I don't know how I didn't notice those ones. Yeah, those look pretty nice, and should match my ground better. Plus, they should be easier to import! I'll swap them over and put up a new comparison shot. I'm just working on the castle tiles right now. The Firebird version actually works better than my modded Minish Cap tiles, because I had to remove most of the detail in mine.
EDIT: Didn't want to double-post here. Anyways, after spending a day adding in the Firebird mountains, I've decided to stick with my old ones. You know how the mountains in Link's Awakening used a couple jumbled up brown pixels in the corners to try to hide where the walls met the ground and try to blend in more? My old mountains use layers for those corner transitions, so that I can use only one set of corner tiles instead of a number of them, and it makes using them insanely easy. The Firebird mountains don't seem to do that as easily, and the only workaround is to have a massive number of near-identical corner and edge tiles for every single situation, which really adds up.
Long story short, the Firebird mountains look very nice, but are actually more difficult to use. My existing mountains look fairly good, and are easy enough to use that I think I'll stick with them.
I'm still keeping the Firebird castle though. It blows my old one out of the water, and the added color depth I put in makes it really pop out.
Edited by kurt91, 26 June 2014 - 01:49 AM.







