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The Official Quest Screenshot Critique Thread


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#5491 kurt91

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Posted 25 June 2014 - 05:08 AM

I don't know how I didn't notice those ones. Yeah, those look pretty nice, and should match my ground better. Plus, they should be easier to import! I'll swap them over and put up a new comparison shot. I'm just working on the castle tiles right now. The Firebird version actually works better than my modded Minish Cap tiles, because I had to remove most of the detail in mine.

 

EDIT: Didn't want to double-post here. Anyways, after spending a day adding in the Firebird mountains, I've decided to stick with my old ones. You know how the mountains in Link's Awakening used a couple jumbled up brown pixels in the corners to try to hide where the walls met the ground and try to blend in more? My old mountains use layers for those corner transitions, so that I can use only one set of corner tiles instead of a number of them, and it makes using them insanely easy. The Firebird mountains don't seem to do that as easily, and the only workaround is to have a massive number of near-identical corner and edge tiles for every single situation, which really adds up.

 

Long story short, the Firebird mountains look very nice, but are actually more difficult to use. My existing mountains look fairly good, and are easy enough to use that I think I'll stick with them.

 

I'm still keeping the Firebird castle though. It blows my old one out of the water, and the added color depth I put in makes it really pop out.


Edited by kurt91, 26 June 2014 - 01:49 AM.

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#5492 kurt91

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Posted 27 June 2014 - 03:43 AM

zelda001_zpsd975f90e.png

This is driving me absolutely nuts! I got these beautiful tiles for a background to replace the starry sky that I was using before, but I can't get them to tile together quite right. I keep seeing little seams between some of the tiles and can't fix them!



#5493 Shane

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Posted 29 June 2014 - 06:57 AM

5PCXFWf.png

Forest Temple exterior palette/screendesign update


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#5494 Geoffrey

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Posted 29 June 2014 - 08:26 AM

That looks fantastic.


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#5495 Eddy

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Posted 29 June 2014 - 09:29 AM

Love that screenshot man.

 

Reminds me of the Maku Tree exterior actually lol.


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#5496 runa

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Posted 02 July 2014 - 06:35 AM

eSZeO2L.png

7of6wTo.png

WIP dungeon from a new quest project :)


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#5497 Eddy

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Posted 02 July 2014 - 06:44 AM

Eastern Palace, woot!

 

That gives me such great nostalgia of Zelda 3. Good job!



#5498 Shane

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Posted 02 July 2014 - 07:10 AM

They look really neat, and clearly show great improvements and changes since you'd shown me the screens beforehand. I'm looking forward to seeing more.



#5499 Russ

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Posted 02 July 2014 - 10:55 AM

The walls in that second screenshot really don't make any sense. You can just randomly put higher walls for one tiny part of the screen, but not the rest. If you want to use the lower walls, you've gotta have them wrap all the way around the room (or at the very least branch off from the main walls and come full circle). Otherwise though, looks good.
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#5500 Master Maniac

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Posted 03 July 2014 - 10:46 AM

Spoiler

 

Since there seemed to have been a complaint of the lack of FireBird shots, here you go. I was messing around with the dungeon stuff in that tileset and thought this looked quite nice :)

 

Also, this is in the regular overworld palette (the default one). I didn't like the way the dungeon palettes looked with the lava and all :/


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#5501 Demonlink

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Posted 03 July 2014 - 10:48 AM

Spoiler

 

Since there seemed to have been a complaint of the lack of FireBird shots, here you go. I was messing around with the dungeon stuff in that tileset and thought this looked quite nice :)

 

Also, this is in the regular overworld palette (the default one). I didn't like the way the dungeon palettes looked with the lava and all :/

I like it, is this supposed to be like a Volcanic Ruin or something? It really looks good, but I'd suggest go with a different palette (even a custom one) than the default one ;)



#5502 Lemon

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Posted 04 July 2014 - 01:14 AM

 

This is driving me absolutely nuts! I got these beautiful tiles for a background to replace the starry sky that I was using before, but I can't get them to tile together quite right. I keep seeing little seams between some of the tiles and can't fix them!

 

 

Sounds like you need a tutorial in seamless patterns. Granted, this is with the aid of Photoshop, but you should be able to use the process with free imaging software:

 

https://www.youtube....h?v=O7XCEFSjRF8


Edited by Lemon, 04 July 2014 - 01:15 AM.


#5503 Eddy

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Posted 05 July 2014 - 09:23 AM

Level 1: Woodfall Palace of Hero's Legend 2:

vIib5DX.png?1

 

Trees and swamp water will be a thing in this dungeon.


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#5504 Demonlink

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Posted 05 July 2014 - 11:50 AM

Level 1: Woodfall Palace of Hero's Legend 2:

vIib5DX.png?1

 

Trees and swamp water will be a thing in this dungeon.

Looking good for Instrumentality! (Although I never did play the first Hero's Legend :P )


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#5505 Eddy

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Posted 05 July 2014 - 11:52 AM

Looking good for Instrumentality! (Although I never did play the first Hero's Legend :P )

Thanks! And you probably should play the first quest to know where this will take off (shameless self-advertise ftw lol)


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