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The Official Quest Screenshot Critique Thread


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#5596 MoscowModder

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Posted 05 August 2014 - 06:16 PM

The building looks really nice, but the grass could use more types of detail, like flowers, rocks, and trees.



#5597 Deedee

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Posted 05 August 2014 - 06:54 PM

I love a lot of screenshots on here. I will be uploading mine once I get my computer back from future shop in atleast 30 minutes.



#5598 coolgamer012345

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Posted 05 August 2014 - 10:36 PM

30yBjNF.png

 

 

Updated it with custom mountain tiles and Flowers.


Edited by coolgamer012345, 05 August 2014 - 10:37 PM.

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#5599 nicklegends

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Posted 05 August 2014 - 10:50 PM

Looks great! I'm glad you considered making transition tiles between the grass and the building. The vines on the roof looks a little strange, but I'm not immediately sure what to suggest.

#5600 Jared

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Posted 06 August 2014 - 04:31 PM

pg1y4mV.png

I really like it, a lot. I think you should edit the gate though. The perspective looks really off.



#5601 ElLibertador

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Posted 08 August 2014 - 05:28 AM

The gate fix is simple. Either move the top eight pixels down eight pixels or move the bottom eight pixels up eight pixels and edit a bit. The vines style simply clashes a bit. And the roof pattern is strange.

Edited by ElLibertador, 08 August 2014 - 05:57 AM.


#5602 Shane

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Posted 08 August 2014 - 08:13 AM

I changed the gate to a portcullis a while ago.

 

Vines though?


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#5603 ElLibertador

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Posted 08 August 2014 - 09:45 AM

Sorry I should have specified. That is for the other shot. Which has vines.


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#5604 Jared

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Posted 08 August 2014 - 10:27 PM

zelda004_zpsee83773f.png


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#5605 trudatman

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Posted 08 August 2014 - 11:44 PM

that's quite pretty.  the colors are a bit weird, but I generally dig it.  the mechanical jumping spider and the weird and unnatural stone edging to the cliffs don't work all that well, but my real issue is that every tree is a clone of one.



#5606 Shane

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Posted 09 August 2014 - 12:02 AM

Looks good Jared. The mystery seed trees really work here.

 

 

that's quite pretty.  the colors are a bit weird, but I generally dig it.  the mechanical jumping spider and the weird and unnatural stone edging to the cliffs don't work all that well, but my real issue is that every tree is a clone of one.

wat


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#5607 Jared

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Posted 09 August 2014 - 12:08 AM

that's quite pretty.  the colors are a bit weird, but I generally dig it.  the mechanical jumping spider and the weird and unnatural stone edging to the cliffs don't work all that well, but my real issue is that every tree is a clone of one.

 

Seriously....what? First off, it's a Tektite. Second of all, Gameboy mountains had those stone edgings from the start. And trees? What the hell do you expect from Zelda Classic? Dude, stop criticizing everything. ESPECIALLY things I don't have much control over. 

 

Thank you, Shane.


Edited by Jared, 09 August 2014 - 12:15 AM.


#5608 Shane

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Posted 09 August 2014 - 12:18 AM

9k1NwyZ.png


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#5609 Russ

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Posted 09 August 2014 - 12:19 AM

It's a nice screen Shane, but there is a distinct lack of Tektites. Try harder next time.
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#5610 David

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Posted 09 August 2014 - 12:21 AM

zelda004_zpsee83773f.png

This is a really great screen. To me, the trees and mountain tiles are perfect. This is a well designed screen with great aesthetics. :D


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