I didn't know how to actually make a Castle Town, but I think you gave me an idea somehow... Man, Lost Historia looks pretty damn sexy with dem palettes you make! Congratulations Shane, you impressed us as always!  :naughty:

 

BTW, is that a hobo in the lower left corner?? XD


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#5715 Shane

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Posted 09 September 2014 - 10:18 PM

I like dis. No, I freaking love this! :)

Thanks! If it weren't for your amazing screen, maybe I would still be clueless on how to make my Castle Town map.

Much better with that extra wagon in the middle!

Thanks! Glad you think so too!

That wagon better be full of Lon Lon Milk or I'll be pissed off...
Anyhow, lovely screen! :D I didn't know how to actually make a Castle Town, but I think you gave me an idea somehow... Man, Lost Historia looks pretty damn sexy with dem palettes you make! Congratulations Shane, you impressed us as always!  :naughty:
 
BTW, is that a hobo in the lower left corner?? XD

Thanks! Maybe it has Lon Lon Milk. After all, the ranch is in the quest! I'm glad you think Lost Histroia is coming along great!

The "hobo" was intended to be just a regular NPC, but I guess I'll leave it up for interpretation. :P
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